mirror of
https://github.com/zeldaret/tp
synced 2026-06-07 12:07:34 -04:00
various fixes / matches (#2052)
* some fixes in d/s, d_item, d_shop * fix for dKankyo_DayProc weak generation * d_cc_uty fix * some d_name / d_com_inf_game / f_op_actor_mng matches * fix some player inline virtuals * remove asm
This commit is contained in:
@@ -2971,18 +2971,18 @@ public:
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/* 80140888 */ void statusWindowExecute(cXyz const*, s16);
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/* 80140984 */ void statusWindowDraw();
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/* 80140AC8 */ void resetStatusWindow();
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/* 8018280C */ void getChainGrabActor();
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/* 80182814 */ void checkCokkoGlide() const;
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/* 8018283C */ void checkCameraLargeDamage() const;
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/* 80182870 */ void getHsSubChainTopPos() const;
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/* 80182888 */ void checkCutHeadProc() const;
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/* 8018289C */ void getRideActor();
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/* 8018280C */ fopAc_ac_c* getChainGrabActor() { return field_0x2844.getActor(); }
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/* 80182814 */ BOOL checkCokkoGlide() const { return mProcID == PROC_AUTO_JUMP && mProcVar2.field_0x300c != 0; }
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/* 8018283C */ BOOL checkCameraLargeDamage() const { return mProcID == PROC_LARGE_DAMAGE || mProcID == PROC_LARGE_DAMAGE_WALL || mProcID == PROC_LARGE_DAMAGE_UP || mProcID == PROC_WOLF_LARGE_DAMAGE_UP; }
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/* 80182870 */ const cXyz& getHsSubChainTopPos() const { return mIronBallBgChkPos; }
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/* 80182888 */ BOOL checkCutHeadProc() const { return mProcID == PROC_CUT_HEAD; }
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/* 8018289C */ fopAc_ac_c* getRideActor() { return mRideAcKeep.getActor(); }
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virtual cXyz* getMidnaAtnPos() const;
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virtual void setMidnaMsgNum(fopAc_ac_c*, u16);
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virtual MtxP getModelMtx();
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virtual MtxP getInvMtx();
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virtual cXyz* getShadowTalkAtnPos();
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virtual cXyz* getShadowTalkAtnPos() { return &field_0x375c; }
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virtual f32 getGroundY();
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virtual MtxP getLeftItemMatrix();
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virtual MtxP getRightItemMatrix();
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@@ -19,7 +19,7 @@ public:
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/* 8015B3D8 */ void CreateInit();
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/* 8015B7BC */ void setCullInfo();
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/* 8015B7D4 */ int _daItem_create();
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/* 8015BA9C */ void _daItem_execute();
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/* 8015BA9C */ int _daItem_execute();
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/* 8015BD84 */ int _daItem_draw();
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/* 8015BDE8 */ int _daItem_delete();
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/* 8015BE60 */ void procInitNormal();
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@@ -109,8 +109,11 @@ public:
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bool checkFlag(u8 flag) { return cLib_checkBit(mFlag, flag); }
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void clrFlag(u8 flag) { cLib_offBit(mFlag, flag); }
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#ifdef NONMATCHING
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static procFunc mFuncPtr[9];
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#else
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static u8 mFuncPtr[120];
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//static procFunc mFuncPtr[9];
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#endif
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static dCcD_SrcCyl m_cyl_src;
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static s32 m_timer_max;
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+21
-29
@@ -540,25 +540,17 @@ public:
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void cancelOriginalDemo();
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void changeOriginalDemo();
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cXyz getHeadTopPos() const;
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/* 801829E0 */ void checkThrowDamage() const;
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/* 80182A10 */ void checkGoronSideMove() const;
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/* 80182AAC */ void getRightFootPosP();
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/* 80182AB4 */ void getLeftFootPosP();
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/* 80182ABC */ // u32 getMidnaActor();
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/* 80182AC4 */ void checkCopyRodThrowAfter() const;
