d_a_horse mostly done (#2284)

* checkpoint

* d_a_horse mostly done

* some horse doc
This commit is contained in:
TakaRikka
2025-01-09 05:45:46 -08:00
committed by GitHub
parent 0cdacf4bff
commit 36daa25884
37 changed files with 5151 additions and 3078 deletions
+3
View File
@@ -168,6 +168,9 @@ public:
JPASetRMtxSTVecfromMtx(matrix, mGlobalRot, &mGlobalScl, &mGlobalTrs);
mGlobalPScl.set(mGlobalScl.x, mGlobalScl.y);
}
void setDirection(const JGeometry::TVec3<f32>& direction) {
mLocalDir.set(direction);
}
void setLocalScale(const JGeometry::TVec3<f32>& scale) {
mLocalScl.set(scale);
+2
View File
@@ -496,6 +496,7 @@ public:
u32 ChkCoNoCrr() const { return mObjCo.ChkNoCrr(); }
void OnCoNoCrrBit() { mObjCo.OnNoCrrBit(); }
u32 ChkCoSph3DCrr() const { return mObjCo.ChkSph3DCrr(); }
void OnCoNoCoHitInfSet() { mObjCo.OnSPrmBit(0x200); }
void OnAtSPrmBit(u32 flag) { mObjAt.OnSPrmBit(flag); }
void OffAtSPrmBit(u32 flag) { mObjAt.OffSPrmBit(flag); }
void OffTgSPrmBit(u32 flag) { mObjTg.OffSPrmBit(flag); }
@@ -518,6 +519,7 @@ public:
void OnCoSPrmBit(u32 flag) { mObjCo.OnSPrmBit(flag); }
void SetCoVsGrp(u32 grp) { mObjCo.SetVsGrp(grp); }
void SetCoIGrp(u32 grp) { mObjCo.SetIGrp(grp); }
void SetTgGrp(u32 grp) { mObjTg.SetGrp(grp); }
void SetAtSPrm(u32 prm) { mObjAt.SetSPrm(prm); }
void SetTgSPrm(u32 prm) { mObjTg.SetSPrm(prm); }
void SetCoSPrm(u32 prm) { mObjCo.SetSPrm(prm); }
+29 -2
View File
@@ -3244,7 +3244,7 @@ public:
bool checkHorseTiredAnime() const { return checkUpperAnime(0x263); }
bool checkHorseSwordUpAnime() const { return checkUpperAnime(0xCC); }
bool checkHorseUnderItemAnime() const { return checkUnderAnime(0x19); }
bool checkHorseWalkStartAnm() const { return checkUnderMove0BckNoArc(ANM_WSTARTH); }
BOOL checkHorseWalkStartAnm() const { return checkUnderMove0BckNoArc(ANM_WSTARTH); }
bool checkIronBallPreSwingAnime() const { return checkUpperAnime(0x19A); }
bool checkIronBallSwingAnime() const { return checkUpperAnime(0x19B); }
bool checkDashDamageAnime() const { return checkUpperAnime(0xAD); }
@@ -3382,6 +3382,18 @@ public:
return var_r4;
}
BOOL checkSlideMode() {
return mProcID == PROC_SLIDE ||
mProcID == PROC_SLIDE_LAND ||
mProcID == PROC_WOLF_SLIDE_READY ||
mProcID == PROC_WOLF_SLIDE_LAND ||
mProcID == PROC_WOLF_SLIDE;
}
BOOL checkHorseGetItem() const {
return (mProcID == PROC_GET_ITEM && checkHorseRide()) || mProcID == PROC_HORSE_GET_KEY;
}
bool checkFisingRodJewl() const {
return (mEquipItem == 0x5C || mEquipItem == 0x5F) || mEquipItem == 0x5E;
}
@@ -3418,7 +3430,10 @@ public:
bool checkCopyRodRevive() const { return mProcID == PROC_COPY_ROD_REVIVE; }
bool checkHorseGetOffMode() const { return mProcID == PROC_HORSE_GETOFF; }
bool checkHorseHangMode() const { return mProcID == PROC_HORSE_HANG; }
bool checkHorseBackInput() const { return mProcID == PROC_HORSE_WAIT; }
bool checkHorseRideOn() const { return mProcID == PROC_HORSE_RIDE; }
bool checkHorseTurnMode() const { return mProcID == PROC_HORSE_TURN; }
bool checkGrabUp() const { return mProcID == PROC_GRAB_UP; }
bool checkSpinnerRideWait() const {
return mProcID == PROC_SPINNER_WAIT && mProcVar2.field_0x300c == 0;
@@ -3519,6 +3534,8 @@ public:
int getIronBallHandChainNum() const { return mItemMode; }
const cXyz& getIronBallChainHandRootPos() const { return mHookshotTopPos; }
fopAc_ac_c* getAtnActor() { return mTargetedActor; }
void itemHitSE(u32 param_1, u32 param_2, Z2SoundObjBase* param_3) { mZ2Link.startHitItemSE(param_1, param_2, param_3, -1.0f); }
BOOL checkStartFall() { return getStartMode() == 3; }
@@ -3528,6 +3545,16 @@ public:
BOOL checkWindSpeedMoveXZ() const { return mWindSpeed.abs2XZ() > 1.0f; }
BOOL checkHorseRideReady() const { return checkHorseRideOn() || checkHorseGetOffMode(); }
void getHorseReinCenterLeftPos(cXyz* o_pos) {
mDoMtx_multVec(getLeftHandMatrix(), &m_handLeftInSidePos, o_pos);
}
void getHorseReinCenterRightPos(cXyz* o_pos) {
mDoMtx_multVec(getRightHandMatrix(), &m_handRightInSidePos, o_pos);
}
inline bool checkWindSpeedOnXZ() const;
inline void startRestartRoomFromOut(int, u32, int);
inline u16 getReadyItem();
@@ -4199,7 +4226,7 @@ struct daAlinkHIO_anm_c {
/* 0x04 */ f32 mSpeed;
/* 0x08 */ f32 mStartFrame;
/* 0x0C */ f32 mInterpolation;
/* 0x10 */ f32 mCheckFrame; // name maybe wrong
/* 0x10 */ f32 mCancelFrame;
}; // size: 0x14
struct daAlinkHIO_basic_c1 {
+1 -1
View File
@@ -54,7 +54,7 @@ public:
/* 8065C508 */ void setCowInCage();
/* 8065C680 */ void setEnterCount();
/* 8065C70C */ void action_enter();
/* 8065CFBC */ void isAngry();
/* 8065CFBC */ bool isAngry();
/* 8065D03C */ void isGuardFad();
/* 8065D0B8 */ void setAngryHit();
/* 8065D17C */ void checkBeforeBgAngry(s16);
+360 -171
View File
@@ -3,20 +3,20 @@
#include "Z2AudioLib/Z2Creature.h"
#include "d/actor/d_a_player.h"
#include "d/actor/d_a_scene_exit.h"
#include "d/d_bg_s_acch.h"
#include "d/d_bg_s_lin_chk.h"
#include "d/d_cc_d.h"
#include "d/d_msg_flow.h"
#include "m_Do/m_Do_audio.h"
#include "d/d_path.h"
#include "d/d_particle_copoly.h"
class daHorseRein_c {
public:
/* 80837F2C */ void setReinPos(int);
/* 808383A8 */ void setReinPosPart(int);
/* 80844FB0 */ ~daHorseRein_c();
/* 80844FEC */ daHorseRein_c();
