npcT / JUTGamePad work

This commit is contained in:
TakaRikka
2022-05-28 03:49:55 -07:00
parent 9bcbccbeb5
commit 36e62e0b80
52 changed files with 1245 additions and 1189 deletions
@@ -68,6 +68,7 @@ public:
Mtx33* getBumpMtxPtr(int idx) const { return mMtxBuffer->getBumpMtxPtr(idx); }
Mtx33* getNrmMtxPtr() const { return mMtxBuffer->getNrmMtxPtr(); }
void setBaseScale(const Vec& scale) { mBaseScale = scale; }
void setUserArea(u32 area) { mUserArea = area; }
// is there a better way to handle inlines with same name as non-inlines?
MtxP i_getAnmMtx(int p1) { return mMtxBuffer->getAnmMtx(p1); }