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/* 80182AD8 */ void checkRide() const;
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/* 80182B9C */ void getRightHandPos() const;
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/* 8015DFD8 */ const cXyz getItemPos() const;
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/* 8015DFF4 */ const cXyz& getLeftHandPos() const;
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/* 801829E0 */ BOOL checkThrowDamage() const { return i_checkNoResetFlg1(FLG1_THROW_DAMAGE); }
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/* 80182A10 */ BOOL checkGoronSideMove() const { return mSpecialMode == 0x2B; }
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/* 80182AAC */ cXyz* getRightFootPosP() { return &mRightFootPos; }
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/* 80182AB4 */ cXyz* getLeftFootPosP() { return &mLeftFootPos; }
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/* 80182AC4 */ BOOL checkCopyRodThrowAfter() const { return i_checkNoResetFlg3(FLG3_COPY_ROD_THROW_AFTER); }
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/* 80182AD8 */ BOOL checkRide() const { return checkHorseRide() || checkBoarRide() || checkSpinnerRide() || checkCanoeRide() || checkBoardRide(); }
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/* 80182B9C */ const cXyz& getRightHandPos() const { return mRightHandPos; }
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/* 8015DFD8 */ const cXyz* getItemPos() const { return &mItemPos; }
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/* 8015DFF4 */ const cXyz* getLeftHandPos() const { return &mLeftHandPos; }
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/* 800977B4 */ bool checkMidnaRide() const;
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/* const cXyz* getItemPos() const {
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return &mItemPos;
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}
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const cXyz* getLeftHandPos() const {
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return &mLeftHandPos;
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} */
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virtual cXyz* getMidnaAtnPos() const;
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virtual void setMidnaMsgNum(fopAc_ac_c*, u16);
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virtual MtxP getModelMtx();
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@@ -574,9 +566,9 @@ public:
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virtual MtxP getWolfBackbone2Matrix();
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virtual MtxP getBottleMtx();
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virtual BOOL checkPlayerGuard() const;
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virtual u32 checkPlayerFly() const;
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virtual BOOL checkFrontRoll() const;
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virtual BOOL checkWolfDash() const;
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virtual u32 checkPlayerFly() const { return 0; }
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virtual BOOL checkFrontRoll() const { return false; }
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virtual BOOL checkWolfDash() const { return false; }
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virtual BOOL checkAutoJump() const;
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virtual bool checkSideStep() const;
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virtual bool checkWolfTriggerJump() const;
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@@ -618,9 +610,9 @@ public:
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virtual void setAnimeFrame(f32);
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virtual bool checkWolfLock(fopAc_ac_c*) const;
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virtual bool cancelWolfLock(fopAc_ac_c*);
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virtual s32 getAtnActorID() const;
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virtual s32 getAtnActorID() const { return -1; }
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virtual s32 getItemID() const;
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virtual s32 getGrabActorID() const;
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virtual s32 getGrabActorID() const { return -1; }
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virtual bool exchangeGrabActor(fopAc_ac_c*);
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virtual bool setForceGrab(fopAc_ac_c*, int, int);
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virtual void setForcePutPos(cXyz const&);
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@@ -632,11 +624,11 @@ public:
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virtual void setOutPower(f32, short, int);
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virtual void setGrabCollisionOffset(f32, f32, cBgS_PolyInfo*);
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virtual void onMagneGrab(f32, f32);
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virtual void onFrollCrashFlg(u8, int);
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virtual void onFrollCrashFlg(u8, int) {}
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virtual MtxP getModelJointMtx(u16);
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virtual MtxP getHeadMtx();