private:
/* 0x00 */ cXyz* field_0x0[2];
/* 0x08 */ int field_0x8[2];
/* 0x10 */ f32 field_0x10;
@@ -27,14 +27,17 @@ private:
class daHorseFootData_c {
public:
/* 80844F70 */ ~daHorseFootData_c();
/* 80844FAC */ daHorseFootData_c();
private:
/* 0x0 */ u8 field_0x0[0xE4];
/* 0x00 */ u8 field_0x0;
/* 0x00 */ u8 field_0x1;
/* 0x02 */ u8 field_0x2[0x4 - 0x2];
/* 0x04 */ s16 field_0x4[4];
/* 0x0C */ cXyz field_0xc;
/* 0x18 */ cXyz field_0x18;
/* 0x24 */ Mtx field_0x24[4];
}; // Size: 0xE4
class daHoZelda_c;
class daHorse_hio_c;
/**
* @ingroup actors-unsorted
@@ -48,35 +51,90 @@ class daHorse_c : public fopAc_ac_c {
public:
enum daHorse_ERFLG0 {
/* 0x001 */ ERFLG0_UNK_1 = 0x1,
/* 0x002 */ ERFLG0_UNK_2 = 0x2,
/* 0x004 */ ERFLG0_UNK_4 = 0x4,
/* 0x008 */ ERFLG0_UNK_8 = 0x8,
/* 0x010 */ ERFLG0_MOVE_ACCEPT = 0x10,
/* 0x020 */ ERFLG0_UNK_20 = 0x20,
/* 0x040 */ ERFLG0_UNK_40 = 0x40,
/* 0x080 */ ERFLG0_RIDE_RUN_FLG = 0x80,
/* 0x100 */ ERFLG0_CUT_TURN_CANCEL = 0x100,
/* 0x200 */ ERFLG0_UNK_200 = 0x200,
/* 0x400 */ ERFLG0_UNK_400 = 0x400,
/* 0x800 */ ERFLG0_UNK_800 = 0x800,
ERFLG0_UNK_18 = 0x18,
};
enum daHorse_RFLG0 {
/* 0x02 */ RFLG0_ENEMY_SEARCH = 2,
/* 0x08 */ RFLG0_LASH_DASH_START = 8,
/* 0x10 */ RFLG0_TURN_STAND = 0x10,
/* 0x40 */ RFLG0_TURN_STAND_CAMERA = 0x40,
/* 0x001 */ RFLG0_UNK_1 = 1,
/* 0x002 */ RFLG0_ENEMY_SEARCH = 2,
/* 0x004 */ RFLG0_UNK_4 = 4,
/* 0x008 */ RFLG0_LASH_DASH_START = 8,
/* 0x010 */ RFLG0_TURN_STAND = 0x10,
/* 0x020 */ RFLG0_UNK_20 = 0x20,
/* 0x040 */ RFLG0_TURN_STAND_CAMERA = 0x40,
/* 0x080 */ RFLG0_UNK_80 = 0x80,
/* 0x100 */ RFLG0_UNK_100 = 0x100,
/* 0x200 */ RFLG0_UNK_200 = 0x200,
};
enum daHorse_FLG0 {
/* 0x00000001 */ FLG0_UNK_1 = 0x1,
/* 0x00000002 */ FLG0_UNK_2 = 0x2,
/* 0x00000004 */ FLG0_UNK_4 = 0x4,
/* 0x00000008 */ FLG0_UNK_8 = 0x8,
/* 0x00000010 */ FLG0_UNK_10 = 0x10,
/* 0x00000020 */ FLG0_RODEO_LEFT = 0x20,
/* 0x00000040 */ FLG0_RIDE_START_FLG = 0x40,
/* 0x00000080 */ FLG0_NO_DRAW_WAIT = 0x80,
/* 0x00000100 */ FLG0_UNK_100 = 0x100,
/* 0x00000200 */ FLG0_UNK_200 = 0x200,
/* 0x00000400 */ FLG0_UNK_400 = 0x400,
/* 0x00000800 */ FLG0_UNK_800 = 0x800,
/* 0x00001000 */ FLG0_UNK_1000 = 0x1000,
/* 0x00002000 */ FLG0_UNK_2000 = 0x2000,
/* 0x00004000 */ FLG0_UNK_4000 = 0x4000,
/* 0x00008000 */ FLG0_UNK_8000 = 0x8000,
/* 0x00010000 */ FLG0_PLAYER_BACK_RIDE_LASH = 0x10000,
/* 0x00020000 */ FLG0_UNK_20000 = 0x20000,
/* 0x00040000 */ FLG0_UNK_40000 = 0x40000,
/* 0x00080000 */ FLG0_UNK_80000 = 0x80000,
/* 0x00100000 */ FLG0_UNK_100000 = 0x100000,
/* 0x00200000 */ FLG0_UNK_200000 = 0x200000,
/* 0x00400000 */ FLG0_UNK_400000 = 0x400000,
/* 0x02000000 */ FLG0_UNK_2000000 = 0x2000000,
/* 0x04000000 */ FLG0_UNK_4000000 = 0x4000000,
/* 0x08000000 */ FLG0_CALL_HORSE = 0x8000000,
/* 0x10000000 */ FLG0_UNK_10000000 = 0x10000000,
/* 0x20000000 */ FLG0_TURN_CANCEL_KEEP = 0x20000000,
/* 0x40000000 */ FLG0_UNK_40000000 = 0x40000000,
/* 0x80000000 */ FLG0_RODEO_MODE = 0x80000000
};
enum daHorse_DEMOMODE {
DEMO_LAST_e = 0x11,
DEMO_NEW_ANM0_e = 0x200,
};
enum daHorse_PROC {
PROC_WAIT_e,
PROC_MOVE_e,
PROC_STOP_e,
PROC_TURN_e,
PROC_JUMP_e,
PROC_LAND_e,
PROC_LARGE_DAMAGE_e,
PROC_TOOL_DEMO_e,
PROC_NONE_e = 8,
};
fopAc_ac_c* getZeldaActor();
void cancelOriginalDemo() {
field_0x16b8 = 2;
field_0x1740 = 1;
m_demoMode = 1;
}
/* 807E27F8 */ void onDemoJumpDistance(f32, f32);
@@ -85,16 +143,16 @@ public:
/* 80838498 */ void coHitCallbackBoarJump(fopAc_ac_c*);
/* 80838798 */ void coHitCallbackBoarHit(fopAc_ac_c*, dCcD_GObjInf*);
/* 80838904 */ void coHitCallbackCowHit(fopAc_ac_c*);
/* 80838B78 */ void modelCallBack(int);
/* 80838F98 */ void createHeap();
/* 8083940C */ void checkEnding();
/* 80839498 */ void create();
/* 80838B78 */ int modelCallBack(int);
/* 80838F98 */ int createHeap();
/* 8083940C */ static BOOL checkEnding();
/* 80839498 */ int create();
/* 80839D1C */ void setBasAnime(int);
/* 80839EBC */ void resetBasAnime();
/* 80839ED4 */ void setDoubleAnime(f32, f32, f32, u16, u16, f32);
/* 8083A20C */ void setSingleAnime(u16, f32, f32, s16, f32, int);
/* 80839ED4 */ int setDoubleAnime(f32, f32, f32, u16, u16, f32);
/* 8083A20C */ int setSingleAnime(u16, f32, f32, s16, f32, int);
/* 8083A3C4 */ void animePlay();
/* 8083A5AC */ void checkDemoAction();
/* 8083A5AC */ int checkDemoAction();
/* 8083A890 */ void setStickRodeoMove();
/* 8083AC7C */ void setStickCallMove();
/* 8083ACEC */ void setDemoMoveData(u32*, cXyz const*);
@@ -104,10 +162,10 @@ public:
/* 8083B828 */ void setTurnStartVibration();
/* 8083B82C */ void setTurnVibration();
/* 8083B830 */ void setMoveAnime(f32);
/* 8083BF48 */ void checkHorseNoMove(int);
/* 8083CA80 */ void checkTurnPlayerState();
/* 8083CB38 */ void setSpeedAndAngle();
/* 8083D748 */ void checkWaitTurn() const;
/* 8083BF48 */ int checkHorseNoMove(int);
/* 8083CA80 */ BOOL checkTurnPlayerState();
/* 8083CB38 */ int setSpeedAndAngle();
/* 8083D748 */ BOOL checkWaitTurn() const;
/* 8083D774 */ void setRoomInfo(int);
/* 8083D918 */ void setBodyPart();
/* 8083D9D8 */ void setMatrix();
@@ -118,20 +176,20 @@ public:
/* 8083E760 */ void setTailAngle();
/* 8083E8A4 */ void setNeckAngle();
/* 8083EA78 */ void copyFootMatrix();
