various fixes / matches (#2052)

* some fixes in d/s, d_item, d_shop

* fix for dKankyo_DayProc weak generation

* d_cc_uty fix

* some d_name / d_com_inf_game / f_op_actor_mng matches

* fix some player inline virtuals

* remove asm
This commit is contained in:
TakaRikka
2024-01-29 07:39:51 -08:00
committed by GitHub
parent 7f0ba98c9f
commit 36a29bc4fe
52 changed files with 2407 additions and 7166 deletions
+7 -7
View File
@@ -2971,18 +2971,18 @@ public:
/* 80140888 */ void statusWindowExecute(cXyz const*, s16);
/* 80140984 */ void statusWindowDraw();
/* 80140AC8 */ void resetStatusWindow();
/* 8018280C */ void getChainGrabActor();
/* 80182814 */ void checkCokkoGlide() const;
/* 8018283C */ void checkCameraLargeDamage() const;
/* 80182870 */ void getHsSubChainTopPos() const;
/* 80182888 */ void checkCutHeadProc() const;
/* 8018289C */ void getRideActor();
/* 8018280C */ fopAc_ac_c* getChainGrabActor() { return field_0x2844.getActor(); }
/* 80182814 */ BOOL checkCokkoGlide() const { return mProcID == PROC_AUTO_JUMP && mProcVar2.field_0x300c != 0; }
/* 8018283C */ BOOL checkCameraLargeDamage() const { return mProcID == PROC_LARGE_DAMAGE || mProcID == PROC_LARGE_DAMAGE_WALL || mProcID == PROC_LARGE_DAMAGE_UP || mProcID == PROC_WOLF_LARGE_DAMAGE_UP; }
/* 80182870 */ const cXyz& getHsSubChainTopPos() const { return mIronBallBgChkPos; }
/* 80182888 */ BOOL checkCutHeadProc() const { return mProcID == PROC_CUT_HEAD; }
/* 8018289C */ fopAc_ac_c* getRideActor() { return mRideAcKeep.getActor(); }
virtual cXyz* getMidnaAtnPos() const;
virtual void setMidnaMsgNum(fopAc_ac_c*, u16);
virtual MtxP getModelMtx();
virtual MtxP getInvMtx();
virtual cXyz* getShadowTalkAtnPos();
virtual cXyz* getShadowTalkAtnPos() { return &field_0x375c; }
virtual f32 getGroundY();
virtual MtxP getLeftItemMatrix();
virtual MtxP getRightItemMatrix();
+5 -2
View File
@@ -19,7 +19,7 @@ public:
/* 8015B3D8 */ void CreateInit();
/* 8015B7BC */ void setCullInfo();
/* 8015B7D4 */ int _daItem_create();
/* 8015BA9C */ void _daItem_execute();
/* 8015BA9C */ int _daItem_execute();
/* 8015BD84 */ int _daItem_draw();
/* 8015BDE8 */ int _daItem_delete();
/* 8015BE60 */ void procInitNormal();
@@ -109,8 +109,11 @@ public:
bool checkFlag(u8 flag) { return cLib_checkBit(mFlag, flag); }
void clrFlag(u8 flag) { cLib_offBit(mFlag, flag); }
#ifdef NONMATCHING
static procFunc mFuncPtr[9];
#else
static u8 mFuncPtr[120];
//static procFunc mFuncPtr[9];
#endif
static dCcD_SrcCyl m_cyl_src;
static s32 m_timer_max;
+21 -29
View File
@@ -540,25 +540,17 @@ public:
void cancelOriginalDemo();
void changeOriginalDemo();
cXyz getHeadTopPos() const;
/* 801829E0 */ void checkThrowDamage() const;
/* 80182A10 */ void checkGoronSideMove() const;
/* 80182AAC */ void getRightFootPosP();
/* 80182AB4 */ void getLeftFootPosP();
/* 80182ABC */ // u32 getMidnaActor();
/* 80182AC4 */ void checkCopyRodThrowAfter() const;
/* 80182AD8 */ void checkRide() const;
/* 80182B9C */ void getRightHandPos() const;
/* 8015DFD8 */ const cXyz getItemPos() const;
/* 8015DFF4 */ const cXyz& getLeftHandPos() const;
/* 801829E0 */ BOOL checkThrowDamage() const { return i_checkNoResetFlg1(FLG1_THROW_DAMAGE); }
/* 80182A10 */ BOOL checkGoronSideMove() const { return mSpecialMode == 0x2B; }
/* 80182AAC */ cXyz* getRightFootPosP() { return &mRightFootPos; }
