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https://github.com/zeldaret/tp
synced 2026-06-14 22:29:14 -04:00
@@ -1327,7 +1327,6 @@ void daB_MGN_c::executeCircle() {
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}
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/* 80608EF8-80609D70 0038B8 0E78+00 2/1 0/0 0/0 .text executeDash__9daB_MGN_cFv */
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// NONMATCHING - regalloc + extra mr, equivalent
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void daB_MGN_c::executeDash() {
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daPy_py_c* player_sp14 = daPy_getPlayerActorClass();
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@@ -1339,9 +1338,9 @@ void daB_MGN_c::executeDash() {
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s16 angle = cLib_targetAngleY(&player_pos, &gate_offset);
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if (field_0xaff >= 5) {
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angle += cM_rndFX(6.0f) * 4096.0f;
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angle = angle + cM_rndFX(6.0f) * 4096.0f;
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} else {
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angle += cM_rndFX(4.0f) * 4096.0f;
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angle = angle + cM_rndFX(4.0f) * 4096.0f;
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}
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if (mMoveMode == 11) {
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