/* 8083EB10 */ void setFootMatrix();
/* 8083ED88 */ void setLegAngle(f32, int, int, s16*);
/* 8083EB10 */ int setFootMatrix();
/* 8083ED88 */ int setLegAngle(f32, int, int, s16*);
/* 8083F3B0 */ void footBgCheck();
/* 8083F9AC */ void setReinPosMoveInit(int);
/* 8083FDAC */ void copyReinPos();
/* 8083FEB4 */ void setReinPosHandSubstance(int);
/* 8084010C */ void setReinPosNormalSubstance();
/* 808402F8 */ void bgCheck();
/* 80840714 */ void checkSpecialWallHitSubstance(cXyz const&) const;
/* 80840714 */ bool checkSpecialWallHitSubstance(cXyz const&) const;
/* 808407B0 */ void setServiceWaitTimer();
/* 80840800 */ void checkServiceWaitAnime();
/* 80840844 */ void checkTurnInput();
/* 808408F0 */ void checkTgHitTurn();
/* 808409C0 */ void checkTurnAfterFastMove(f32);
/* 80840800 */ BOOL checkServiceWaitAnime();
/* 80840844 */ BOOL checkTurnInput();
/* 808408F0 */ BOOL checkTgHitTurn();
/* 808409C0 */ BOOL checkTurnAfterFastMove(f32);
/* 80840B28 */ void setNeckAnimeMorf();
/* 80840B88 */ void setNeckAnime(u16, f32, f32, s16);
/* 80840CA4 */ void resetNeckAnime();
@@ -139,67 +197,67 @@ public:
/* 80840FE0 */ void setTalkModeWolf();
/* 80841084 */ void setBoarHit(fopAc_ac_c*, int);
/* 8084116C */ void savePos();
/* 808411D0 */ void callHorseSubstance(cXyz const*);
/* 80841468 */ void setHorsePosAndAngleSubstance(cXyz const*, s16);
/* 808415B4 */ void checkPlayerHeavy();
/* 808411D0 */ int callHorseSubstance(cXyz const*);
/* 80841468 */ int setHorsePosAndAngleSubstance(cXyz const*, s16);
/* 808415B4 */ BOOL checkPlayerHeavy();
/* 80841628 */ void setTgCoGrp(u32, u32);
/* 80841698 */ void onRideFlgSubstance();
/* 808416D4 */ void offRideFlgSubstance();
/* 80841708 */ void procWaitInit();
/* 808417B8 */ void procWait();
/* 80841F04 */ void procMoveInit();
/* 80841F80 */ void procMove();
/* 808423DC */ void procStopInit();
/* 808425BC */ void procStop();
/* 80842878 */ void procTurnInit(int);
/* 80842AB0 */ void procTurn();
/* 80843008 */ void procJumpInit(int);
/* 808432E0 */ void procJump();
/* 80843604 */ void procLandInit(f32, int);
/* 80843770 */ void procLand();
/* 808438AC */ void procLargeDamageInit();
/* 8084396C */ void procLargeDamage();
/* 808439C8 */ void procToolDemoInit();
/* 80843A44 */ void procToolDemo();
/* 80841708 */ int procWaitInit();
/* 808417B8 */ int procWait();
/* 80841F04 */ int procMoveInit();
/* 80841F80 */ int procMove();
/* 808423DC */ int procStopInit();
/* 808425BC */ int procStop();
/* 80842878 */ int procTurnInit(int);
/* 80842AB0 */ int procTurn();
/* 80843008 */ int procJumpInit(int);
/* 808432E0 */ int procJump();
/* 80843604 */ int procLandInit(f32, int);
/* 80843770 */ int procLand();
/* 808438AC */ int procLargeDamageInit();
/* 8084396C */ int procLargeDamage();
/* 808439C8 */ int procToolDemoInit();
/* 80843A44 */ int procToolDemo();
/* 80843BFC */ void searchSceneChangeArea(fopAc_ac_c*);
/* 80843C74 */ void execute();
/* 80844590 */ void draw();
/* 80843C74 */ int execute();
/* 80844590 */ int draw();
/* 8084478C */ ~daHorse_c();
/* 80844CB0 */ daHorse_c();
/* 80182D04 */ void getLashDashStart() const;
bool checkNoBombProc() const { return field_0x16b4 == 0 || field_0x16b4 == 1; }
bool checkResetStateFlg0(daHorse_RFLG0 flag) const { return mResetStateFlg0 & flag; }
bool checkEndResetStateFlg0(daHorse_ERFLG0 flag) const { return mEndResetStateFlg0 & flag; }
u32 checkStateFlg0(daHorse_FLG0 flag) const { return mStateFlg0 & flag; }
f32 getNormalMaxSpeedF() { return mNormalMaxSpeedF; }
f32 getLashMaxSpeedF() { return mLashMaxSpeedF; }
void changeDemoMoveAngle(s16 angle) { mDemoMoveAngle = angle; }
void setDemoStickR(f32 stick) { mDemoStickR = stick; }
void changeDemoMode(u32 param_0, int param_1) { field_0x1740 = param_0; field_0x1728 = param_1; }
bool checkNoBombProc() const { return m_procID == PROC_WAIT_e || m_procID == PROC_MOVE_e; }
bool checkResetStateFlg0(daHorse_RFLG0 flag) const { return m_resetStateFlg0 & flag; }
bool checkEndResetStateFlg0(daHorse_ERFLG0 flag) const { return m_endResetStateFlg0 & flag; }
u32 checkStateFlg0(daHorse_FLG0 flag) const { return m_stateFlg0 & flag; }
f32 getNormalMaxSpeedF() { return m_normalMaxSpeedF; }
f32 getLashMaxSpeedF() { return m_lashMaxSpeedF; }
void changeDemoMoveAngle(s16 angle) { m_demoMoveAngle = angle; }
void setDemoStickR(f32 stick) { m_demoStickR = stick; }
void changeDemoMode(u32 param_0, int param_1) { m_demoMode = param_0; field_0x1728 = param_1; }
void changeOriginalDemo() { field_0x16b8 = 3; field_0x1728 = 0; }
void i_setHorsePosAndAngle(cXyz const* i_pos, s16 i_angle) { (this->*mpSetHorsePosAngleFn)(i_pos, i_angle); }
void onRideFlg() { (this->*mpOnRideFlgFn)(); }
void offRideFlg() { (this->*mpOffRideFlgFn)(); }
void onStateFlg0(daHorse_FLG0 flag) { mStateFlg0 |= flag; }
void offStateFlg0(daHorse_FLG0 flag) { mStateFlg0 &= ~flag; }
void onEndResetStateFlg0(daHorse_ERFLG0 i_flag) { mEndResetStateFlg0 |= i_flag;}
void offEndResetStateFlg0(daHorse_ERFLG0 i_flag) { mEndResetStateFlg0 &= ~i_flag;}
void i_setHorsePosAndAngle(cXyz const* i_pos, s16 i_angle) { (this->*m_setHorsePosAngle)(i_pos, i_angle); }
void onRideFlg() { (this->*m_onRideFlg)(); }
void offRideFlg() { (this->*m_offRideFlg)(); }