/* 80182AB4 */ cXyz* getLeftFootPosP() { return &mLeftFootPos; }
/* 80182AC4 */ BOOL checkCopyRodThrowAfter() const { return i_checkNoResetFlg3(FLG3_COPY_ROD_THROW_AFTER); }
/* 80182AD8 */ BOOL checkRide() const { return checkHorseRide() || checkBoarRide() || checkSpinnerRide() || checkCanoeRide() || checkBoardRide(); }
/* 80182B9C */ const cXyz& getRightHandPos() const { return mRightHandPos; }
/* 8015DFD8 */ const cXyz* getItemPos() const { return &mItemPos; }
/* 8015DFF4 */ const cXyz* getLeftHandPos() const { return &mLeftHandPos; }
/* 800977B4 */ bool checkMidnaRide() const;
/* const cXyz* getItemPos() const {
return &mItemPos;
}
const cXyz* getLeftHandPos() const {
return &mLeftHandPos;
} */
virtual cXyz* getMidnaAtnPos() const;
virtual void setMidnaMsgNum(fopAc_ac_c*, u16);
virtual MtxP getModelMtx();
@@ -574,9 +566,9 @@ public:
virtual MtxP getWolfBackbone2Matrix();
virtual MtxP getBottleMtx();
virtual BOOL checkPlayerGuard() const;
virtual u32 checkPlayerFly() const;
virtual BOOL checkFrontRoll() const;
virtual BOOL checkWolfDash() const;
virtual u32 checkPlayerFly() const { return 0; }
virtual BOOL checkFrontRoll() const { return false; }
virtual BOOL checkWolfDash() const { return false; }
virtual BOOL checkAutoJump() const;
virtual bool checkSideStep() const;
virtual bool checkWolfTriggerJump() const;
@@ -618,9 +610,9 @@ public:
virtual void setAnimeFrame(f32);
virtual bool checkWolfLock(fopAc_ac_c*) const;
virtual bool cancelWolfLock(fopAc_ac_c*);
virtual s32 getAtnActorID() const;
virtual s32 getAtnActorID() const { return -1; }
virtual s32 getItemID() const;
virtual s32 getGrabActorID() const;
virtual s32 getGrabActorID() const { return -1; }
virtual bool exchangeGrabActor(fopAc_ac_c*);
virtual bool setForceGrab(fopAc_ac_c*, int, int);
virtual void setForcePutPos(cXyz const&);
@@ -632,11 +624,11 @@ public:
virtual void setOutPower(f32, short, int);
virtual void setGrabCollisionOffset(f32, f32, cBgS_PolyInfo*);
virtual void onMagneGrab(f32, f32);
virtual void onFrollCrashFlg(u8, int);
virtual void onFrollCrashFlg(u8, int) {}
virtual MtxP getModelJointMtx(u16);
virtual MtxP getHeadMtx();
virtual bool setHookshotCarryOffset(unsigned int, cXyz const*);
virtual BOOL checkCutJumpCancelTurn() const;
virtual BOOL checkCutJumpCancelTurn() const { return FALSE; }
virtual bool checkIronBallReturn() const;
virtual bool checkIronBallGroundStop() const;
virtual BOOL checkSingleBoarBattleSecondBowReady() const;
@@ -655,11 +647,11 @@ public:
virtual void onSceneChangeArea(u8, u8, fopAc_ac_c*);
virtual void onSceneChangeAreaJump(u8, u8, fopAc_ac_c*);
virtual void onSceneChangeDead(u8, int);
virtual u32 checkHorseRide() const;
virtual u32 checkBoarRide() const;
virtual u32 checkCanoeRide() const;
virtual u32 checkBoardRide() const;
virtual u32 checkSpinnerRide() const;
virtual u32 checkHorseRide() const { return false; }
virtual u32 checkBoarRide() const { return 0; }
virtual u32 checkCanoeRide() const { return 0; }
virtual u32 checkBoardRide() const { return 0; }
virtual u32 checkSpinnerRide() const { return 0; }
virtual fopAc_ac_c* getSpinnerActor();
virtual BOOL checkHorseRideNotReady() const;
virtual bool checkArrowChargeEnd() const;
+15 -3
View File
@@ -72,9 +72,9 @@ public:
/* 8002F3B4 */ int load(char const**, JKRHeap*);