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virtual bool setHookshotCarryOffset(unsigned int, cXyz const*);
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virtual BOOL checkCutJumpCancelTurn() const;
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virtual BOOL checkCutJumpCancelTurn() const { return FALSE; }
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virtual bool checkIronBallReturn() const;
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virtual bool checkIronBallGroundStop() const;
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virtual BOOL checkSingleBoarBattleSecondBowReady() const;
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@@ -655,11 +647,11 @@ public:
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virtual void onSceneChangeArea(u8, u8, fopAc_ac_c*);
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virtual void onSceneChangeAreaJump(u8, u8, fopAc_ac_c*);
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virtual void onSceneChangeDead(u8, int);
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virtual u32 checkHorseRide() const;
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virtual u32 checkBoarRide() const;
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virtual u32 checkCanoeRide() const;
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virtual u32 checkBoardRide() const;
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virtual u32 checkSpinnerRide() const;
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virtual u32 checkHorseRide() const { return false; }
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virtual u32 checkBoarRide() const { return 0; }
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virtual u32 checkCanoeRide() const { return 0; }
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virtual u32 checkBoardRide() const { return 0; }
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virtual u32 checkSpinnerRide() const { return 0; }
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virtual fopAc_ac_c* getSpinnerActor();
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virtual BOOL checkHorseRideNotReady() const;
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virtual bool checkArrowChargeEnd() const;
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@@ -72,9 +72,9 @@ public:
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/* 8002F3B4 */ int load(char const**, JKRHeap*);
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private:
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/* 0x0 */ const char** field_0x0;
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/* 0x4 */ request_of_phase_process_class field_0x4;
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/* 0xC */ u8 field_0xc;
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/* 0x0 */ const char** mResNameTable;
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/* 0x4 */ request_of_phase_process_class mPhase;
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/* 0xC */ u8 mLoadIndex;
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};
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enum PlayerPtr { LINK_PTR, HORSE_PTR };
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@@ -1840,6 +1840,18 @@ inline void dComIfGs_offPlayerFieldLastStayFieldDataExistFlag() {
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g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().offFieldDataExistFlag();
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}
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inline void dComIfGs_onPlayerFieldLastStayFieldDataExistFlag() {
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g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().onFieldDataExistFlag();
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}
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inline cXyz& dComIfGs_getPlayerFieldLastStayPos() {
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return g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().getPos();
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}
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inline u8 dComIfGs_getPlayerFieldLastStayRegionNo() {
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return g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().getRegionNo();
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}
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void dComIfGp_setSelectItem(int index);
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s32 dComIfGp_offHeapLockFlag(int flag);
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void dComIfGp_createSubExpHeap2D();
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+198
-191
@@ -3,6 +3,13 @@
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#include "dolphin/types.h"
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class dEnemyItem_c {
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public:
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static void setItemData(u8* data) { mData = data; }
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static u8* mData;
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};
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void execItemGet(u8 item_id);
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void item_func_HEART();
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@@ -194,199 +201,199 @@ void item_func_LV2_BOSS_KEY();
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void item_func_KEY_OF_FILONE();