void onStateFlg0(daHorse_FLG0 flag) { m_stateFlg0 |= flag; }
void offStateFlg0(daHorse_FLG0 flag) { m_stateFlg0 &= ~flag; }
void onEndResetStateFlg0(daHorse_ERFLG0 i_flag) { m_endResetStateFlg0 |= i_flag;}
void offEndResetStateFlg0(daHorse_ERFLG0 i_flag) { m_endResetStateFlg0 &= ~i_flag;}
void onResetStateFlg0(daHorse_RFLG0 i_flag) { m_resetStateFlg0 |= i_flag;}
void offNoDrawWait() { offStateFlg0(FLG0_NO_DRAW_WAIT); }
bool checkSpecialWallHit(const cXyz& param_0) { return (this->*mpCheckSpecialWallHitFn)(param_0); }
MtxP getSaddleMtx() { return field_0x570->getAnmMtx(21); }
MtxP getRootMtx() { return field_0x570->getAnmMtx(0); }
f32 getAnmFrameMax(int i_idx) const { return field_0x5b0[i_idx].getEnd(); }
f32 getAnmFrame(int i_idx) const { return field_0x5b0[i_idx].getFrame(); }
s16 getAimNeckAngleY() const { return mAimNeckAngleY; }
f32 getMorfFrame() const { return mMorfFrame; }
f32 getBlendRate() { return field_0x594[1].getRatio(); }
u16 getAnmIdx(int i_idx) const { return mAnmIdx[i_idx]; }
int callHorse(const cXyz* param_0) { return (this->*mpCallHorseFn)(param_0); }
bool checkSpecialWallHit(const cXyz& param_0) { return (this->*m_checkSpecialWallHit)(param_0); }
MtxP getSaddleMtx() { return m_model->getAnmMtx(21); }
MtxP getRootMtx() { return m_model->getAnmMtx(0); }
f32 getAnmFrameMax(int i_idx) const { return m_frameCtrl[i_idx].getEnd(); }
f32 getAnmFrame(int i_idx) const { return m_frameCtrl[i_idx].getFrame(); }
s16 getAimNeckAngleY() const { return m_aimNeckAngleY; }
f32 getMorfFrame() const { return m_morf_frame; }
f32 getBlendRate() { return m_anmRatio[1].getRatio(); }
u16 getAnmIdx(int i_idx) const { return m_anmIdx[i_idx]; }
int callHorse(const cXyz* param_0) { return (this->*m_callHorse)(param_0); }
daHoZelda_c* i_getZeldaActor() { return (daHoZelda_c*)mZeldaActorKeep.getActor(); }
daHoZelda_c* i_getZeldaActor() { return (daHoZelda_c*)m_zeldaActorKeep.getActor(); }
bool checkTurnStandCamera() const { return checkResetStateFlg0(RFLG0_TURN_STAND_CAMERA); }
bool checkTurnStand() const { return checkResetStateFlg0(RFLG0_TURN_STAND); }
@@ -207,17 +265,18 @@ public:
bool checkCutTurnCancel() const { return checkEndResetStateFlg0(ERFLG0_CUT_TURN_CANCEL); }
bool checkTurnCancelKeep() const { return checkStateFlg0(FLG0_TURN_CANCEL_KEEP); }
BOOL checkRodeoLeft() const { return checkStateFlg0(FLG0_RODEO_LEFT); }
BOOL checkTurn() const { return field_0x16b4 == 3 && field_0x1720 == 0; }
BOOL checkStop() const { return field_0x16b4 == 2; }
bool checkJump() const { return field_0x16b4 == 4; }
bool checkWait() const { return field_0x16b4 == 0; }
bool checkLand() const { return field_0x16b4 == 5 && field_0x171a == 0; }
BOOL checkTurn() const { return m_procID == PROC_TURN_e && field_0x1720 == 0; }
BOOL checkStop() const { return m_procID == PROC_STOP_e; }
bool checkJump() const { return m_procID == PROC_JUMP_e; }
bool checkWait() const { return m_procID == PROC_WAIT_e; }
bool checkLand() const { return m_procID == PROC_LAND_e && field_0x171a == 0; }
bool checkGetOff() const { return fabsf(speedF) < 3.0f; }
bool checkEnemySearch() { return checkResetStateFlg0(RFLG0_ENEMY_SEARCH); }
bool checkOriginalDemo() const { return field_0x16b8 == 3; }
s16 checkCowHit() const { return mCowHit; }
s16 getCowHitAngle() const { return mCowHitAngle; }
u8 getRodeoPointCnt() const { return mRodeoPointCnt; }
bool checkHorseDemoMode() { return field_0x16b8 != 0; }
s16 checkCowHit() const { return m_cowHit; }
s16 getCowHitAngle() const { return m_cowHitAngle; }
u8 getRodeoPointCnt() const { return m_rodeoPointCnt; }
void onTagJump(f32 param_0, f32 param_1, f32 param_2) {
field_0x1768 = param_0;
@@ -238,14 +297,14 @@ public:
void onTurnCancelKeep() { onStateFlg0(FLG0_TURN_CANCEL_KEEP); }
void offTurnCancelKeep() { offStateFlg0(FLG0_TURN_CANCEL_KEEP); }
BOOL checkTurnCancelFrame() const { return checkTurn() && field_0x177C < field_0x5b0[0].getFrame(); }
BOOL checkStopCancelFrame() const { return checkStop() && field_0x177C < field_0x5b0[0].getFrame(); }
BOOL checkTurnCancelFrame() const { return checkTurn() && field_0x177C < m_frameCtrl[0].getFrame(); }
BOOL checkStopCancelFrame() const { return checkStop() && field_0x177C < m_frameCtrl[0].getFrame(); }
void initHorseMtx() {
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::ZXYrotM(shape_angle);
field_0x570->setBaseTRMtx(mDoMtx_stack_c::get());
field_0x570->calc();
m_model->setBaseTRMtx(mDoMtx_stack_c::get());
m_model->calc();
}
void offRodeoMode() {
@@ -257,108 +316,238 @@ public:
void setSpeedF(f32 i_speed) { speedF = i_speed; }
void setWalkSpeedF() { speedF = field_0x1764; }
MtxP getLeftStirrupMtx() { return field_0x570->getAnmMtx(0x17); }
MtxP getRightStirrupMtx() { return field_0x570->getAnmMtx(0x19); }
void calcWeightEnvMtx() { field_0x570->calcWeightEnvelopeMtx(); }
MtxP getLeftStirrupMtx() { return m_model->getAnmMtx(0x17); }
MtxP getRightStirrupMtx() { return m_model->getAnmMtx(0x19); }
void calcWeightEnvMtx() { m_model->calcWeightEnvelopeMtx(); }
void setReinPosNormal() { (this->*mpSetReinPosNormalFn)(); }
void setReinPosHand(int param_0) { (this->*mpSetReinPosHandFn)(param_0); }