private:
/* 0x0 */ const char** field_0x0;
/* 0x4 */ request_of_phase_process_class field_0x4;
/* 0xC */ u8 field_0xc;
/* 0x0 */ const char** mResNameTable;
/* 0x4 */ request_of_phase_process_class mPhase;
/* 0xC */ u8 mLoadIndex;
};
enum PlayerPtr { LINK_PTR, HORSE_PTR };
@@ -1840,6 +1840,18 @@ inline void dComIfGs_offPlayerFieldLastStayFieldDataExistFlag() {
g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().offFieldDataExistFlag();
}
inline void dComIfGs_onPlayerFieldLastStayFieldDataExistFlag() {
g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().onFieldDataExistFlag();
}
inline cXyz& dComIfGs_getPlayerFieldLastStayPos() {
return g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().getPos();
}
inline u8 dComIfGs_getPlayerFieldLastStayRegionNo() {
return g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().getRegionNo();
}
void dComIfGp_setSelectItem(int index);
s32 dComIfGp_offHeapLockFlag(int flag);
void dComIfGp_createSubExpHeap2D();
+198 -191
View File
@@ -3,6 +3,13 @@
#include "dolphin/types.h"
class dEnemyItem_c {
public:
static void setItemData(u8* data) { mData = data; }
static u8* mData;
};
void execItemGet(u8 item_id);
void item_func_HEART();
@@ -194,199 +201,199 @@ void item_func_LV2_BOSS_KEY();
void item_func_KEY_OF_FILONE();
void item_func_noentry();
s32 item_getcheck_func_HEART();
s32 item_getcheck_func_GREEN_RUPEE();
s32 item_getcheck_func_BLUE_RUPEE();
s32 item_getcheck_func_YELLOW_RUPEE();
s32 item_getcheck_func_RED_RUPEE();
s32 item_getcheck_func_PURPLE_RUPEE();
s32 item_getcheck_func_ORANGE_RUPEE();
s32 item_getcheck_func_SILVER_RUPEE();
s32 item_getcheck_func_S_MAGIC();
s32 item_getcheck_func_L_MAGIC();
s32 item_getcheck_func_BOMB_5();
s32 item_getcheck_func_BOMB_10();
s32 item_getcheck_func_BOMB_20();
s32 item_getcheck_func_BOMB_30();
s32 item_getcheck_func_ARROW_10();
s32 item_getcheck_func_ARROW_20();
s32 item_getcheck_func_ARROW_30();
s32 item_getcheck_func_ARROW_1();
s32 item_getcheck_func_PACHINKO_SHOT();
s32 item_getcheck_func_WATER_BOMB_5();
s32 item_getcheck_func_WATER_BOMB_10();
s32 item_getcheck_func_WATER_BOMB_20();
s32 item_getcheck_func_WATER_BOMB_30();
s32 item_getcheck_func_BOMB_INSECT_5();
s32 item_getcheck_func_BOMB_INSECT_10();
s32 item_getcheck_func_BOMB_INSECT_20();
s32 item_getcheck_func_BOMB_INSECT_30();
s32 item_getcheck_func_RECOVER_FAILY();
s32 item_getcheck_func_TRIPLE_HEART();
s32 item_getcheck_func_SMALL_KEY();
s32 item_getcheck_func_KAKERA_HEART();
s32 item_getcheck_func_UTUWA_HEART();
s32 item_getcheck_func_MAP();
s32 item_getcheck_func_COMPUS();
s32 item_getcheck_func_DUNGEON_EXIT();
s32 item_getcheck_func_BOSS_KEY();
s32 item_getcheck_func_DUNGEON_BACK();
s32 item_getcheck_func_SWORD();
s32 item_getcheck_func_MASTER_SWORD();
s32 item_getcheck_func_WOOD_SHIELD();
s32 item_getcheck_func_SHIELD();
s32 item_getcheck_func_HYLIA_SHIELD();
s32 item_getcheck_func_TKS_LETTER();
s32 item_getcheck_func_WEAR_CASUAL();
s32 item_getcheck_func_WEAR_KOKIRI();
s32 item_getcheck_func_ARMOR();
s32 item_getcheck_func_WEAR_ZORA();
s32 item_getcheck_func_MAGIC_LV1();
s32 item_getcheck_func_DUNGEON_EXIT_2();
s32 item_getcheck_func_WALLET_LV1();
s32 item_getcheck_func_WALLET_LV2();
s32 item_getcheck_func_WALLET_LV3();
s32 item_getcheck_func_ZORAS_JEWEL();
s32 item_getcheck_func_HAWK_EYE();