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void item_func_noentry();
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s32 item_getcheck_func_HEART();
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s32 item_getcheck_func_GREEN_RUPEE();
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s32 item_getcheck_func_BLUE_RUPEE();
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s32 item_getcheck_func_YELLOW_RUPEE();
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s32 item_getcheck_func_RED_RUPEE();
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s32 item_getcheck_func_PURPLE_RUPEE();
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s32 item_getcheck_func_ORANGE_RUPEE();
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s32 item_getcheck_func_SILVER_RUPEE();
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s32 item_getcheck_func_S_MAGIC();
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s32 item_getcheck_func_L_MAGIC();
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s32 item_getcheck_func_BOMB_5();
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s32 item_getcheck_func_BOMB_10();
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s32 item_getcheck_func_BOMB_20();
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s32 item_getcheck_func_BOMB_30();
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s32 item_getcheck_func_ARROW_10();
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s32 item_getcheck_func_ARROW_20();
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s32 item_getcheck_func_ARROW_30();
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s32 item_getcheck_func_ARROW_1();
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s32 item_getcheck_func_PACHINKO_SHOT();
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s32 item_getcheck_func_WATER_BOMB_5();
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s32 item_getcheck_func_WATER_BOMB_10();
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s32 item_getcheck_func_WATER_BOMB_20();
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s32 item_getcheck_func_WATER_BOMB_30();
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s32 item_getcheck_func_BOMB_INSECT_5();
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s32 item_getcheck_func_BOMB_INSECT_10();
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s32 item_getcheck_func_BOMB_INSECT_20();
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s32 item_getcheck_func_BOMB_INSECT_30();
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s32 item_getcheck_func_RECOVER_FAILY();
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s32 item_getcheck_func_TRIPLE_HEART();
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s32 item_getcheck_func_SMALL_KEY();
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s32 item_getcheck_func_KAKERA_HEART();
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s32 item_getcheck_func_UTUWA_HEART();
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s32 item_getcheck_func_MAP();
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s32 item_getcheck_func_COMPUS();
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s32 item_getcheck_func_DUNGEON_EXIT();
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s32 item_getcheck_func_BOSS_KEY();
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s32 item_getcheck_func_DUNGEON_BACK();
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s32 item_getcheck_func_SWORD();
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s32 item_getcheck_func_MASTER_SWORD();
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s32 item_getcheck_func_WOOD_SHIELD();
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s32 item_getcheck_func_SHIELD();
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s32 item_getcheck_func_HYLIA_SHIELD();
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s32 item_getcheck_func_TKS_LETTER();
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s32 item_getcheck_func_WEAR_CASUAL();
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s32 item_getcheck_func_WEAR_KOKIRI();
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s32 item_getcheck_func_ARMOR();
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s32 item_getcheck_func_WEAR_ZORA();
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s32 item_getcheck_func_MAGIC_LV1();
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s32 item_getcheck_func_DUNGEON_EXIT_2();
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s32 item_getcheck_func_WALLET_LV1();
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s32 item_getcheck_func_WALLET_LV2();
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s32 item_getcheck_func_WALLET_LV3();
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s32 item_getcheck_func_ZORAS_JEWEL();
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s32 item_getcheck_func_HAWK_EYE();
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s32 item_getcheck_func_WOOD_STICK();
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s32 item_getcheck_func_BOOMERANG();
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s32 item_getcheck_func_SPINNER();
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s32 item_getcheck_func_IRONBALL();
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s32 item_getcheck_func_BOW();
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s32 item_getcheck_func_HOOKSHOT();
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s32 item_getcheck_func_HVY_BOOTS();
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s32 item_getcheck_func_COPY_ROD();
