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synced 2026-07-08 06:30:32 -04:00
various fixes / matches (#2052)
* some fixes in d/s, d_item, d_shop * fix for dKankyo_DayProc weak generation * d_cc_uty fix * some d_name / d_com_inf_game / f_op_actor_mng matches * fix some player inline virtuals * remove asm
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@@ -72,9 +72,9 @@ public:
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/* 8002F3B4 */ int load(char const**, JKRHeap*);
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private:
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/* 0x0 */ const char** field_0x0;
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/* 0x4 */ request_of_phase_process_class field_0x4;
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/* 0xC */ u8 field_0xc;
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/* 0x0 */ const char** mResNameTable;
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/* 0x4 */ request_of_phase_process_class mPhase;
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/* 0xC */ u8 mLoadIndex;
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};
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enum PlayerPtr { LINK_PTR, HORSE_PTR };
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@@ -1840,6 +1840,18 @@ inline void dComIfGs_offPlayerFieldLastStayFieldDataExistFlag() {
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g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().offFieldDataExistFlag();
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}
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inline void dComIfGs_onPlayerFieldLastStayFieldDataExistFlag() {
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g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().onFieldDataExistFlag();
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}
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inline cXyz& dComIfGs_getPlayerFieldLastStayPos() {
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return g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().getPos();
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}
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inline u8 dComIfGs_getPlayerFieldLastStayRegionNo() {
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return g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().getRegionNo();
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}
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void dComIfGp_setSelectItem(int index);
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s32 dComIfGp_offHeapLockFlag(int flag);
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void dComIfGp_createSubExpHeap2D();
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