work on d_a_tbox (#1971)

* d_a_tag_evtarea mostly done, work on d_a_npc

* work on d_a_npc_ash

* work on Z2SoundHandles

* Z2SoundObject, JAUSoundAnimator OK

* Update Progress.md

* work on d_a_tbox
This commit is contained in:
Caroline Madsen
2023-11-02 13:35:31 -04:00
committed by GitHub
parent cfa5f44bb7
commit 30d9eaa052
29 changed files with 2270 additions and 607 deletions
-254
View File
@@ -6237,263 +6237,9 @@ public:
static daAlinkHIO_hookshot_c1 const m;
};
class mDoExt_morf_c;
inline BOOL dComIfGs_isTransformLV(int i_no);
inline BOOL i_dComIfGs_isEventBit(const u16);
typedef int (daMidna_c::*daMidna_func)();
class daMidna_c : public fopAc_ac_c {
public:
enum daMidna_ERFLG0 {
ERFLG0_NO_SERVICE_WAIT = 0x80,
ERFLG0_FORCE_PANIC = 8,
ERFLG0_UNK_2 = 2,
};
enum daMidna_FLG0 {
FLG0_UNK_80000000 = 0x80000000,
FLG0_UNK_8000000 = 0x8000000,
FLG0_NPC_NEAR = 0x100000,
FLG0_NPC_FAR = 0x40000,
FLG0_NO_INPUT = 0x4000,
FLG0_NO_DRAW = 0x2000,
FLG0_UNK_400 = 0x400,
FLG0_UNK_800 = 0x800,
FLG0_UNK_200 = 0x200,
};
enum daMidna_FLG1 {
FLG1_FORCE_NORMAL_COL = 8,
FLG1_FORCE_TIRED_COL = 4,
FLG1_SHADOW_MODEL_DRAW_DEMO_FORCE = 2,
};
enum daMidna_ANM {};
void onForcePanic();
u32 checkForceNormalColor() const;
u32 checkForceTiredColor() const;
bool checkMidnaTired();
void onNoServiceWait();
/* 804BC3E0 */ void modelCallBack(int);
/* 804BC5C4 */ void changeUpperBck();
/* 804BC614 */ void changeFaceBck();
/* 804BC670 */ void baseModelCallBack(int);
/* 804BC740 */ void initInvModel(u16, J3DModel**, mDoExt_invisibleModel*, u32);
/* 804BC7D4 */ void initDemoModel(J3DModel**, char const*, u32);
/* 804BC868 */ void createHeap();
/* 804BD274 */ void create();
/* 804BD93C */ void allAnimePlay();
/* 804BDE04 */ void setMatrix();
/* 804BE470 */ void setBodyPartMatrix();
/* 804BED1C */ void setRoomInfo();
/* 804BEDB8 */ void setBodyPartPos();
/* 804BEFA0 */ void checkAppear();
/* 804BF070 */ void checkMidnaPosState();
/* 804BFF80 */ void setUpperAnime(u16, u16);
/* 804C0020 */ void setUpperAnimeAndSe(daMidna_c::daMidna_ANM);
/* 804C0094 */ void setFaceAnime(u16, u16);
/* 804C0134 */ void endHighModel();
/* 804C0238 */ void setDemoAnm();
/* 804C0BAC */ void setFaceBtp(u16, int);
/* 804C0C6C */ void setFaceBtk(u16, int);
/* 804C0D2C */ void setLeftHandShape(u16);
/* 804C0E18 */ void setRightHandShape(u16);
/* 804C0F04 */ void checkHairOnlyAnime(int) const;
/* 804C0F24 */ void setBckAnime(J3DAnmTransform*, int, f32);
/* 804C103C */ void setAnm();
/* 804C287C */ void getNeckAimAngle(cXyz const*, s16*, s16*, s16*, s16*);
/* 804C2A68 */ void clearEyeMove();
/* 804C2AB8 */ void setEyeMove(cXyz const*, s16, s16);