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s32 item_getcheck_func_W_HOOKSHOT();
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s32 item_getcheck_func_KANTERA();
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s32 item_getcheck_func_LIGHT_SWORD();
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s32 item_getcheck_func_FISHING_ROD_1();
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s32 item_getcheck_func_PACHINKO();
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s32 item_getcheck_func_COPY_ROD_2();
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s32 item_getcheck_func_BOMB_BAG_LV2();
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s32 item_getcheck_func_BOMB_BAG_LV1();
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s32 item_getcheck_func_BOMB_IN_BAG();
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s32 item_getcheck_func_LIGHT_ARROW();
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s32 item_getcheck_func_ARROW_LV1();
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s32 item_getcheck_func_ARROW_LV2();
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s32 item_getcheck_func_ARROW_LV3();
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s32 item_getcheck_func_LURE_ROD();
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s32 item_getcheck_func_BOMB_ARROW();
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s32 item_getcheck_func_HAWK_ARROW();
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s32 item_getcheck_func_BEE_ROD();
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s32 item_getcheck_func_JEWEL_ROD();
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s32 item_getcheck_func_WORM_ROD();
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s32 item_getcheck_func_JEWEL_BEE_ROD();
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s32 item_getcheck_func_JEWEL_WORM_ROD();
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s32 item_getcheck_func_EMPTY_BOTTLE();
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s32 item_getcheck_func_RED_BOTTLE();
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s32 item_getcheck_func_GREEN_BOTTLE();
|
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s32 item_getcheck_func_BLUE_BOTTLE();
|
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s32 item_getcheck_func_MILK_BOTTLE();
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s32 item_getcheck_func_HALF_MILK_BOTTLE();
|
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s32 item_getcheck_func_OIL_BOTTLE();
|
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s32 item_getcheck_func_WATER_BOTTLE();
|
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s32 item_getcheck_func_OIL_BOTTLE2();
|
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s32 item_getcheck_func_RED_BOTTLE2();
|
||||
s32 item_getcheck_func_UGLY_SOUP();
|
||||
s32 item_getcheck_func_HOT_SPRING();
|
||||
s32 item_getcheck_func_FAIRY_BOTTLE();
|
||||
s32 item_getcheck_func_HOT_SPRING2();
|
||||
s32 item_getcheck_func_OIL2();
|
||||
s32 item_getcheck_func_OIL();
|
||||
s32 item_getcheck_func_NORMAL_BOMB();
|
||||
s32 item_getcheck_func_WATER_BOMB();
|
||||
s32 item_getcheck_func_POKE_BOMB();
|
||||
s32 item_getcheck_func_FAIRY_DROP();
|
||||
s32 item_getcheck_func_WORM();
|
||||
s32 item_getcheck_func_DROP_BOTTLE();
|
||||
s32 item_getcheck_func_BEE_CHILD();
|
||||
s32 item_getcheck_func_CHUCHU_RARE();
|
||||
s32 item_getcheck_func_CHUCHU_RED();
|
||||
s32 item_getcheck_func_CHUCHU_BLUE();
|
||||
s32 item_getcheck_func_CHUCHU_GREEN();
|
||||
s32 item_getcheck_func_CHUCHU_YELLOW();
|
||||
s32 item_getcheck_func_CHUCHU_PURPLE();
|
||||
s32 item_getcheck_func_LV1_SOUP();
|
||||
s32 item_getcheck_func_LV2_SOUP();
|
||||
s32 item_getcheck_func_LV3_SOUP();
|
||||
s32 item_getcheck_func_LETTER();
|
||||
s32 item_getcheck_func_BILL();
|
||||
s32 item_getcheck_func_WOOD_STATUE();
|
||||
s32 item_getcheck_func_IRIAS_PENDANT();
|
||||
s32 item_getcheck_func_HORSE_FLUTE();
|
||||
s32 item_getcheck_func_RAFRELS_MEMO();
|
||||
s32 item_getcheck_func_ASHS_SCRIBBLING();
|
||||
s32 item_getcheck_func_CHUCHU_YELLOW2();
|
||||
s32 item_getcheck_func_OIL_BOTTLE3();
|
||||
s32 item_getcheck_func_SHOP_BEE_CHILD();
|
||||
s32 item_getcheck_func_CHUCHU_BLACK();
|
||||
s32 item_getcheck_func_LIGHT_DROP();
|
||||
s32 item_getcheck_func_DROP_CONTAINER();
|
||||
s32 item_getcheck_func_DROP_CONTAINER02();
|
||||
s32 item_getcheck_func_DROP_CONTAINER03();
|
||||
s32 item_getcheck_func_FILLED_CONTAINER();
|
||||
s32 item_getcheck_func_MIRROR_PIECE_2();
|
||||
s32 item_getcheck_func_MIRROR_PIECE_3();
|
||||
s32 item_getcheck_func_MIRROR_PIECE_4();
|
||||
s32 item_getcheck_func_SMELL_YELIA_POUCH();
|
||||
s32 item_getcheck_func_SMELL_PUMPKIN();
|
||||
s32 item_getcheck_func_SMELL_POH();
|
||||
s32 item_getcheck_func_SMELL_FISH();
|
||||
s32 item_getcheck_func_SMELL_CHILDREN();
|
||||
s32 item_getcheck_func_SMELL_MEDICINE();
|
||||
s32 item_getcheck_func_M_BEETLE();
|
||||
s32 item_getcheck_func_F_BEETLE();
|
||||
s32 item_getcheck_func_M_BUTTERFLY();
|
||||
s32 item_getcheck_func_F_BUTTERFLY();
|
||||
s32 item_getcheck_func_M_STAG_BEETLE();
|
||||
s32 item_getcheck_func_F_STAG_BEETLE();
|
||||
s32 item_getcheck_func_M_GRASSHOPPER();
|
||||
s32 item_getcheck_func_F_GRASSHOPPER();
|
||||
s32 item_getcheck_func_M_NANAFUSHI();
|
||||
s32 item_getcheck_func_F_NANAFUSHI();
|
||||
s32 item_getcheck_func_M_DANGOMUSHI();
|
||||
s32 item_getcheck_func_F_DANGOMUSHI();
|
||||
s32 item_getcheck_func_M_MANTIS();
|
||||
s32 item_getcheck_func_F_MANTIS();
|
||||
