d_file_select, JASResArcLoader, d_a_obj_stone, d_a_obj_stone_mark (#309)

* setup TU

* JASResArcLoader OK

* d_a_obj_stoneMark work

* some funcs in d_a_obj_stoneMark

* many changes

* quat, d_a_obj_stone, d_a_alink, fix python script, tidy makefile

* d_file_select functions + pr cleanup
This commit is contained in:
Pheenoh
2023-03-17 21:05:06 -06:00
committed by GitHub
parent a01d65b0b9
commit 3cdef97cb8
79 changed files with 2315 additions and 2996 deletions
+2 -2
View File
@@ -3142,7 +3142,7 @@ public:
return checkHookshotReadyAnime() || checkHookshotShootAnime();
}
BOOL checkBoomerangReadyAnime() const {
return (mEquipItem == BOOMERANG || mEquipItem == 0x102) && checkUpperAnime(0x54);
return (mEquipItem == BOOMERANG || mEquipItem == noentry71) && checkUpperAnime(0x54);
}
bool checkDkCaught2Anime() const { return checkUpperAnime(0x262); }
BOOL checkCopyRodThrowAnime() const { return mEquipItem == COPY_ROD && checkUpperAnime(0x53); }
@@ -3181,7 +3181,7 @@ public:
bool swordButton() { return itemButtonCheck(8); }
daPy_actorKeep_c* getThrowBoomerangAcKeep() { return &mThrowBoomerangAcKeep; }
s32 getStartRoomNo() { return fopAcM_GetParam(this) & 0x3F; }
bool checkFisingRodLure() const { return mEquipItem == 0x105; }
bool checkFisingRodLure() const { return mEquipItem == noentry73; }
bool doTrigger() const { return mItemTrigger & BTN_A; }
bool swordTrigger() { return itemTriggerCheck(BTN_B); }
bool peepSubjectCancelTrigger() { return itemTriggerCheck(0x8); }