d_file_select, JASResArcLoader, d_a_obj_stone, d_a_obj_stone_mark (#309)

* setup TU

* JASResArcLoader OK

* d_a_obj_stoneMark work

* some funcs in d_a_obj_stoneMark

* many changes

* quat, d_a_obj_stone, d_a_alink, fix python script, tidy makefile

* d_file_select functions + pr cleanup
This commit is contained in:
Pheenoh
2023-03-17 21:05:06 -06:00
committed by GitHub
parent a01d65b0b9
commit 3cdef97cb8
79 changed files with 2315 additions and 2996 deletions
+9
View File
@@ -937,6 +937,10 @@ inline void dComIfGs_setCollectClothes(u8 i_clothesNo) {
g_dComIfG_gameInfo.info.getPlayer().getCollect().setCollect(COLLECT_CLOTHING, i_clothesNo);
}
inline void dComIfGs_setCardToMemory(char* card_ptr,int dataNum) {
g_dComIfG_gameInfo.info.card_to_memory(card_ptr,dataNum);
}
inline void dComIfGs_setRodTypeLevelUp() {
g_dComIfG_gameInfo.info.getPlayer().getItem().setRodTypeLevelUp();
}
@@ -1008,6 +1012,7 @@ inline void dComIfGs_offSwitch(int i_no, int i_roomNo) {
g_dComIfG_gameInfo.info.offSwitch(i_no, i_roomNo);
}
inline BOOL dComIfGs_isSwitch(int i_no, int i_roomNo) {
return g_dComIfG_gameInfo.info.isSwitch(i_no, i_roomNo);
}
@@ -1479,6 +1484,10 @@ inline BOOL dComIfGs_isActor(int i_no, int i_roomNo) {
return g_dComIfG_gameInfo.info.isActor(i_no, i_roomNo);
}
inline void dComIfGs_offActor(int i_no, int i_roomNo) {
g_dComIfG_gameInfo.info.offActor(i_no,i_roomNo);
}
inline void dComIfGs_putSave(int i_stageNo) {
g_dComIfG_gameInfo.info.putSave(i_stageNo);
}