s32 item_getcheck_func_M_LADYBUG();
|
||||
s32 item_getcheck_func_F_LADYBUG();
|
||||
s32 item_getcheck_func_M_SNAIL();
|
||||
s32 item_getcheck_func_F_SNAIL();
|
||||
s32 item_getcheck_func_M_DRAGONFLY();
|
||||
s32 item_getcheck_func_F_DRAGONFLY();
|
||||
s32 item_getcheck_func_M_ANT();
|
||||
s32 item_getcheck_func_F_ANT();
|
||||
s32 item_getcheck_func_M_MAYFLY();
|
||||
s32 item_getcheck_func_F_MAYFLY();
|
||||
s32 item_getcheck_func_POU_SPIRIT();
|
||||
s32 item_getcheck_func_ANCIENT_DOCUMENT();
|
||||
s32 item_getcheck_func_AIR_LETTER();
|
||||
s32 item_getcheck_func_ANCIENT_DOCUMENT2();
|
||||
s32 item_getcheck_func_LV7_DUNGEON_EXIT();
|
||||
s32 item_getcheck_func_LINKS_SAVINGS();
|
||||
s32 item_getcheck_func_SMALL_KEY2();
|
||||
s32 item_getcheck_func_POU_FIRE1();
|
||||
s32 item_getcheck_func_POU_FIRE2();
|
||||
s32 item_getcheck_func_POU_FIRE3();
|
||||
s32 item_getcheck_func_POU_FIRE4();
|
||||
s32 item_getcheck_func_BOSSRIDER_KEY();
|
||||
s32 item_getcheck_func_TOMATO_PUREE();
|
||||
s32 item_getcheck_func_TASTE();
|
||||
s32 item_getcheck_func_LV5_BOSS_KEY();
|
||||
s32 item_getcheck_func_SURFBOARD();
|
||||
s32 item_getcheck_func_KANTERA2();
|
||||
s32 item_getcheck_func_L2_KEY_PIECES1();
|
||||
s32 item_getcheck_func_L2_KEY_PIECES2();
|
||||
s32 item_getcheck_func_L2_KEY_PIECES3();
|
||||
s32 item_getcheck_func_KEY_OF_CARAVAN();
|
||||
s32 item_getcheck_func_LV2_BOSS_KEY();
|
||||
s32 item_getcheck_func_KEY_OF_FILONE();
|
||||
s32 item_getcheck_func_noentry();
|
||||
int item_getcheck_func_HEART();
|
||||
int item_getcheck_func_GREEN_RUPEE();
|
||||
int item_getcheck_func_BLUE_RUPEE();
|
||||
int item_getcheck_func_YELLOW_RUPEE();
|
||||
int item_getcheck_func_RED_RUPEE();
|
||||
int item_getcheck_func_PURPLE_RUPEE();
|
||||
int item_getcheck_func_ORANGE_RUPEE();
|
||||
int item_getcheck_func_SILVER_RUPEE();
|
||||
int item_getcheck_func_S_MAGIC();
|
||||
int item_getcheck_func_L_MAGIC();
|
||||
int item_getcheck_func_BOMB_5();
|
||||
int item_getcheck_func_BOMB_10();
|
||||
int item_getcheck_func_BOMB_20();
|
||||
int item_getcheck_func_BOMB_30();
|
||||
int item_getcheck_func_ARROW_10();
|
||||
int item_getcheck_func_ARROW_20();
|
||||
int item_getcheck_func_ARROW_30();
|
||||
int item_getcheck_func_ARROW_1();
|
||||
int item_getcheck_func_PACHINKO_SHOT();
|
||||
int item_getcheck_func_WATER_BOMB_5();
|
||||
int item_getcheck_func_WATER_BOMB_10();
|
||||
int item_getcheck_func_WATER_BOMB_20();
|
||||
int item_getcheck_func_WATER_BOMB_30();
|
||||
int item_getcheck_func_BOMB_INSECT_5();
|
||||
int item_getcheck_func_BOMB_INSECT_10();
|
||||
int item_getcheck_func_BOMB_INSECT_20();
|
||||
int item_getcheck_func_BOMB_INSECT_30();
|
||||
int item_getcheck_func_RECOVER_FAILY();
|
||||
int item_getcheck_func_TRIPLE_HEART();
|
||||
int item_getcheck_func_SMALL_KEY();
|
||||
int item_getcheck_func_KAKERA_HEART();
|
||||
int item_getcheck_func_UTUWA_HEART();
|
||||
int item_getcheck_func_MAP();
|
||||
int item_getcheck_func_COMPUS();
|
||||
int item_getcheck_func_DUNGEON_EXIT();
|
||||
int item_getcheck_func_BOSS_KEY();
|
||||
int item_getcheck_func_DUNGEON_BACK();
|
||||
int item_getcheck_func_SWORD();
|
||||
int item_getcheck_func_MASTER_SWORD();
|
||||
int item_getcheck_func_WOOD_SHIELD();
|
||||
int item_getcheck_func_SHIELD();
|
||||
int item_getcheck_func_HYLIA_SHIELD();
|
||||
int item_getcheck_func_TKS_LETTER();
|
||||
int item_getcheck_func_WEAR_CASUAL();
|
||||
int item_getcheck_func_WEAR_KOKIRI();
|
||||
int item_getcheck_func_ARMOR();
|
||||
int item_getcheck_func_WEAR_ZORA();
|
||||
int item_getcheck_func_MAGIC_LV1();
|
||||
int item_getcheck_func_DUNGEON_EXIT_2();
|
||||
int item_getcheck_func_WALLET_LV1();
|
||||
int item_getcheck_func_WALLET_LV2();
|
||||
int item_getcheck_func_WALLET_LV3();
|
||||
int item_getcheck_func_ZORAS_JEWEL();
|
||||
int item_getcheck_func_HAWK_EYE();
|
||||
int item_getcheck_func_WOOD_STICK();
|
||||
int item_getcheck_func_BOOMERANG();
|
||||
int item_getcheck_func_SPINNER();
|
||||
int item_getcheck_func_IRONBALL();
|
||||
int item_getcheck_func_BOW();
|
||||
int item_getcheck_func_HOOKSHOT();
|
||||
int item_getcheck_func_HVY_BOOTS();
|
||||
int item_getcheck_func_COPY_ROD();
|
||||
int item_getcheck_func_W_HOOKSHOT();
|
||||
int item_getcheck_func_KANTERA();
|
||||
int item_getcheck_func_LIGHT_SWORD();
|
||||
int item_getcheck_func_FISHING_ROD_1();
|
||||
int item_getcheck_func_PACHINKO();
|
||||
int item_getcheck_func_COPY_ROD_2();
|
||||
int item_getcheck_func_BOMB_BAG_LV2();
|
||||
int item_getcheck_func_BOMB_BAG_LV1();
|
||||
int item_getcheck_func_BOMB_IN_BAG();
|
||||
int item_getcheck_func_LIGHT_ARROW();
|
||||
int item_getcheck_func_ARROW_LV1();
|
||||
int item_getcheck_func_ARROW_LV2();
|
||||
int item_getcheck_func_ARROW_LV3();
|
||||
int item_getcheck_func_LURE_ROD();
|
||||
int item_getcheck_func_BOMB_ARROW();
|
||||
int item_getcheck_func_HAWK_ARROW();
|
||||
int item_getcheck_func_BEE_ROD();
|
||||
int item_getcheck_func_JEWEL_ROD();
|
||||
int item_getcheck_func_WORM_ROD();
|
||||
int item_getcheck_func_JEWEL_BEE_ROD();
|
||||
int item_getcheck_func_JEWEL_WORM_ROD();
|
||||
int item_getcheck_func_EMPTY_BOTTLE();
|
||||
int item_getcheck_func_RED_BOTTLE();
|
||||
int item_getcheck_func_GREEN_BOTTLE();
|
||||
int item_getcheck_func_BLUE_BOTTLE();
|
||||
int item_getcheck_func_MILK_BOTTLE();
|
||||
int item_getcheck_func_HALF_MILK_BOTTLE();
|
||||
int item_getcheck_func_OIL_BOTTLE();
|
||||
int item_getcheck_func_WATER_BOTTLE();
|
||||
int item_getcheck_func_OIL_BOTTLE2();
|
||||
int item_getcheck_func_RED_BOTTLE2();
|
