__sinit_d_com_inf_game_cpp OK (#140)

* mass mng header

* d_cc_d start

* c_cc_d ok

* tmp commit

* almost, reordering of vtable functions

* progress

* more progress

* cleanup, still non matching

* mark all of d_cc_d as nonmatching to OK

* c_cc_s

* c_cc_s OK

* d_cc_mass_s OK

* cleanup

* gameinfo __sinit, not OK

* a bit of cleanup

* format

* remove asm

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
This commit is contained in:
lepelog
2021-08-17 02:59:00 +02:00
committed by GitHub
parent 9765844d92
commit 38eca47ad5
114 changed files with 2085 additions and 5680 deletions
@@ -3,13 +3,13 @@
#include "dolphin/types.h"
#pragma pack(push, 1)
class J3DFrameCtrl {
public:
J3DFrameCtrl() { this->init(0); }
void init(s16);
BOOL checkPass(f32);
void update();
~J3DFrameCtrl();
virtual ~J3DFrameCtrl() {}
float getRate() const { return mRate; }
void setAttribute(u8 pAttr) { mAttribute = pAttr; }
@@ -23,7 +23,7 @@ public:
void setLoop(s16 pLoop) { mLoop = pLoop; }
private:
void* vtable;
/* vtable */;
u8 mAttribute;
bool mState;
s16 mStart;
@@ -32,6 +32,5 @@ private:
float mRate;
float mFrame;
};
#pragma pack(pop)
#endif /* J3DANIMATION_H */