void setReinPosNormal() { (this->*m_setReinPosNormal)(); }
void setReinPosHand(int param_0) { (this->*m_setReinPosHand)(param_0); }
u32 getShadowID() const { return mShadowID; }
u32 getShadowID() const { return m_shadowID; }
static u8 const m_footJointTable[8];
bool checkInputOnR() const { return m_padStickValue > 0.05f; }
static u16 const m_footJointTable[];
static f32 const m_callLimitDistance2;
//private:
/* 0x0568 */ u8 field_0x568[8];
/* 0x0570 */ J3DModel* field_0x570;
/* 0x0574 */ void* field_0x574;
/* 0x0578 */ J3DFrameCtrl field_0x578;
/* 0x058C */ int field_0x58c;
/* 0x0590 */ u8 field_0x590[4];
/* 0x0594 */ mDoExt_AnmRatioPack field_0x594[3];
/* 0x05AC */ void* field_0x5ac;
/* 0x05B0 */ daPy_frameCtrl_c field_0x5b0[3];
/* 0x05F8 */ u8 field_0x5f8[4];
/* 0x05FC */ dBgS_AcchCir field_0x5fc[3];
/* 0x06BC */ dBgS_Acch field_0x6bc;
/* 0x0894 */ dCcD_Stts field_0x894;
/* 0x08D0 */ dBgS_HorseLinChk field_0x8d0;
/* 0x0940 */ dCcD_Cyl field_0x940[3];
/* 0x0CF4 */ dCcD_Cyl field_0xcf4;
/* 0x0E30 */ dCcD_Cyl field_0xe30;
/* 0x0F6C */ dCcD_Sph field_0xf6c;
/* 0x10A4 */ Z2CreatureRide field_0x10a4;
/* 0x1140 */ u8 field_0x1140[0x10];
/* 0x1150 */ daHorseRein_c field_0x1150[3];
/* 0x11C8 */ u8 field_0x11c8[0x40];
/* 0x1208 */ dMsgFlow_c field_0x1208;
/* 0x1254 */ daPy_actorKeep_c mZeldaActorKeep;
/* 0x125C */ u8 field_0x125c[0xC8];
/* 0x1324 */ daHorseFootData_c mFootData[4];
/* 0x16B4 */ u8 field_0x16b4;
/* 0x16B5 */ u8 field_0x16b5[3];
/* 0x0568 */ request_of_phase_process_class m_phase;
/* 0x0570 */ J3DModel* m_model;
/* 0x0574 */ J3DModelData* m_modelData;
/* 0x0578 */ mDoExt_btpAnm m_btp;
/* 0x0590 */ mDoExt_MtxCalcAnmBlendTblOld* m_mtxcalc;
/* 0x0594 */ mDoExt_AnmRatioPack m_anmRatio[3];
/* 0x05AC */ mDoExt_MtxCalcOldFrame* m_oldFrame;
/* 0x05B0 */ daPy_frameCtrl_c m_frameCtrl[3];
/* 0x05F8 */ daHorse_hio_c* m_hio;
/* 0x05FC */ dBgS_AcchCir m_acchcir[3];
/* 0x06BC */ dBgS_HorseAcch m_acch;
/* 0x0894 */ dCcD_Stts m_cc_stts;
/* 0x08D0 */ dBgS_HorseLinChk m_linechk;
/* 0x0940 */ dCcD_Cyl m_tgco_cyl[3];
/* 0x0CF4 */ dCcD_Cyl m_boar_cyl;
/* 0x0E30 */ dCcD_Cyl m_at_cyl;
/* 0x0F6C */ dCcD_Sph m_head_sph;
/* 0x10A4 */ Z2CreatureRide m_sound;
/* 0x1140 */ void* field_0x1140;
/* 0x1144 */ daPy_frameCtrl_c* field_0x1144;
/* 0x1148 */ dPath* m_path;
/* 0x114C */ dPath* m_rodeoPath;
/* 0x1150 */ daHorseRein_c m_rein[3];
/* 0x11C8 */ mDoExt_3DlineMat1_c m_reinLine;
/* 0x1204 */ int field_0x1204;
/* 0x1208 */ dMsgFlow_c m_msgflow;
/* 0x1254 */ daPy_actorKeep_c m_zeldaActorKeep;
/* 0x125C */ daScex_c* m_scnChg_buffer[50];
/* 0x1324 */ daHorseFootData_c m_footData[4];
/* 0x16B4 */ u8 m_procID;
/* 0x16B5 */ s8 m_reverb;
/* 0x16B6 */ u8 field_0x16b6;
/* 0x16B7 */ u8 field_0x16b7;
/* 0x16B8 */ u8 field_0x16b8;
/* 0x16B9 */ u8 field_0x16b9[2];
/* 0x16BB */ u8 mRodeoPointCnt;
/* 0x16B9 */ u8 m_poly_sound;
/* 0x16BA */ u8 m_rodeoPoint;
/* 0x16BB */ u8 m_rodeoPointCnt;
/* 0x16BC */ u8 field_0x16bc;
/* 0x16BD */ u8 field_0x16bd[0x16C4 - 0x16BD];
/* 0x16C4 */ u16 mAnmIdx[3];
/* 0x16CA */ u8 field_0x16ca[0x16F2 - 0x16CA];
/* 0x16F2 */ s16 mAimNeckAngleY;
/* 0x16F4 */ u8 field_0x16f4[0x8];
/* 0x16FC */ s16 mDemoMoveAngle;
/* 0x16FE */ u8 field_0x16fe[4];
/* 0x16BD */ u8 field_0x16bd;
/* 0x16BE */ s8 m_scnChg_num;
/* 0x16C0 */ u16 m_flowID;
/* 0x16C2 */ s16 field_0x16c2;
/* 0x16C4 */ u16 m_anmIdx[3];
/* 0x16CA */ u8 field_0x16ca[0x16CE - 0x16CA];
/* 0x16CE */ s16 field_0x16ce;
/* 0x16CE */ s16 field_0x16d0;
/* 0x16D2 */ u8 field_0x16d2[0x16D4 - 0x16D2];
/* 0x16D4 */ s16 field_0x16d4[3];
/* 0x16DA */ u8 field_0x16da[0x16E0 - 0x16DA];
/* 0x16E0 */ s16 field_0x16e0[3];
/* 0x16E6 */ u8 field_0x16e6[0x16E8 - 0x16E6];
/* 0x16E8 */ s16 field_0x16e8;
/* 0x16EA */ s16 field_0x16ea;
/* 0x16EC */ s16 m_padStickAngleY;
/* 0x16EE */ s16 m_serviceWaitTimer;
/* 0x16F0 */ s16 field_0x16f0;
/* 0x16F2 */ s16 m_aimNeckAngleY;
/* 0x16F4 */ s16 m_btpFrame;
/* 0x16F6 */ u16 field_0x16f6;
/* 0x16F8 */ s16 m_lashAccelerationTime;
/* 0x16FA */ s16 field_0x16fa;
/* 0x16FC */ s16 m_demoMoveAngle;
/* 0x16FE */ s16 m_lashRecoverTime;
/* 0x1700 */ s16 m_lashCnt;
/* 0x1702 */ s16 field_0x1702;
/* 0x1704 */ u8 field_0x1704[2];
/* 0x1706 */ s16 mCowHitAngle;
/* 0x1708 */ s16 mCowHit;
/* 0x170A */ u8 field_0x170a[0x171A - 0x170A];
/* 0x1704 */ s16 field_0x1704;
/* 0x1706 */ s16 m_cowHitAngle;
/* 0x1708 */ s16 m_cowHit;
/* 0x170A */ s16 field_0x170a;
/* 0x170C */ s16 field_0x170c;
/* 0x170E */ s16 field_0x170e;
/* 0x1710 */ s16 field_0x1710;
/* 0x1712 */ s16 field_0x1712;
/* 0x1714 */ s16 field_0x1714;
/* 0x1716 */ s16 m_callMoveTimer;
/* 0x1718 */ s16 field_0x1718;
/* 0x171A */ s16 field_0x171a;
/* 0x171C */ u8 field_0x171c[0x1720 - 0x171C];
/* 0x171C */ s16 field_0x171c;
/* 0x171E */ s16 field_0x171e;
/* 0x1720 */ s16 field_0x1720;
/* 0x1722 */ u8 field_0x1722[0x1728 - 0x1722];
/* 0x1722 */ s16 field_0x1722;
/* 0x1724 */ u8 field_0x1724[0x1728 - 0x1724];
/* 0x1728 */ int field_0x1728;
/* 0x172C */ u8 field_0x172c[0x1734 - 0x172C];
/* 0x1734 */ u32 mShadowID;
/* 0x1738 */ u8 field_0x1738[0x1740 - 0x1738];
/* 0x1740 */ u32 field_0x1740;
/* 0x1744 */ u32 mStateFlg0;
/* 0x1748 */ u32 mResetStateFlg0;
/* 0x174C */ u32 mEndResetStateFlg0;