||||
int item_getcheck_func_UGLY_SOUP();
|
||||
int item_getcheck_func_HOT_SPRING();
|
||||
int item_getcheck_func_FAIRY_BOTTLE();
|
||||
int item_getcheck_func_HOT_SPRING2();
|
||||
int item_getcheck_func_OIL2();
|
||||
int item_getcheck_func_OIL();
|
||||
int item_getcheck_func_NORMAL_BOMB();
|
||||
int item_getcheck_func_WATER_BOMB();
|
||||
int item_getcheck_func_POKE_BOMB();
|
||||
int item_getcheck_func_FAIRY_DROP();
|
||||
int item_getcheck_func_WORM();
|
||||
int item_getcheck_func_DROP_BOTTLE();
|
||||
int item_getcheck_func_BEE_CHILD();
|
||||
int item_getcheck_func_CHUCHU_RARE();
|
||||
int item_getcheck_func_CHUCHU_RED();
|
||||
int item_getcheck_func_CHUCHU_BLUE();
|
||||
int item_getcheck_func_CHUCHU_GREEN();
|
||||
int item_getcheck_func_CHUCHU_YELLOW();
|
||||
int item_getcheck_func_CHUCHU_PURPLE();
|
||||
int item_getcheck_func_LV1_SOUP();
|
||||
int item_getcheck_func_LV2_SOUP();
|
||||
int item_getcheck_func_LV3_SOUP();
|
||||
int item_getcheck_func_LETTER();
|
||||
int item_getcheck_func_BILL();
|
||||
int item_getcheck_func_WOOD_STATUE();
|
||||
int item_getcheck_func_IRIAS_PENDANT();
|
||||
int item_getcheck_func_HORSE_FLUTE();
|
||||
int item_getcheck_func_RAFRELS_MEMO();
|
||||
int item_getcheck_func_ASHS_SCRIBBLING();
|
||||
int item_getcheck_func_CHUCHU_YELLOW2();
|
||||
int item_getcheck_func_OIL_BOTTLE3();
|
||||
int item_getcheck_func_SHOP_BEE_CHILD();
|
||||
int item_getcheck_func_CHUCHU_BLACK();
|
||||
int item_getcheck_func_LIGHT_DROP();
|
||||
int item_getcheck_func_DROP_CONTAINER();
|
||||
int item_getcheck_func_DROP_CONTAINER02();
|
||||
int item_getcheck_func_DROP_CONTAINER03();
|
||||
int item_getcheck_func_FILLED_CONTAINER();
|
||||
int item_getcheck_func_MIRROR_PIECE_2();
|
||||
int item_getcheck_func_MIRROR_PIECE_3();
|
||||
int item_getcheck_func_MIRROR_PIECE_4();
|
||||
int item_getcheck_func_SMELL_YELIA_POUCH();
|
||||
int item_getcheck_func_SMELL_PUMPKIN();
|
||||
int item_getcheck_func_SMELL_POH();
|
||||
int item_getcheck_func_SMELL_FISH();
|
||||
int item_getcheck_func_SMELL_CHILDREN();
|
||||
int item_getcheck_func_SMELL_MEDICINE();
|
||||
int item_getcheck_func_M_BEETLE();
|
||||
int item_getcheck_func_F_BEETLE();
|
||||
int item_getcheck_func_M_BUTTERFLY();
|
||||
int item_getcheck_func_F_BUTTERFLY();
|
||||
int item_getcheck_func_M_STAG_BEETLE();
|
||||
int item_getcheck_func_F_STAG_BEETLE();
|
||||
int item_getcheck_func_M_GRASSHOPPER();
|
||||
int item_getcheck_func_F_GRASSHOPPER();
|
||||
int item_getcheck_func_M_NANAFUSHI();
|
||||
int item_getcheck_func_F_NANAFUSHI();
|
||||
int item_getcheck_func_M_DANGOMUSHI();
|
||||
int item_getcheck_func_F_DANGOMUSHI();
|
||||
int item_getcheck_func_M_MANTIS();
|
||||
int item_getcheck_func_F_MANTIS();
|
||||
int item_getcheck_func_M_LADYBUG();
|
||||
int item_getcheck_func_F_LADYBUG();
|
||||
int item_getcheck_func_M_SNAIL();
|
||||
int item_getcheck_func_F_SNAIL();
|
||||
int item_getcheck_func_M_DRAGONFLY();
|
||||
int item_getcheck_func_F_DRAGONFLY();
|
||||
int item_getcheck_func_M_ANT();
|
||||
int item_getcheck_func_F_ANT();
|
||||
int item_getcheck_func_M_MAYFLY();
|
||||
int item_getcheck_func_F_MAYFLY();
|
||||
int item_getcheck_func_POU_SPIRIT();
|
||||
int item_getcheck_func_ANCIENT_DOCUMENT();
|
||||
int item_getcheck_func_AIR_LETTER();
|
||||
int item_getcheck_func_ANCIENT_DOCUMENT2();
|
||||
int item_getcheck_func_LV7_DUNGEON_EXIT();
|
||||
int item_getcheck_func_LINKS_SAVINGS();
|
||||
int item_getcheck_func_SMALL_KEY2();
|
||||
int item_getcheck_func_POU_FIRE1();
|
||||
int item_getcheck_func_POU_FIRE2();
|
||||
int item_getcheck_func_POU_FIRE3();
|
||||
int item_getcheck_func_POU_FIRE4();
|
||||
int item_getcheck_func_BOSSRIDER_KEY();
|
||||
int item_getcheck_func_TOMATO_PUREE();
|
||||
int item_getcheck_func_TASTE();
|
||||
int item_getcheck_func_LV5_BOSS_KEY();
|
||||
int item_getcheck_func_SURFBOARD();
|
||||
int item_getcheck_func_KANTERA2();
|
||||
int item_getcheck_func_L2_KEY_PIECES1();
|
||||
int item_getcheck_func_L2_KEY_PIECES2();
|
||||
int item_getcheck_func_L2_KEY_PIECES3();
|
||||
int item_getcheck_func_KEY_OF_CARAVAN();
|
||||
int item_getcheck_func_LV2_BOSS_KEY();
|
||||
int item_getcheck_func_KEY_OF_FILONE();
|
||||
int item_getcheck_func_noentry();
|
||||
|
||||
s32 checkItemGet(u8, int);
|
||||
int checkItemGet(u8, int);
|
||||
BOOL isHeart(u8 item_no);
|
||||
s32 isBomb(u8);
|
||||
s32 isArrow(u8);
|
||||
int isBomb(u8);
|
||||
int isArrow(u8);
|
||||
int addBombCount(u8, u8);
|
||||
BOOL isBottleItem(u8 item_no);
|
||||
|
||||
|
||||
@@ -834,6 +834,7 @@ public:
|
||||
static u32 getProcID() { return mProcID; }
|
||||
static void setStatusProcID(int i_roomNo, unsigned int i_id) { mStatus[i_roomNo].mProcID = i_id; }
|
||||
static int getStatusProcID(int i_roomNo) { return mStatus[i_roomNo].mProcID; }
|
||||
static void setRegionNo(int i_roomNo, u8 i_regionNo) { mStatus[i_roomNo].mRegionNo = i_regionNo; }
|
||||
|
||||
static void setMemoryBlockID(int i_roomNo, int i_blockID) {
|
||||
mStatus[i_roomNo].mMemBlockID = i_blockID;
|
||||
|
||||
@@ -11,7 +11,6 @@ class JPABaseEmitter;
|
||||
class cBgS_PolyInfo;
|
||||
class color_RGB_class;
|
||||
|
||||
void dKankyo_DayProc();
|
||||
void dKy_set_nexttime(f32);
|
||||
void dKy_itudemo_se();
|
||||
BOOL dKy_darkworld_spot_check(char const* stageName, int roomNo);
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
#ifndef D_KANKYO_STATIC_H
|
||||
#define D_KANKYO_STATIC_H
|
||||
|
||||
#include "d/com/d_com_inf_game.h"
|
||||
|
||||
/**
|
||||
* This is a made-up file to help matching weak function generation.