/* 804C2EBC */ void setNeckAngle();
/* 804C3168 */ void initHairAngle();
/* 804C3298 */ void setHairAngle();
/* 804C3F04 */ void setDemoData();
/* 804C4394 */ void setSimpleBrk(J3DModelData*, u16);
/* 804C4444 */ void setSimpleBtk(J3DModelData*, u16);
/* 804C44CC */ void initMidnaModel();
/* 804C49B8 */ void setMidnaNoDrawFlg();
/* 804C4AE8 */ void checkMetamorphoseEnableBase();
/* 804C4B68 */ void checkNoDrawState();
/* 804C4BC0 */ void setSound();
/* 804C4FDC */ void execute();
/* 804C5A08 */ void draw();
/* 804C61A4 */ ~daMidna_c();
void onEndResetStateFlg0(daMidna_ERFLG0 pFlg) { mEndResetStateFlg0 |= pFlg; }
void onStateFlg0(daMidna_FLG0 i_flag) { mStateFlg0 |= i_flag; }
void offStateFlg0(daMidna_FLG0 i_flag) { mStateFlg0 &= ~i_flag; }
u32 checkStateFlg0(daMidna_FLG0 flag) const { return mStateFlg0 & flag; }
u32 checkStateFlg1(daMidna_FLG1 flag) const { return mStateFlg1 & flag; }
void setFaceNum(int num) { mFaceNum = num; }
void setMotionNum(int num) { mMotionNum = num; }
bool checkDemoTypeNone() const { return mDemoType == 0; }
void changeOriginalDemo() { mDemoType = 3; }
void changeDemoMode(u32 mode) { mDemoMode = mode; }
BOOL checkNpcNear() { return checkStateFlg0(FLG0_NPC_NEAR); }
BOOL checkNpcFar() { return checkStateFlg0(FLG0_NPC_FAR); }
BOOL checkNoDraw() const { return checkStateFlg0(FLG0_NO_DRAW); }
BOOL checkNoInput() const { return checkStateFlg0(FLG0_NO_INPUT); }
BOOL checkWolfNoPos() const { return checkStateFlg0(FLG0_UNK_800); }
int checkMetamorphoseEnable() { return (this->*mpFunc)(); }
int checkShadowModelDrawDemoForce() const { return checkStateFlg1(FLG1_SHADOW_MODEL_DRAW_DEMO_FORCE); }
void onTagWaitPosWarp(const cXyz* param_0) {
field_0x9ac = *param_0;
onStateFlg0(FLG0_UNK_400);
onEndResetStateFlg0(ERFLG0_UNK_2);
}
void onTagWaitPos(const cXyz* param_0) {
field_0x9ac = *param_0;
onStateFlg0(FLG0_UNK_400);
}
void offTagWaitPos() {
offStateFlg0((daMidna_FLG0)(FLG0_UNK_80000000 | FLG0_UNK_8000000 | FLG0_UNK_400));
}
void onTagNoHairLead() {
onStateFlg0(FLG0_UNK_80000000);
}
bool checkReturnAnime() const {
return field_0x5e4[0].getIdx() == 0x1CA;
}
bool checkShadowModelDrawSmode() const {
return field_0x84e == 3 || field_0x84e == 4 || field_0x84e == 2;
}
bool checkShadowModelDraw() const {
return checkShadowModelDrawDemoForce() || checkShadowModelDrawSmode();
}
bool checkShadowReturnEnd() const {
return field_0x5e4[0].getIdx() == 0x21C && field_0x578->isStop();
}
bool checkShadowModeTalkWait() const {
return (field_0x84e == 2 || field_0x84e == 1) ;
}
void setShadowReturn() { field_0x84e = 4; }
bool checkPortalObjRide() const {