s32 item_getcheck_func_WOOD_STICK();
s32 item_getcheck_func_BOOMERANG();
s32 item_getcheck_func_SPINNER();
s32 item_getcheck_func_IRONBALL();
s32 item_getcheck_func_BOW();
s32 item_getcheck_func_HOOKSHOT();
s32 item_getcheck_func_HVY_BOOTS();
s32 item_getcheck_func_COPY_ROD();
s32 item_getcheck_func_W_HOOKSHOT();
s32 item_getcheck_func_KANTERA();
s32 item_getcheck_func_LIGHT_SWORD();
s32 item_getcheck_func_FISHING_ROD_1();
s32 item_getcheck_func_PACHINKO();
s32 item_getcheck_func_COPY_ROD_2();
s32 item_getcheck_func_BOMB_BAG_LV2();
s32 item_getcheck_func_BOMB_BAG_LV1();
s32 item_getcheck_func_BOMB_IN_BAG();
s32 item_getcheck_func_LIGHT_ARROW();
s32 item_getcheck_func_ARROW_LV1();
s32 item_getcheck_func_ARROW_LV2();
s32 item_getcheck_func_ARROW_LV3();
s32 item_getcheck_func_LURE_ROD();
s32 item_getcheck_func_BOMB_ARROW();
s32 item_getcheck_func_HAWK_ARROW();
s32 item_getcheck_func_BEE_ROD();
s32 item_getcheck_func_JEWEL_ROD();
s32 item_getcheck_func_WORM_ROD();
s32 item_getcheck_func_JEWEL_BEE_ROD();
s32 item_getcheck_func_JEWEL_WORM_ROD();
s32 item_getcheck_func_EMPTY_BOTTLE();
s32 item_getcheck_func_RED_BOTTLE();
s32 item_getcheck_func_GREEN_BOTTLE();
s32 item_getcheck_func_BLUE_BOTTLE();
s32 item_getcheck_func_MILK_BOTTLE();
s32 item_getcheck_func_HALF_MILK_BOTTLE();
s32 item_getcheck_func_OIL_BOTTLE();
s32 item_getcheck_func_WATER_BOTTLE();
s32 item_getcheck_func_OIL_BOTTLE2();
s32 item_getcheck_func_RED_BOTTLE2();
s32 item_getcheck_func_UGLY_SOUP();
s32 item_getcheck_func_HOT_SPRING();
s32 item_getcheck_func_FAIRY_BOTTLE();
s32 item_getcheck_func_HOT_SPRING2();
s32 item_getcheck_func_OIL2();
s32 item_getcheck_func_OIL();
s32 item_getcheck_func_NORMAL_BOMB();
s32 item_getcheck_func_WATER_BOMB();
s32 item_getcheck_func_POKE_BOMB();
s32 item_getcheck_func_FAIRY_DROP();
s32 item_getcheck_func_WORM();
s32 item_getcheck_func_DROP_BOTTLE();
s32 item_getcheck_func_BEE_CHILD();
s32 item_getcheck_func_CHUCHU_RARE();
s32 item_getcheck_func_CHUCHU_RED();
s32 item_getcheck_func_CHUCHU_BLUE();
s32 item_getcheck_func_CHUCHU_GREEN();
s32 item_getcheck_func_CHUCHU_YELLOW();
s32 item_getcheck_func_CHUCHU_PURPLE();
s32 item_getcheck_func_LV1_SOUP();
s32 item_getcheck_func_LV2_SOUP();
s32 item_getcheck_func_LV3_SOUP();
s32 item_getcheck_func_LETTER();
s32 item_getcheck_func_BILL();
s32 item_getcheck_func_WOOD_STATUE();
s32 item_getcheck_func_IRIAS_PENDANT();
s32 item_getcheck_func_HORSE_FLUTE();
s32 item_getcheck_func_RAFRELS_MEMO();
s32 item_getcheck_func_ASHS_SCRIBBLING();
s32 item_getcheck_func_CHUCHU_YELLOW2();
s32 item_getcheck_func_OIL_BOTTLE3();
s32 item_getcheck_func_SHOP_BEE_CHILD();
s32 item_getcheck_func_CHUCHU_BLACK();
s32 item_getcheck_func_LIGHT_DROP();
s32 item_getcheck_func_DROP_CONTAINER();
s32 item_getcheck_func_DROP_CONTAINER02();
s32 item_getcheck_func_DROP_CONTAINER03();
s32 item_getcheck_func_FILLED_CONTAINER();
s32 item_getcheck_func_MIRROR_PIECE_2();
s32 item_getcheck_func_MIRROR_PIECE_3();
s32 item_getcheck_func_MIRROR_PIECE_4();
s32 item_getcheck_func_SMELL_YELIA_POUCH();
s32 item_getcheck_func_SMELL_PUMPKIN();
s32 item_getcheck_func_SMELL_POH();
s32 item_getcheck_func_SMELL_FISH();
s32 item_getcheck_func_SMELL_CHILDREN();
s32 item_getcheck_func_SMELL_MEDICINE();
s32 item_getcheck_func_M_BEETLE();