/* 0x1750 */ f32 mMorfFrame;
/* 0x1754 */ u8 field_0x1754[0x1764 - 0x1754];
/* 0x172C */ int m_demoStaffId;
/* 0x1730 */ int field_0x1730;
/* 0x1734 */ u32 m_shadowID;
/* 0x1738 */ u32 field_0x1738[2];
/* 0x1740 */ u32 m_demoMode;
/* 0x1744 */ u32 m_stateFlg0;
/* 0x1748 */ u32 m_resetStateFlg0;
/* 0x174C */ u32 m_endResetStateFlg0;
/* 0x1750 */ f32 m_morf_frame;
/* 0x1754 */ f32 field_0x1754;
/* 0x1758 */ f32 m_padStickValue;
/* 0x175C */ f32 field_0x175c;
/* 0x1760 */ f32 field_0x1760;
/* 0x1764 */ f32 field_0x1764;
/* 0x1768 */ f32 field_0x1768;
/* 0x176C */ f32 field_0x176c;
/* 0x1770 */ f32 field_0x1770;
/* 0x1774 */ u8 field_0x1774[0x177C - 0x1774];
/* 0x1774 */ f32 field_0x1774;
/* 0x1778 */ f32 field_0x1778;
/* 0x177C */ f32 field_0x177C;
/* 0x1780 */ u8 field_0x1780[0x1788 - 0x1780];
/* 0x1788 */ f32 mDemoStickR;
/* 0x178C */ f32 mNormalMaxSpeedF;
/* 0x1790 */ f32 mLashMaxSpeedF;
/* 0x1794 */ u8 field_0x1794[0x30];
/* 0x17C4 */ cXyz mDemoPos0;
/* 0x17D0 */ u8 field_0x17d0[0x18A4 - 0x17D0];
/* 0x18A4 */ int (daHorse_c::*mpProcFn)();
/* 0x18B0 */ bool (daHorse_c::*mpCheckSpecialWallHitFn)(const cXyz&);
/* 0x18BC */ void (daHorse_c::*mpSetReinPosHandFn)(int);
/* 0x18C8 */ void (daHorse_c::*mpSetReinPosNormalFn)();
/* 0x18D4 */ int (daHorse_c::*mpCallHorseFn)(const cXyz*);
/* 0x18E0 */ int (daHorse_c::*mpSetHorsePosAngleFn)(const cXyz* i_pos, s16 i_angle);
/* 0x18EC */ void (daHorse_c::*mpOnRideFlgFn)();
/* 0x18F8 */ void (daHorse_c::*mpOffRideFlgFn)();
/* 0x1780 */ f32 field_0x1780;
/* 0x1784 */ f32 field_0x1784;
/* 0x1788 */ f32 m_demoStickR;
/* 0x178C */ f32 m_normalMaxSpeedF;
/* 0x1790 */ f32 m_lashMaxSpeedF;
/* 0x1794 */ f32 field_0x1794;
/* 0x1798 */ f32 field_0x1798;
/* 0x179C */ f32 m_lashAddSpeed;
/* 0x17A0 */ cXyz field_0x17a0;
/* 0x17AC */ cXyz m_bodyEyePos;
/* 0x17B8 */ cXyz field_0x17b8;
/* 0x17C4 */ cXyz m_demoPos0;
/* 0x17D0 */ cXyz field_0x17d0;
/* 0x17DC */ dPaPoF_c field_0x17dc;
/* 0x18A4 */ int (daHorse_c::*m_proc)();
/* 0x18B0 */ bool (daHorse_c::*m_checkSpecialWallHit)(const cXyz&) const;
/* 0x18BC */ void (daHorse_c::*m_setReinPosHand)(int);
/* 0x18C8 */ void (daHorse_c::*m_setReinPosNormal)();
/* 0x18D4 */ int (daHorse_c::*m_callHorse)(const cXyz*);
/* 0x18E0 */ int (daHorse_c::*m_setHorsePosAngle)(const cXyz* i_pos, s16 i_angle);
/* 0x18EC */ void (daHorse_c::*m_onRideFlg)();
/* 0x18F8 */ void (daHorse_c::*m_offRideFlg)();
};
class daHorse_hio_c1 {
public:
/* 0x000 */ s16 max_turn;
/* 0x002 */ s16 min_turn;
/* 0x004 */ s16 lash_acceleration_time;
/* 0x006 */ s16 jump_end_frame;
/* 0x008 */ s16 air_end_frame;
/* 0x00A */ s16 land_end_frame;
/* 0x00C */ s16 spur_recovery_time;
/* 0x00E */ s16 full_spur_recovery_time;
/* 0x010 */ s16 continuous_spur_recovery_time;
/* 0x012 */ s16 cliff_jump_end_frame;
/* 0x014 */ s16 cliff_air_end_frame;
/* 0x016 */ s16 cliff_land_end_frame;
/* 0x018 */ s16 min_jump_time;
/* 0x01A */ s16 kakariko_lash_acceleration_time;
/* 0x01C */ f32 max_speed;
/* 0x020 */ f32 wait_anm_speed;
/* 0x024 */ f32 walk_anm_speed;
/* 0x028 */ f32 fast_walk_anm_speed;
/* 0x02C */ f32 run_anm_speed;
/* 0x030 */ f32 fast_run_anm_speed;
/* 0x034 */ f32 backwalk_anm_speed;
/* 0x038 */ f32 wait_to_walk_rate;
/* 0x03C */ f32 walk_to_fastwalk_rate;
/* 0x040 */ f32 fastwalk_to_run_rate;
/* 0x044 */ f32 run_to_fastrun_rate;
/* 0x048 */ f32 walk_run_interpolation;
/* 0x04C */ f32 acceleration;
/* 0x050 */ f32 deceleration;
/* 0x054 */ f32 stopping_deceleration;
/* 0x058 */ f32 max_backward_speed;
/* 0x05C */ f32 max_backward_acceleration;
/* 0x060 */ f32 backward_idle_to_walk_rate;
/* 0x064 */ f32 faststop_anm_speed;
/* 0x068 */ f32 faststop_stand_anm_speed;
/* 0x06C */ f32 faststop_interpolation;
/* 0x070 */ f32 fast_stop_cancel_frame;
/* 0x074 */ f32 faststop_deceleration_slow;
/* 0x078 */ f32 faststop_deceleration;
/* 0x07C */ f32 stand_anm_speed;
/* 0x080 */ f32 stand_interpolation;
/* 0x084 */ f32 faststop_stand_cancel_frame;
/* 0x088 */ f32 stand_cancel_frame;
/* 0x08C */ f32 add_lash_speed;
/* 0x090 */ f32 lash_acceleration;
/* 0x094 */ f32 min_lash_speed;
/* 0x098 */ f32 jump_anm_speed;
/* 0x09C */ f32 jump_start_frame;
/* 0x0A0 */ f32 jump_interpolation;
/* 0x0A4 */ f32 air_start_frame;
/* 0x0A8 */ f32 air_interpolation;
/* 0x0AC */ f32 land_anm_speed;
/* 0x0B0 */ f32 land_start_frame;
/* 0x0B4 */ f32 land_interpolation;
/* 0x0B8 */ f32 land_cancel_frame;
/* 0x0BC */ f32 cliff_rise_rate;
/* 0x0C0 */ f32 boar_jump_horizontal;
/* 0x0C4 */ f32 boar_jump_height;
/* 0x0C8 */ f32 water_depth_limit;
/* 0x0CC */ f32 enemy_search_range;
/* 0x0D0 */ f32 m0D0;
/* 0x0D4 */ f32 floor_angle_limit;
/* 0x0D8 */ f32 dash_anm_speed;
/* 0x0DC */ f32 field_0xdc;
/* 0x0E0 */ f32 walk_min_speed;
/* 0x0E4 */ f32 cliff_jump_anm_speed;
/* 0x0E8 */ f32 cliff_jump_start_frame;
/* 0x0EC */ f32 cliff_jump_interpolation;
/* 0x0F0 */ f32 cliff_air_anm_speed;
/* 0x0F4 */ f32 cliff_air_start_frame;
/* 0x0F8 */ f32 cliff_air_interpolation;
/* 0x0FC */ f32 cliff_land_anm_speed;
/* 0x100 */ f32 cliff_land_start_frame;
/* 0x104 */ f32 cliff_land_interpolation;
/* 0x108 */ f32 cliff_land_cancel_frame;
/* 0x10C */ f32 cliff_jump_horizontal;