return checkStateFlg0(FLG0_UNK_8000000) && checkStateFlg0(FLG0_UNK_200);
}
inline static BOOL checkMidnaRealBody();
bool i_checkMidnaTired() {
return dComIfGs_isTransformLV(3) && !i_dComIfGs_isEventBit(0x1E08);
}
static u8 const m_texDataTable[84];
static u8 const m_anmDataTable[636];
private:
/* 0x0568 */ request_of_phase_process_class mPhase;
/* 0x0570 */ J3DModel* field_0x570;
/* 0x0574 */ J3DModel* field_0x574;
/* 0x0578 */ mDoExt_McaMorfSO* field_0x578;
/* 0x057C */ mDoExt_McaMorfCallBack1_c* field_0x57c; // this is really daMidna_McaMorfCB1_c. fix later
/* 0x0580 */ cXyz* field_0x580;
/* 0x0584 */ mDoExt_bckAnm field_0x584;
/* 0x05A0 */ mDoExt_bckAnm field_0x5a0;
/* 0x05BC */ J3DAnmTexPattern* field_0x5bc;
/* 0x05C0 */ J3DAnmTextureSRTKey* field_0x5c0;
/* 0x05C4 */ mDoExt_invisibleModel field_0x5c4;
/* 0x05CC */ mDoExt_invisibleModel mInvMaskBmd;
/* 0x05D4 */ mDoExt_invisibleModel mInvHandsBmd;
/* 0x05DC */ mDoExt_invisibleModel mInvHairhandBmd;
/* 0x05E4 */ daPy_anmHeap_c field_0x5e4[3];
/* 0x0620 */ daPy_anmHeap_c field_0x620;
/* 0x0634 */ daPy_anmHeap_c field_0x634;
/* 0x0648 */ J3DAnmTextureSRTKey* field_0x648;
/* 0x064C */ J3DAnmTextureSRTKey* field_0x64c;
/* 0x0650 */ J3DAnmTextureSRTKey* field_0x650;
/* 0x0654 */ J3DAnmTextureSRTKey* field_0x654;
/* 0x0658 */ J3DAnmTevRegKey* field_0x658;
/* 0x065C */ J3DAnmTevRegKey* field_0x65c;
/* 0x0660 */ J3DAnmTevRegKey* field_0x660;
/* 0x0664 */ J3DAnmTevRegKey* field_0x664;
/* 0x0668 */ J3DAnmTevRegKey* field_0x668;
/* 0x066C */ J3DAnmTevRegKey* field_0x66c;
/* 0x0670 */ J3DModel* field_0x670;
/* 0x0674 */ J3DModel* mpMaskBmd;
/* 0x0678 */ J3DModel* field_0x678;
/* 0x067C */ J3DModel* mpHandsBmd;
/* 0x0680 */ J3DModel* field_0x680;
/* 0x0684 */ J3DModel* mpHairhandBmd;
/* 0x0688 */ J3DModel* mpDemoBDTmpBmd;
/* 0x068C */ J3DModel* mpDemoBDMaskBmd;
/* 0x0690 */ J3DModel* mpDemoBDHandsBmd;
/* 0x0694 */ J3DModel* mpDemoBDHairhandBmd;
/* 0x0698 */ J3DModel* mpGokouBmd;
/* 0x069C */ J3DShape* field_0x69c;
/* 0x06A0 */ J3DShape* field_0x6a0;
/* 0x06A4 */ J3DShape* field_0x6a4;
/* 0x06A8 */ J3DShape* field_0x6a8;
/* 0x06AC */ J3DModel* mpDemoFCBlendBmd;
/* 0x06B0 */ J3DModel* mpDemoFCTongueBmd;
/* 0x06B4 */ J3DAnmTextureSRTKey* field_0x6b4;
/* 0x06B8 */ mDoExt_bckAnm* mpDemoFCTmpBck;
/* 0x06BC */ J3DDeformData* mpDemoFCTmpBls;
/* 0x06C0 */ J3DAnmCluster* field_0x6c0;
/* 0x06C4 */ mDoExt_blkAnm* field_0x6c4;
/* 0x06C8 */ J3DModel* mpDemoHLTmpBmd;
/* 0x06CC */ mDoExt_bckAnm* mpDemoHLTmpBck;
/* 0x06D0 */ J3DModel* mpDemoHRTmpBmd;
/* 0x06D4 */ mDoExt_bckAnm* mpDemoHRTmpBck;
/* 0x06D8 */ J3DModel* mpDemoHDTmpBmd;
/* 0x06DC */ mDoExt_bckAnm* mpDemoHDTmpBck;