s32 item_getcheck_func_F_BEETLE();
s32 item_getcheck_func_M_BUTTERFLY();
s32 item_getcheck_func_F_BUTTERFLY();
s32 item_getcheck_func_M_STAG_BEETLE();
s32 item_getcheck_func_F_STAG_BEETLE();
s32 item_getcheck_func_M_GRASSHOPPER();
s32 item_getcheck_func_F_GRASSHOPPER();
s32 item_getcheck_func_M_NANAFUSHI();
s32 item_getcheck_func_F_NANAFUSHI();
s32 item_getcheck_func_M_DANGOMUSHI();
s32 item_getcheck_func_F_DANGOMUSHI();
s32 item_getcheck_func_M_MANTIS();
s32 item_getcheck_func_F_MANTIS();
s32 item_getcheck_func_M_LADYBUG();
s32 item_getcheck_func_F_LADYBUG();
s32 item_getcheck_func_M_SNAIL();
s32 item_getcheck_func_F_SNAIL();
s32 item_getcheck_func_M_DRAGONFLY();
s32 item_getcheck_func_F_DRAGONFLY();
s32 item_getcheck_func_M_ANT();
s32 item_getcheck_func_F_ANT();
s32 item_getcheck_func_M_MAYFLY();
s32 item_getcheck_func_F_MAYFLY();
s32 item_getcheck_func_POU_SPIRIT();
s32 item_getcheck_func_ANCIENT_DOCUMENT();
s32 item_getcheck_func_AIR_LETTER();
s32 item_getcheck_func_ANCIENT_DOCUMENT2();
s32 item_getcheck_func_LV7_DUNGEON_EXIT();
s32 item_getcheck_func_LINKS_SAVINGS();
s32 item_getcheck_func_SMALL_KEY2();
s32 item_getcheck_func_POU_FIRE1();
s32 item_getcheck_func_POU_FIRE2();
s32 item_getcheck_func_POU_FIRE3();
s32 item_getcheck_func_POU_FIRE4();
s32 item_getcheck_func_BOSSRIDER_KEY();
s32 item_getcheck_func_TOMATO_PUREE();
s32 item_getcheck_func_TASTE();
s32 item_getcheck_func_LV5_BOSS_KEY();
s32 item_getcheck_func_SURFBOARD();
s32 item_getcheck_func_KANTERA2();
s32 item_getcheck_func_L2_KEY_PIECES1();
s32 item_getcheck_func_L2_KEY_PIECES2();
s32 item_getcheck_func_L2_KEY_PIECES3();
s32 item_getcheck_func_KEY_OF_CARAVAN();
s32 item_getcheck_func_LV2_BOSS_KEY();
s32 item_getcheck_func_KEY_OF_FILONE();
s32 item_getcheck_func_noentry();
int item_getcheck_func_HEART();
int item_getcheck_func_GREEN_RUPEE();
int item_getcheck_func_BLUE_RUPEE();
int item_getcheck_func_YELLOW_RUPEE();
int item_getcheck_func_RED_RUPEE();
int item_getcheck_func_PURPLE_RUPEE();
int item_getcheck_func_ORANGE_RUPEE();
int item_getcheck_func_SILVER_RUPEE();
int item_getcheck_func_S_MAGIC();
int item_getcheck_func_L_MAGIC();
int item_getcheck_func_BOMB_5();
int item_getcheck_func_BOMB_10();
int item_getcheck_func_BOMB_20();
int item_getcheck_func_BOMB_30();
int item_getcheck_func_ARROW_10();
int item_getcheck_func_ARROW_20();
int item_getcheck_func_ARROW_30();
int item_getcheck_func_ARROW_1();
int item_getcheck_func_PACHINKO_SHOT();
int item_getcheck_func_WATER_BOMB_5();
int item_getcheck_func_WATER_BOMB_10();
int item_getcheck_func_WATER_BOMB_20();
int item_getcheck_func_WATER_BOMB_30();
int item_getcheck_func_BOMB_INSECT_5();
int item_getcheck_func_BOMB_INSECT_10();
int item_getcheck_func_BOMB_INSECT_20();
int item_getcheck_func_BOMB_INSECT_30();
int item_getcheck_func_RECOVER_FAILY();
int item_getcheck_func_TRIPLE_HEART();
int item_getcheck_func_SMALL_KEY();
int item_getcheck_func_KAKERA_HEART();
int item_getcheck_func_UTUWA_HEART();
int item_getcheck_func_MAP();
int item_getcheck_func_COMPUS();
int item_getcheck_func_DUNGEON_EXIT();
int item_getcheck_func_BOSS_KEY();
int item_getcheck_func_DUNGEON_BACK();
int item_getcheck_func_SWORD();
int item_getcheck_func_MASTER_SWORD();
int item_getcheck_func_WOOD_SHIELD();
int item_getcheck_func_SHIELD();
int item_getcheck_func_HYLIA_SHIELD();
