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Clean up some fakematches, mostly around gameInfo loads (#2862)
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@@ -4016,7 +4016,7 @@ static const char* tex_name[] = {"tt_heart_00.bti", "tt_heart_01.bti", "tt_heart
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*/
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bool dMeter2Draw_c::getCanoeFishing() {
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if (!strcmp(dComIfGp_getStartStageName(), "F_SP127") &&
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g_dComIfG_gameInfo.play.mPlayer[0]->checkCanoeRide())
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((daPy_py_c*)dComIfGp_getPlayer(0))->checkCanoeRide())
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{
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return TRUE;
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} else {
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