/* 0x110 */ f32 cliff_jump_vertical;
/* 0x114 */ f32 kakariko_max_speed;
/* 0x118 */ f32 kakariko_run_anm_speed;
/* 0x11C */ f32 kakariko_fastrun_anm_speed;
/* 0x120 */ f32 kakariko_add_lash_speed;
};
class daHorse_hio_c0 {
public:
static u8 const m[292];
static const daHorse_hio_c1 m;
};
class dBgS_HorseAcch {
class daHorse_hio_c {
public:
/* 80845274 */ ~dBgS_HorseAcch();
};
#endif /* D_A_HORSE_H */
+3
View File
@@ -59,8 +59,11 @@ public:
/* 80848B64 */ void draw();
MtxP getRightHandMtx() { return mpZeldaModel->getAnmMtx(22); }
MtxP getRightFingerMtx() { return mpZeldaModel->getAnmMtx(23); }
u8 checkBowMode() const { return field_0x6d8; }
void setDamageInit() { field_0x6db = 1; }
u8 checkSingleRide() const { return field_0x6df; }
/* 0x568 */ request_of_phase_process_class mPhase;
/* 0x570 */ J3DModel* mpZeldaModel;
+3 -2
View File
@@ -113,8 +113,8 @@ private:
class daPy_frameCtrl_c : public J3DFrameCtrl {
public:
/* 80140D24 */ ~daPy_frameCtrl_c();
/* 80140D80 */ daPy_frameCtrl_c();
/* 80140D24 */ virtual ~daPy_frameCtrl_c() {}
/* 80140D80 */ daPy_frameCtrl_c() {}
bool checkAnmEnd();
void updateFrame();
void setFrameCtrl(u8, short, short, f32, f32);
@@ -929,6 +929,7 @@ public:
BOOL checkStickArrowReset() const { return checkResetFlg0(RFLG0_UNK_1); }
u32 getCutAtFlg() const { return checkNoResetFlg0(FLG0_UNK_40); }
u32 checkBoarSingleBattleFirst() const { return checkNoResetFlg2(FLG2_BOAR_SINGLE_BATTLE); }
u32 checkBoarSingleBattleSecond() const { return checkNoResetFlg2(FLG2_UNK_1000000); }
void offWolfEnemyHangBite() { offNoResetFlg2(FLG2_WOLF_ENEMY_HANG_BITE); }
bool onWolfEnemyHangBite(fopAc_ac_c* param_0) { return onWolfEnemyBiteAll(param_0, FLG2_WOLF_ENEMY_HANG_BITE); }
+10
View File
@@ -25,6 +25,16 @@ public:
u8 getPathID() { return (fopAcM_GetParam(this) >> 0x10) & 0xFF; }
void setSceneChangeOK() { mSceneChangeOK = true; }
BOOL checkArea(const cXyz* param_0) {
cXyz spC;
mDoMtx_multVec(mMatrix, param_0, &spC);
if (spC.y >= 0.0f && spC.y <= scale.y && fabsf(spC.x) <= scale.x && fabsf(spC.z) <= scale.z) {
return TRUE;
}
return FALSE;
}
/* 0x568 */ Mtx mMatrix;
/* 0x598 */ u8 field_0x598;
/* 0x599 */ bool mSceneChangeOK;
+6
View File
@@ -16,6 +16,12 @@ public:
daTagHstop_c* getNext() { return mNext; }
bool getActiveFlg() const { return mActive; }
void onTagStop() {
if (field_0x573 == 0) {
field_0x573 = 1;
}
}
static daTagHstop_c* m_top;
static dMsgFlow_c m_msgFlow;
+9
View File
@@ -265,4 +265,13 @@ public:
virtual ~dBgS_BombAcch() {}
};
class dBgS_HorseAcch : public dBgS_Acch {
public:
dBgS_HorseAcch() {
SetHorse();
}
/* 80845274 */ virtual ~dBgS_HorseAcch() {}
};
#endif /* D_BG_D_BG_S_ACCH_H */
+24
View File
@@ -1590,6 +1590,26 @@ inline void dComIfGs_setRestartRoomParam(u32 i_param) {
g_dComIfG_gameInfo.info.getRestart().setRoomParam(i_param);
}
inline cXyz& dComIfGs_getHorseRestartPos() {
return g_dComIfG_gameInfo.info.getPlayer().getHorsePlace().getPos();
}
inline s16 dComIfGs_getHorseRestartAngleY() {
return g_dComIfG_gameInfo.info.getPlayer().getHorsePlace().getAngleY();
}
inline const char* dComIfGs_getHorseRestartStageName() {
return g_dComIfG_gameInfo.info.getPlayer().getHorsePlace().getStageName();
}
inline s8 dComIfGs_getHorseRestartRoomNo() {
return g_dComIfG_gameInfo.info.getPlayer().getHorsePlace().getRoomNo();
}
inline void dComIfGs_setHorseRestart(const char* i_stageName, cXyz& i_pos, s16 i_angle, s8 i_roomNo) {
g_dComIfG_gameInfo.info.getPlayer().getHorsePlace().set(i_stageName, i_pos, i_angle, i_roomNo);
}
inline u8 dComIfGs_getMagic() {
return g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().getMagic();
}
@@ -2121,6 +2141,10 @@ inline daHorse_c* dComIfGp_getHorseActor() {
return (daHorse_c*)g_dComIfG_gameInfo.play.getPlayerPtr(1);
}
inline void dComIfGp_setHorseActor(fopAc_ac_c* i_horse) {
g_dComIfG_gameInfo.play.setPlayerPtr(1, i_horse);
}
inline dMsgObject_c* dComIfGp_getMsgObjectClass() {
return g_dComIfG_gameInfo.play.getMsgObjectClass();
}
+5
View File
@@ -192,6 +192,7 @@ public:
u8 getTableMapRegionNo() { return mTableMapRegionNo; }
u8 getGoldWolfMapType() { return mGoldWolfMapType; }
bool isWindowAccept(int param_0) { return mWindowAccept & (1 << param_0); }
void setHorseLifeCount(s16 i_count) { mHorseLifeCount = i_count; }
public:
/* 0x04 */ u8 unk4[4];
@@ -794,6 +795,10 @@ inline bool dMeter2Info_isWindowAccept(int param_0) {
return g_meter2_info.isWindowAccept(param_0);
}
inline void dMeter2Info_setHorseLifeCount(s16 i_count) {
g_meter2_info.setHorseLifeCount(i_count);
}
const char* dMeter2Info_getPlusTextureName();
const char* dMeter2Info_getNumberTextureName(int pIndex);
int dMeter2Info_recieveLetter();
+8 -2
View File
@@ -211,12 +211,17 @@ public:
void init();
void set(const char* i_name, const cXyz& i_pos, s16 i_angle, s8 i_roomNo);
cXyz& getPos() { return mPos; }
s16 getAngleY() const { return mAngleY; }
const char* getStageName() const { return mName; }
s8 getRoomNo() const { return mRoomNo; }
private:
/* 0x00 */ cXyz mPos;
/* 0x0C */ u16 mAngleY;
/* 0x0C */ s16 mAngleY;
/* 0x0E */ char mName[8];
/* 0x16 */ u8 mSpawnId;
/* 0x17 */ u8 mRoomNo;
/* 0x17 */ s8 mRoomNo;
}; // Size: 0x18
class dSv_player_return_place_c {