int item_getcheck_func_TKS_LETTER();
int item_getcheck_func_WEAR_CASUAL();
int item_getcheck_func_WEAR_KOKIRI();
int item_getcheck_func_ARMOR();
int item_getcheck_func_WEAR_ZORA();
int item_getcheck_func_MAGIC_LV1();
int item_getcheck_func_DUNGEON_EXIT_2();
int item_getcheck_func_WALLET_LV1();
int item_getcheck_func_WALLET_LV2();
int item_getcheck_func_WALLET_LV3();
int item_getcheck_func_ZORAS_JEWEL();
int item_getcheck_func_HAWK_EYE();
int item_getcheck_func_WOOD_STICK();
int item_getcheck_func_BOOMERANG();
int item_getcheck_func_SPINNER();
int item_getcheck_func_IRONBALL();
int item_getcheck_func_BOW();
int item_getcheck_func_HOOKSHOT();
int item_getcheck_func_HVY_BOOTS();
int item_getcheck_func_COPY_ROD();
int item_getcheck_func_W_HOOKSHOT();
int item_getcheck_func_KANTERA();
int item_getcheck_func_LIGHT_SWORD();
int item_getcheck_func_FISHING_ROD_1();
int item_getcheck_func_PACHINKO();
int item_getcheck_func_COPY_ROD_2();
int item_getcheck_func_BOMB_BAG_LV2();
int item_getcheck_func_BOMB_BAG_LV1();
int item_getcheck_func_BOMB_IN_BAG();
int item_getcheck_func_LIGHT_ARROW();
int item_getcheck_func_ARROW_LV1();
int item_getcheck_func_ARROW_LV2();
int item_getcheck_func_ARROW_LV3();
int item_getcheck_func_LURE_ROD();
int item_getcheck_func_BOMB_ARROW();
int item_getcheck_func_HAWK_ARROW();
int item_getcheck_func_BEE_ROD();
int item_getcheck_func_JEWEL_ROD();
int item_getcheck_func_WORM_ROD();
int item_getcheck_func_JEWEL_BEE_ROD();
int item_getcheck_func_JEWEL_WORM_ROD();
int item_getcheck_func_EMPTY_BOTTLE();
int item_getcheck_func_RED_BOTTLE();
int item_getcheck_func_GREEN_BOTTLE();
int item_getcheck_func_BLUE_BOTTLE();
int item_getcheck_func_MILK_BOTTLE();
int item_getcheck_func_HALF_MILK_BOTTLE();
int item_getcheck_func_OIL_BOTTLE();
int item_getcheck_func_WATER_BOTTLE();
int item_getcheck_func_OIL_BOTTLE2();
int item_getcheck_func_RED_BOTTLE2();
int item_getcheck_func_UGLY_SOUP();
int item_getcheck_func_HOT_SPRING();
int item_getcheck_func_FAIRY_BOTTLE();
int item_getcheck_func_HOT_SPRING2();
int item_getcheck_func_OIL2();
int item_getcheck_func_OIL();
int item_getcheck_func_NORMAL_BOMB();
int item_getcheck_func_WATER_BOMB();
int item_getcheck_func_POKE_BOMB();
int item_getcheck_func_FAIRY_DROP();
int item_getcheck_func_WORM();
int item_getcheck_func_DROP_BOTTLE();
int item_getcheck_func_BEE_CHILD();
int item_getcheck_func_CHUCHU_RARE();
int item_getcheck_func_CHUCHU_RED();
int item_getcheck_func_CHUCHU_BLUE();
int item_getcheck_func_CHUCHU_GREEN();
int item_getcheck_func_CHUCHU_YELLOW();
int item_getcheck_func_CHUCHU_PURPLE();
int item_getcheck_func_LV1_SOUP();
int item_getcheck_func_LV2_SOUP();
int item_getcheck_func_LV3_SOUP();
int item_getcheck_func_LETTER();
int item_getcheck_func_BILL();
int item_getcheck_func_WOOD_STATUE();
int item_getcheck_func_IRIAS_PENDANT();
int item_getcheck_func_HORSE_FLUTE();
int item_getcheck_func_RAFRELS_MEMO();
int item_getcheck_func_ASHS_SCRIBBLING();
int item_getcheck_func_CHUCHU_YELLOW2();
int item_getcheck_func_OIL_BOTTLE3();
int item_getcheck_func_SHOP_BEE_CHILD();
int item_getcheck_func_CHUCHU_BLACK();
int item_getcheck_func_LIGHT_DROP();
int item_getcheck_func_DROP_CONTAINER();
int item_getcheck_func_DROP_CONTAINER02();
int item_getcheck_func_DROP_CONTAINER03();