/* 0x06E0 */ J3DGXColorS10 field_0x6e0;
/* 0x06E8 */ J3DGXColor field_0x6e8;
/* 0x06EC */ u8 field_0x6ec; // this is probably J3DGXColor. fix later
/* 0x06ED */ u8 field_0x6ed;
/* 0x06EE */ u8 field_0x6ee;
/* 0x06EF */ u8 field_0x6ef;
/* 0x06F0 */ void* field_0x6f0;
/* 0x06F4 */ void* field_0x6f4;
/* 0x06F8 */ void* field_0x6f8;
/* 0x06FC */ Z2Creature field_0x6fc;
/* 0x078C */ dMsgFlow_c mMsgFlow;
/* 0x07D8 */ dBgS_LinkLinChk mLinChk;
/* 0x0848 */ u8 mMotionNum;
/* 0x0849 */ u8 mFaceNum;
/* 0x084A */ u8 field_0x84a[4];
/* 0x084E */ u8 field_0x84e;
/* 0x084F */ u8 mDemoType;
/* 0x0850 */ u8 field_0x850[0xA];
/* 0x085A */ s16 field_0x85a;
/* 0x085C */ u8 field_0x85c[0x22];
/* 0x087E */ s16 field_0x87e;
/* 0x0880 */ u8 field_0x880[0xC]; // csXyz in here, fix later
/* 0x088C */ int mStaffID;
/* 0x0890 */ u32 mStateFlg0;
/* 0x0894 */ u32 mStateFlg1;
/* 0x0898 */ u32 mEndResetStateFlg0;
/* 0x089C */ u8 field_0x89c[0x24];
/* 0x08C0 */ u32 mDemoMode;
/* 0x08C4 */ u8 field_0x8c4[4];
/* 0x08C8 */ f32 field_0x8c8;
/* 0x08CC */ u8 field_0x8cc[0x14];
/* 0x08E0 */ cXyz field_0x8e0[5];
/* 0x091C */ cXyz field_0x91c[5];
/* 0x0958 */ u8 field_0x958[0xC]; // cXyz here, fix later
/* 0x0964 */ cXyz field_0x964[5];
/* 0x09A0 */ u8 field_0x9a0[0xC];
/* 0x09AC */ cXyz field_0x9ac;
/* 0x09B8 */ u8 field_0x9b8[0x9C4 - 0x9B8];
/* 0x09C4 */ cXyz field_0x9c4;
/* 0x09D0 */ u8 field_0x9d0[4];
/* 0x09D4 */ daMidna_func mpFunc;
};
static fopAc_ac_c* daAlink_searchPortal(fopAc_ac_c* param_0, void* param_1);
static fopAc_ac_c* daAlink_searchCanoe(fopAc_ac_c* param_0, void* param_1);
static void* daAlink_searchBoar(fopAc_ac_c* param_0, void* param_1);
+3
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@@ -61,6 +61,8 @@ public:
class dBgS_Acch;
u8 dKy_pol_sound_get(cBgS_PolyInfo const* param_0);
class dBgS : public cBgS {
public:
dBgS() {}
@@ -107,6 +109,7 @@ public:
bool PushPullCallBack(cBgS_PolyInfo const&, fopAc_ac_c*, s16, dBgW_Base::PushPullLabel);
bool WaterChk(dBgS_SplGrpChk* chk) { return SplGrpChk(chk); }
u32 GetMtrlSndId(cBgS_PolyInfo* param_0) { return dKy_pol_sound_get(param_0); }
}; // Size: 0x1404
bool dBgS_CheckBGroundPoly(cBgS_PolyInfo const&);
+16
View File
@@ -1248,6 +1248,10 @@ inline BOOL dComIfGs_isTbox(int i_no) {
return g_dComIfG_gameInfo.info.getMemory().getBit().isTbox(i_no);
}
inline void dComIfGs_onTbox(int i_no) {
g_dComIfG_gameInfo.info.getMemory().getBit().onTbox(i_no);
}
inline BOOL dComIfGs_isSaveItem(int i_no) {
return g_dComIfG_gameInfo.info.getMemory().getBit().isItem(i_no);
}
@@ -1638,6 +1642,10 @@ inline u8 i_dComIfGs_getEventReg(u16 reg) {