|
||||
*
|
||||
* `dKankyo_DayProc` is supposed to be weakly generated at the end of TUs where it's called,
|
||||
* but it'll generate in every TU where the header it's defined in is included. So only include this
|
||||
* header in TUs where `dKankyo_DayProc` needs to be generated.
|
||||
*/
|
||||
|
||||
static void dKankyo_DayProc() {
|
||||
dComIfGs_offTmpBit(dSv_event_tmp_flag_c::tempBitLabels[91]);
|
||||
}
|
||||
|
||||
#endif /* D_KANKYO_STATIC_H */
|
||||
@@ -217,4 +217,6 @@ private:
|
||||
/* 0x313 */ u8 field_0x313;
|
||||
};
|
||||
|
||||
const char* dMenuFmap_getStartStageName(void* param_0);
|
||||
|
||||
#endif /* D_MENU_D_MENU_FMAP_H */
|
||||
|
||||
@@ -79,7 +79,7 @@ public:
|
||||
/* 80259BFC */ void offReset();
|
||||
|
||||
static bool isPause() { return pauseTimer == 0; }
|
||||
static void setPauseTimer(s8 time) { pauseTimer = time; }
|
||||
static void setPauseTimer(s8 time) { nextPauseTimer = time; }
|
||||
|
||||
static s8 pauseTimer;
|
||||
static s8 nextPauseTimer;
|
||||
|
||||
@@ -510,6 +510,9 @@ public:
|
||||
|
||||
bool isFieldDataExistFlag() const { return mFieldDataExistFlag; }
|
||||
void offFieldDataExistFlag() { mFieldDataExistFlag = false; }
|
||||
void onFieldDataExistFlag() { mFieldDataExistFlag = true; }
|
||||
cXyz& getPos() { return mPos; }
|
||||
u8 getRegionNo() const { return mRegionNo; }
|
||||
|
||||
private:
|
||||
/* 0x00 */ cXyz mPos;
|
||||
|
||||
@@ -22,7 +22,7 @@ struct ShopCam_action_c {
|
||||
/* 801968B8 */ void setMasterCamCtrPos(cXyz*);
|
||||
|
||||
void setCamAction(ShopCamFunc func) {
|
||||
field_0x0 = func;
|
||||
mCamAction = func;
|
||||
}
|
||||
|
||||
void setCameraSpeed(f32 param_0, f32 param_1, f32 param_2, f32 param_3) {
|
||||
@@ -37,7 +37,7 @@ struct ShopCam_action_c {
|
||||
setCameraSpeed(0.25f, 20.0f, 0.25f, 5.0f);
|
||||
}
|
||||
|
||||
/* 0x00 */ ShopCamFunc field_0x0;
|
||||
/* 0x00 */ ShopCamFunc mCamAction;
|
||||
/* 0x0c */ u8 field_0xc[0x18 - 0xc];
|
||||
/* 0x18 */ fopAc_ac_c* field_0x18;
|
||||
/* 0x1c */ fopAc_ac_c* field_0x1c;
|
||||
|
||||
@@ -82,6 +82,10 @@ public:
|
||||
/* 0xA */ SEQ_FINISH,
|
||||
};
|
||||
|
||||
enum {
|
||||
ITEM_MAX_e = 7,
|
||||
};
|
||||
|
||||
/* 80197338 */ void initShopSystem();
|
||||
/* 801975C0 */ void onFlag(int);
|
||||
/* 801975DC */ void offFlag(int);
|
||||
@@ -127,10 +131,12 @@ public:
|
||||
/* 8019AB84 */ bool checkRightTrigger(STControl*);
|
||||
/* 8019ABA8 */ bool dpdMove();
|
||||
|
||||
void dummyWeakOrder(); // fake, used to fix weak function order in d_shop_system.cpp
|
||||
|
||||
/* 801974E4 */ virtual ~dShopSystem_c();
|
||||
/* 8019ACF0 */ virtual bool getResName2(int);
|
||||
/* 8019ACE0 */ virtual int beforeStartSeqAction(dMsgFlow_c*, int);
|
||||
/* 8019ACE8 */ virtual int beforeSelectSeqAction(dMsgFlow_c*, int);
|
||||
/* 8019ACF0 */ virtual bool getResName2(int) { return false; }
|
||||
/* 8019ACE0 */ virtual int beforeStartSeqAction(dMsgFlow_c*, int) { return 1; }
|
||||
/* 8019ACE8 */ virtual int beforeSelectSeqAction(dMsgFlow_c*, int) { return 1; }
|
||||
|
||||
bool chkSpMode() { return mSpMode == 1; }
|
||||
void offSpMode() { mSpMode = 0; }
|
||||
|
||||
@@ -72,7 +72,7 @@ public:
|
||||
static u8 getBlureRate() { return mBlureRate; }
|
||||
static MtxP getBlureMtx() { return mBlureMtx; }
|
||||
static void offAutoForcus() { data_80450BE7 = 0; }
|
||||
static bool isAutoForcus() { return data_80450BE7; }
|
||||
static BOOL isAutoForcus() { return data_80450BE7; }
|
||||
static void setTickRate(u32 rate) { JFWDisplay::getManager()->setTickRate(rate); }
|
||||
static void waitBlanking(int wait) { JFWDisplay::getManager()->waitBlanking(wait); }
|
||||
static f32 getWidthF() { return 608.0f; }
|
||||
|
||||
Reference in New Issue
Block a user