int item_getcheck_func_FILLED_CONTAINER();
int item_getcheck_func_MIRROR_PIECE_2();
int item_getcheck_func_MIRROR_PIECE_3();
int item_getcheck_func_MIRROR_PIECE_4();
int item_getcheck_func_SMELL_YELIA_POUCH();
int item_getcheck_func_SMELL_PUMPKIN();
int item_getcheck_func_SMELL_POH();
int item_getcheck_func_SMELL_FISH();
int item_getcheck_func_SMELL_CHILDREN();
int item_getcheck_func_SMELL_MEDICINE();
int item_getcheck_func_M_BEETLE();
int item_getcheck_func_F_BEETLE();
int item_getcheck_func_M_BUTTERFLY();
int item_getcheck_func_F_BUTTERFLY();
int item_getcheck_func_M_STAG_BEETLE();
int item_getcheck_func_F_STAG_BEETLE();
int item_getcheck_func_M_GRASSHOPPER();
int item_getcheck_func_F_GRASSHOPPER();
int item_getcheck_func_M_NANAFUSHI();
int item_getcheck_func_F_NANAFUSHI();
int item_getcheck_func_M_DANGOMUSHI();
int item_getcheck_func_F_DANGOMUSHI();
int item_getcheck_func_M_MANTIS();
int item_getcheck_func_F_MANTIS();
int item_getcheck_func_M_LADYBUG();
int item_getcheck_func_F_LADYBUG();
int item_getcheck_func_M_SNAIL();
int item_getcheck_func_F_SNAIL();
int item_getcheck_func_M_DRAGONFLY();
int item_getcheck_func_F_DRAGONFLY();
int item_getcheck_func_M_ANT();
int item_getcheck_func_F_ANT();
int item_getcheck_func_M_MAYFLY();
int item_getcheck_func_F_MAYFLY();
int item_getcheck_func_POU_SPIRIT();
int item_getcheck_func_ANCIENT_DOCUMENT();
int item_getcheck_func_AIR_LETTER();
int item_getcheck_func_ANCIENT_DOCUMENT2();
int item_getcheck_func_LV7_DUNGEON_EXIT();
int item_getcheck_func_LINKS_SAVINGS();
int item_getcheck_func_SMALL_KEY2();
int item_getcheck_func_POU_FIRE1();
int item_getcheck_func_POU_FIRE2();
int item_getcheck_func_POU_FIRE3();
int item_getcheck_func_POU_FIRE4();
int item_getcheck_func_BOSSRIDER_KEY();
int item_getcheck_func_TOMATO_PUREE();
int item_getcheck_func_TASTE();
int item_getcheck_func_LV5_BOSS_KEY();
int item_getcheck_func_SURFBOARD();
int item_getcheck_func_KANTERA2();
int item_getcheck_func_L2_KEY_PIECES1();
int item_getcheck_func_L2_KEY_PIECES2();
int item_getcheck_func_L2_KEY_PIECES3();
int item_getcheck_func_KEY_OF_CARAVAN();
int item_getcheck_func_LV2_BOSS_KEY();
int item_getcheck_func_KEY_OF_FILONE();
int item_getcheck_func_noentry();
s32 checkItemGet(u8, int);
int checkItemGet(u8, int);
BOOL isHeart(u8 item_no);
s32 isBomb(u8);
s32 isArrow(u8);
int isBomb(u8);
int isArrow(u8);
int addBombCount(u8, u8);
BOOL isBottleItem(u8 item_no);
+1
View File
@@ -834,6 +834,7 @@ public:
static u32 getProcID() { return mProcID; }
static void setStatusProcID(int i_roomNo, unsigned int i_id) { mStatus[i_roomNo].mProcID = i_id; }
static int getStatusProcID(int i_roomNo) { return mStatus[i_roomNo].mProcID; }
static void setRegionNo(int i_roomNo, u8 i_regionNo) { mStatus[i_roomNo].mRegionNo = i_regionNo; }
static void setMemoryBlockID(int i_roomNo, int i_blockID) {
mStatus[i_roomNo].mMemBlockID = i_blockID;
-1
View File
@@ -11,7 +11,6 @@ class JPABaseEmitter;
class cBgS_PolyInfo;
class color_RGB_class;
void dKankyo_DayProc();
void dKy_set_nexttime(f32);
void dKy_itudemo_se();
BOOL dKy_darkworld_spot_check(char const* stageName, int roomNo);
+18
View File
@@ -0,0 +1,18 @@
#ifndef D_KANKYO_STATIC_H
#define D_KANKYO_STATIC_H
#include "d/com/d_com_inf_game.h"
/**
* This is a made-up file to help matching weak function generation.
