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auto decompile more functions
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@@ -29,10 +29,10 @@ struct JUTGamePad {
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/* 802E1CD8 */ CButton();
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};
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struct EWhichStick {};
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struct EStickMode {};
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struct EWhichStick {};
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struct CStick {
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/* 802E121C */ void clear();
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/* 802E1238 */ void update(s8, s8, JUTGamePad::EStickMode, JUTGamePad::EWhichStick, u32);
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