Improving standard compiler compatibility (#2926)

* Adding explicit dolphin/ prefix & fix characters

* Rename ShiftJIS to SJIS

* Separate JASSeqReader read methods implementation between compilers.

* Fix pointer.h

* fix d_item_data typo

* fix gcn matching issue
This commit is contained in:
kipcode66
2025-12-08 23:31:22 -05:00
committed by GitHub
parent a3d6bafcdd
commit 3b26aae532
154 changed files with 756 additions and 718 deletions
+3 -3
View File
@@ -926,7 +926,7 @@ void dMenu_save_c::memCardCheck() {
field_0x1c0 = 0;
errDispInitSet(0x3B4); // There is Insufficient space on the Memory Card in Slot A.
field_0x9e = 0;
mpErrFunc = &iplSelMsgInitSet;
mpErrFunc = &dMenu_save_c::iplSelMsgInitSet;
mErrProc = PROC_IPL_SELECT_DISP1;
field_0x1b4 = 9;
break;
@@ -938,7 +938,7 @@ void dMenu_save_c::memCardCheck() {
field_0x1c0 = 0;
errDispInitSet(0x3C4); // There is no save for this game on the Memory Card in Slot A.
field_0x9e = 0;
mpErrFunc = &gameFileMakeSelInitSet;
mpErrFunc = &dMenu_save_c::gameFileMakeSelInitSet;
mErrProc = PROC_MAKE_GAME_FILE_SEL_DISP;
field_0x1b4 = 9;
break;
@@ -1048,7 +1048,7 @@ void dMenu_save_c::iplSelInitSet() {
void dMenu_save_c::IPLSelectDisp1() {
if (errorTxtChangeAnm() == true) {
mpErrFunc = &iplSelInitSet;
mpErrFunc = &dMenu_save_c::iplSelInitSet;
mErrProc = PROC_IPL_SELECT_DISP2;
mMenuProc = PROC_MEMCARD_ERRMSG_WAIT_KEY;
}