@@ -514,6 +519,7 @@ public:
dSv_player_info_c& getPlayerInfo() { return mPlayerInfo; }
dSv_player_status_a_c& getPlayerStatusA() { return mPlayerStatusA; }
dSv_player_status_b_c& getPlayerStatusB() { return mPlayerStatusB; }
dSv_horse_place_c& getHorsePlace() { return mHorsePlace; }
dSv_player_item_c& getItem() { return mItem; }
dSv_player_collect_c& getCollect() { return mCollect; }
dSv_player_item_record_c& getItemRecord() { return mItemRecord; }
+65 -57
View File
@@ -86,63 +86,6 @@ public:
dBgS& dComIfG_Bgsp();
class fopAcM_lc_c {
public:
fopAcM_lc_c() { mLineCheck.ClrSttsRoofOff(); }
static dBgS_ObjLinChk* getLineCheck() { return &mLineCheck; }
static bool checkMoveBG() { return dComIfG_Bgsp().ChkMoveBG(mLineCheck); }
static cXyz* getCrossP() { return mLineCheck.GetCrossP(); }
static bool lineCheck(const cXyz*, const cXyz*, const fopAc_ac_c*);
static bool getTriPla(cM3dGPla* o_tri) { return dComIfG_Bgsp().GetTriPla(mLineCheck, o_tri); }
static bool checkWallHit() {
cM3dGPla poly;
getTriPla(&poly);
return cBgW_CheckBWall(poly.mNormal.y);
}
static dBgS_ObjLinChk mLineCheck;
};
class dBgS_RoofChk;
class fopAcM_rc_c {
public:
static dBgS_ObjRoofChk* getRoofCheck() { return &mRoofCheck; }
static f32 getRoofY() { return mRoofY; }
static bool roofCheck(const cXyz*);
static dBgS_ObjRoofChk mRoofCheck;
static f32 mRoofY;
};
class dBgS_GndChk;
class fopAcM_gc_c {
public:
static bool gndCheck(const cXyz*);
static dBgS_ObjGndChk mGndCheck;
static f32 mGroundY;
static bool getTriPla(cM3dGPla* i_plane) {
return dComIfG_Bgsp().GetTriPla(mGndCheck, i_plane);
}
static int getRoomId() { return dComIfG_Bgsp().GetRoomId(mGndCheck); }
static int getPolyColor() { return dComIfG_Bgsp().GetPolyColor(mGndCheck); }
static int getPolyAtt0() { return dComIfG_Bgsp().GetPolyAtt0(mGndCheck); }
static dBgS_ObjGndChk* getGroundCheck() { return &mGndCheck; }
static f32 getGroundY() { return mGroundY; }
};
class fopAcM_wt_c {
public:
static dBgS_WtrChk* getWaterCheck() { return &mWaterCheck; }
static f32 getWaterY() { return mWaterY; }
static int getPolyAtt0() { return dComIfG_Bgsp().GetPolyAtt0(mWaterCheck); }
static bool waterCheck(const cXyz*);
static dBgS_WtrChk mWaterCheck;
static f32 mWaterY;
};
class dKy_tevstr_c;
class cBgS_PolyInfo;
typedef int (*heapCallbackFunc)(fopAc_ac_c*);
@@ -796,4 +739,69 @@ inline void fopAcM_setWarningMessage_f(const fopAc_ac_c* i_actor, const char* i_
#define fopAcM_setWarningMessage(...)
#endif
class fopAcM_lc_c {
public:
fopAcM_lc_c() { mLineCheck.ClrSttsRoofOff(); }
static dBgS_ObjLinChk* getLineCheck() { return &mLineCheck; }
static bool checkMoveBG() { return dComIfG_Bgsp().ChkMoveBG(mLineCheck); }
static cXyz* getCrossP() { return mLineCheck.GetCrossP(); }
static bool lineCheck(const cXyz*, const cXyz*, const fopAc_ac_c*);
static bool getTriPla(cM3dGPla* o_tri) { return dComIfG_Bgsp().GetTriPla(mLineCheck, o_tri); }
static bool checkWallHit() {
cM3dGPla poly;
getTriPla(&poly);
return cBgW_CheckBWall(poly.mNormal.y);
}
static dBgS_ObjLinChk mLineCheck;
};
class dBgS_RoofChk;
class fopAcM_rc_c {
public:
static dBgS_ObjRoofChk* getRoofCheck() { return &mRoofCheck; }
static f32 getRoofY() { return mRoofY; }
static bool roofCheck(const cXyz*);
static dBgS_ObjRoofChk mRoofCheck;
static f32 mRoofY;
};
class dBgS_GndChk;
class fopAcM_gc_c {
public:
static bool gndCheck(const cXyz*);
static dBgS_ObjGndChk mGndCheck;
static f32 mGroundY;
static bool getTriPla(cM3dGPla* i_plane) {
return dComIfG_Bgsp().GetTriPla(mGndCheck, i_plane);
}
static s16 getGroundAngleDirection(s16 param_0) {
cM3dGPla spC;
getTriPla(&spC);
return fopAcM_getPolygonAngle(&spC, param_0);
}
static int getRoomId() { return dComIfG_Bgsp().GetRoomId(mGndCheck); }
static int getPolyColor() { return dComIfG_Bgsp().GetPolyColor(mGndCheck); }
static int getPolyAtt0() { return dComIfG_Bgsp().GetPolyAtt0(mGndCheck); }
static int getHorseNoEntry() { return dComIfG_Bgsp().GetHorseNoEntry(mGndCheck); }
static dBgS_ObjGndChk* getGroundCheck() { return &mGndCheck; }
static f32 getGroundY() { return mGroundY; }
};
class fopAcM_wt_c {
public:
static dBgS_WtrChk* getWaterCheck() { return &mWaterCheck; }
static f32 getWaterY() { return mWaterY; }
static int getPolyAtt0() { return dComIfG_Bgsp().GetPolyAtt0(mWaterCheck); }
static bool waterCheck(const cXyz*);
static dBgS_WtrChk mWaterCheck;
static f32 mWaterY;
};
#endif
+2
View File
@@ -40,6 +40,8 @@ inline BOOL checkEqual(s32 a, s32 b) {
#define FAST_DIV(x, n) (x >> (n / 2))
#define SQUARE(x) ((x) * (x))
// hack to make strings with no references compile properly
#define DEAD_STRING(s) OSReport(s)
+7 -2
View File
@@ -187,6 +187,8 @@ public:
int remove(J3DModelData* i_modelData) { return i_modelData->removeTexNoAnimator(mpAnm); }
J3DAnmTexPattern* getBtpAnm() const { return mpAnm; }
private:
/* 0x14 */ J3DAnmTexPattern* mpAnm;
};
@@ -210,8 +212,11 @@ class J3DTransformInfo;
class mDoExt_AnmRatioPack {
public:
/* 80140DF0 */ ~mDoExt_AnmRatioPack();
/* 80140E2C */ mDoExt_AnmRatioPack();
~mDoExt_AnmRatioPack() {}
mDoExt_AnmRatioPack() {
mRatio = 0.0f;
mAnmTransform = NULL;
}
void setRatio(f32 ratio) { mRatio = ratio; }
f32 getRatio() { return mRatio; }