npcT / JUTGamePad work

This commit is contained in:
TakaRikka
2022-05-28 03:49:55 -07:00
parent 9bcbccbeb5
commit 36e62e0b80
52 changed files with 1245 additions and 1189 deletions
+1
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@@ -276,6 +276,7 @@ public:
void SetWeight(u8 weight) { mWeight = weight; }
fopAc_ac_c* GetAc() { return mActor; }
void SetActor(void* ac) { mActor = (fopAc_ac_c*)ac; }
cXyz* GetCCMoveP() { return &mXyz; }
}; // Size = 0x1C
STATIC_ASSERT(0x1C == sizeof(cCcD_Stts));
+1 -1
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@@ -7,7 +7,7 @@
// Cylinder
struct cM3dGCylS {
/* 0x00 */ cXyz mCenter;
/* 0x00 */ Vec mCenter;
/* 0x0C */ f32 mRadius;
/* 0x10 */ f32 mHeight;
}; // Size = 0x14