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npcT / JUTGamePad work
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@@ -24,14 +24,6 @@ struct dCamera_c {
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/* 801614C4 */ void QuickStart();
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};
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struct Z2StatusMgr {
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/* 802B61E8 */ void setDemoName(char*);
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};
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struct Z2AudioMgr {
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static u8 mAudioMgrPtr[4 + 4 /* padding */];
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};
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//
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// Forward References:
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//
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