return g_dComIfG_gameInfo.info.getEvent().getEventReg(reg);
}
inline void dComIfGs_setEventReg(u16 reg, u8 value) {
g_dComIfG_gameInfo.info.getEvent().setEventReg(reg, value);
}
inline void dComIfGs_setWarashibeItem(u8 i_itemNo) {
g_dComIfG_gameInfo.info.getPlayer().getItem().setWarashibeItem(i_itemNo);
}
@@ -2982,6 +2990,10 @@ inline void i_dComIfGp_event_reset() {
g_dComIfG_gameInfo.play.getEvent().reset();
}
inline void dComIfGp_event_onEventFlag(u16 i_flag) {
g_dComIfG_gameInfo.play.getEvent().onEventFlag(i_flag);
}
inline void dComIfGp_evmng_cutEnd(int param_0) {
dComIfGp_getPEvtManager()->cutEnd(param_0);
}
@@ -2998,6 +3010,10 @@ inline u8 dComIfGp_event_getPreItemNo() {
return g_dComIfG_gameInfo.play.getEvent().getPreItemNo();
}
inline void dComIfGp_event_setItemPartner(void* param_0) {
g_dComIfG_gameInfo.play.getEvent().setPtI(param_0);
}
inline void dComIfGp_event_setItemPartnerId(unsigned int id) {
g_dComIfG_gameInfo.play.getEvent().setPtI_Id(id);
}
+3 -2
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@@ -160,7 +160,7 @@ struct stage_camera2_data_class {
struct stage_camera_class {
/* 0x0 */ int field_0x0;
/* 0x4 */ stage_camera2_data_class* field_0x4;
/* 0x4 */ stage_camera2_data_class* mEntries;
};
struct stage_arrow_data_class {
@@ -335,7 +335,8 @@ struct dStage_DMap_c {
struct dStage_MapEvent_dt_c {
/* 0x00 */ u8 mType;
/* 0x01 */ u8 field_0x1[3 - 1];
/* 0x01 */ u8 field_0x1;
/* 0x02 */ u8 field_0x2;
/* 0x03 */ u8 field_0x3;
/* 0x04 */ u8 field_0x4;
/* 0x05 */ u8 field_0x5;
+4
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@@ -70,6 +70,10 @@ public:
return mTypeGroupListAll[index].mNumber;
}
static void setPosition(int i_tboxNo, Vec const* i_pos) {
setPosition(i_tboxNo, 0, i_pos, -1);
}
static u8 const typeToTypeGroup[17][2];
static type_group_list mTypeGroupListAll[17];
static typeGroupData_c* mTypeGroupData;
+3
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@@ -560,12 +560,15 @@ void dKy_setLight_again();
void dKy_GxFog_tevstr_set(dKy_tevstr_c*);
void dKy_plight_set(LIGHT_INFLUENCE* param_0);
void dKy_plight_priority_set(LIGHT_INFLUENCE* param_0);
void dKy_efplight_set(LIGHT_INFLUENCE* param_0);
void dKy_efplight_cut(LIGHT_INFLUENCE* param_0);
void dKy_tevstr_init(dKy_tevstr_c* param_0, s8 param_1, u8 param_2);
SND_INFLUENCE* dKy_Sound_get();
void dKy_plight_cut(LIGHT_INFLUENCE* param_0);
void dKy_dalkmist_inf_set(DALKMIST_INFLUENCE*);
void dKy_dalkmist_inf_cut(DALKMIST_INFLUENCE*);
int dKy_rain_check();
void dKy_set_allcol_ratio(f32 ratio);
void dKy_set_actcol_ratio(f32 ratio);
void dKy_set_bgcol_ratio(f32 ratio);
void dKy_set_fogcol_ratio(f32 ratio);