*
* `dKankyo_DayProc` is supposed to be weakly generated at the end of TUs where it's called,
* but it'll generate in every TU where the header it's defined in is included. So only include this
* header in TUs where `dKankyo_DayProc` needs to be generated.
*/
static void dKankyo_DayProc() {
dComIfGs_offTmpBit(dSv_event_tmp_flag_c::tempBitLabels[91]);
}
#endif /* D_KANKYO_STATIC_H */
+2
View File
@@ -217,4 +217,6 @@ private:
/* 0x313 */ u8 field_0x313;
};
const char* dMenuFmap_getStartStageName(void* param_0);
#endif /* D_MENU_D_MENU_FMAP_H */
+1 -1
View File
@@ -79,7 +79,7 @@ public:
/* 80259BFC */ void offReset();
static bool isPause() { return pauseTimer == 0; }
static void setPauseTimer(s8 time) { pauseTimer = time; }
static void setPauseTimer(s8 time) { nextPauseTimer = time; }
static s8 pauseTimer;
static s8 nextPauseTimer;
+3
View File
@@ -510,6 +510,9 @@ public:
bool isFieldDataExistFlag() const { return mFieldDataExistFlag; }
void offFieldDataExistFlag() { mFieldDataExistFlag = false; }
void onFieldDataExistFlag() { mFieldDataExistFlag = true; }
cXyz& getPos() { return mPos; }
u8 getRegionNo() const { return mRegionNo; }
private:
/* 0x00 */ cXyz mPos;
+2 -2
View File
@@ -22,7 +22,7 @@ struct ShopCam_action_c {
/* 801968B8 */ void setMasterCamCtrPos(cXyz*);
void setCamAction(ShopCamFunc func) {
field_0x0 = func;
mCamAction = func;
}
void setCameraSpeed(f32 param_0, f32 param_1, f32 param_2, f32 param_3) {
@@ -37,7 +37,7 @@ struct ShopCam_action_c {
setCameraSpeed(0.25f, 20.0f, 0.25f, 5.0f);
}
/* 0x00 */ ShopCamFunc field_0x0;
/* 0x00 */ ShopCamFunc mCamAction;
/* 0x0c */ u8 field_0xc[0x18 - 0xc];
/* 0x18 */ fopAc_ac_c* field_0x18;
/* 0x1c */ fopAc_ac_c* field_0x1c;
+9 -3
View File
@@ -82,6 +82,10 @@ public:
/* 0xA */ SEQ_FINISH,
};
enum {
ITEM_MAX_e = 7,
};
/* 80197338 */ void initShopSystem();
/* 801975C0 */ void onFlag(int);
/* 801975DC */ void offFlag(int);
@@ -127,10 +131,12 @@ public:
/* 8019AB84 */ bool checkRightTrigger(STControl*);
/* 8019ABA8 */ bool dpdMove();
void dummyWeakOrder(); // fake, used to fix weak function order in d_shop_system.cpp
/* 801974E4 */ virtual ~dShopSystem_c();
/* 8019ACF0 */ virtual bool getResName2(int);
/* 8019ACE0 */ virtual int beforeStartSeqAction(dMsgFlow_c*, int);
/* 8019ACE8 */ virtual int beforeSelectSeqAction(dMsgFlow_c*, int);
/* 8019ACF0 */ virtual bool getResName2(int) { return false; }
/* 8019ACE0 */ virtual int beforeStartSeqAction(dMsgFlow_c*, int) { return 1; }
/* 8019ACE8 */ virtual int beforeSelectSeqAction(dMsgFlow_c*, int) { return 1; }
bool chkSpMode() { return mSpMode == 1; }
void offSpMode() { mSpMode = 0; }
+1 -1
View File
@@ -72,7 +72,7 @@ public:
static u8 getBlureRate() { return mBlureRate; }
static MtxP getBlureMtx() { return mBlureMtx; }
static void offAutoForcus() { data_80450BE7 = 0; }
static bool isAutoForcus() { return data_80450BE7; }
static BOOL isAutoForcus() { return data_80450BE7; }
static void setTickRate(u32 rate) { JFWDisplay::getManager()->setTickRate(rate); }
static void waitBlanking(int wait) { JFWDisplay::getManager()->waitBlanking(wait); }
static f32 getWidthF() { return 608.0f; }