mirror of
https://github.com/zeldaret/tp
synced 2026-09-01 17:49:58 -04:00
begin decomping main01
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@@ -2,8 +2,18 @@
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#define __M_DO_EXT_H_
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#include "JSystem/J3DGraphAnimator/J3DAnimation.h"
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#include "JSystem/JKernel/JKRExpHeap/JKRExpHeap.h"
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#include "global.h"
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extern "C" {
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JKRExpHeap* mDoExt_getZeldaHeap();
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JKRExpHeap* mDoExt_getGameHeap();
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JKRExpHeap* mDoExt_getArchiveHeap();
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JKRExpHeap* mDoExt_getJ2dHeap();
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JKRExpHeap* mDoExt_getHostIOHeap();
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JKRExpHeap* mDoExt_getCommandHeap();
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}
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class mDoExt_baseAnm {
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public:
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private:
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@@ -0,0 +1,8 @@
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#ifndef __M_DO_GRAPHIC_H__
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#define __M_DO_GRAPHIC_H__
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#include "global.h"
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void mDoGph_Create(void);
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#endif
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@@ -0,0 +1,8 @@
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#ifndef __M_DO_MACHINE_H__
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#define __M_DO_MACHINE_H__
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#include "global.h"
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extern "C" void mDoMch_Create(void);
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#endif
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@@ -10,6 +10,8 @@ public:
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u32& getUsedCountRef() { return used_count; }
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u32& getTotalUsedSizeRef() { return total_used_size; }
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JKRExpHeap* getHeap() { return heap; }
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void setHeap(JKRExpHeap* i_heap) { heap = i_heap; }
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void setHeapSize(u32 i_size) { heap_size = i_size; }
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private:
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char* names[2];
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