move / fix bunch of stuff (#133)

* fix some class structures / d_event wip

* d_event wip

* move gamepad stuff

* move m_Do_main

* move d_bomb / partial m_Do_reset

* format

* remove asm

* add Z2SoundID enum

* move some Z2 classes

* fix

* move more Z2 stuff

* fix fopAc_ac_c more
This commit is contained in:
TakaRikka
2021-06-12 15:22:36 -07:00
committed by GitHub
parent 5be309a186
commit 4448c08ac0
132 changed files with 6755 additions and 3217 deletions
+42
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@@ -3,4 +3,46 @@
#include "dolphin/types.h"
struct mDoRstData {
/* 0x00 */ int mReset;
/* 0x04 */ int mResetPrepare;
/* 0x08 */ int m3ButtonReset;
/* 0x0C */ int m3ButtonResetPort;
/* 0x10 */ bool mShutdown;
/* 0x11 */ bool mReturnToMenu;
/* 0x12 */ u8 mLogoScnFlag;
/* 0x13 */ u8 mProgSeqFlag;
/* 0x14 */ u8 mProgChgFlag;
/* 0x15 */ u8 mWarningDispFlag;
}; // Size = 0x18
class mDoRst {
public:
static void offReturnToMenu() { mResetData->mReturnToMenu = false; }
static void offShutdown() { mResetData->mShutdown = false; }
static void setWarningDispFlag(u8 flag) { mResetData->mWarningDispFlag = flag; }
static void setProgChgFlag(u8 flag) { mResetData->mProgChgFlag = flag; }
static void setProgSeqFlag(u8 flag) { mResetData->mProgSeqFlag = flag; }
static void setLogoScnFlag(u8 flag) { mResetData->mLogoScnFlag = flag; }
static void set3ButtonResetPort(int port) { mResetData->m3ButtonResetPort = port; }
static void off3ButtonReset() { mResetData->m3ButtonReset = 0; }
static void offResetPrepare() { mResetData->mResetPrepare = 0; }
static void offReset() { mResetData->mReset = 0; }
static u8 getLogoScnFlag() { return mResetData->mLogoScnFlag; }
static bool isReturnToMenu() { return mResetData->mReturnToMenu; }
static bool isShutdown() { return mResetData->mShutdown; }
static int isReset() { return mResetData->mReset; }
static int get3ButtonResetPort() { return mResetData->m3ButtonResetPort; }
static int is3ButtonReset() { return mResetData->m3ButtonReset; }
static void onReset() { mResetData->mReset = 1; }
static void onReturnToMenu() { mResetData->mReturnToMenu = true; }
static void on3ButtonReset() { mResetData->m3ButtonReset = 1; }
static void onShutdown() { mResetData->mShutdown = true; }
static mDoRstData* getResetData();
static void setResetData(mDoRstData* rstData) { mResetData = rstData; }
static mDoRstData* mResetData;
};
#endif /* M_DO_M_DO_RESET_H */
+20
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@@ -3,4 +3,24 @@
#include "dolphin/types.h"
// move/fix later
template <typename T>
class JASGlobalInstance {
public:
JASGlobalInstance(bool param_0) {
if (param_0) {
sInstance = this;
}
};
~JASGlobalInstance() {
if (sInstance == this) {
sInstance = NULL;
}
};
T* getInstance() { return sInstance; };
static T* sInstance;
};
#endif /* M_DO_M_DO_AUDIO_H */
+54
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@@ -1,6 +1,60 @@
#ifndef M_DO_M_DO_CONTROLLER_PAD_H
#define M_DO_M_DO_CONTROLLER_PAD_H
#include "JSystem/JUtility/JUTGamePad.h"
#include "SSystem/SComponent/c_API_controller_pad.h"
#include "dolphin/types.h"
class mDoCPd_c {
public:
enum { PAD_0, PAD_1, PAD_2, PAD_3 };
void create();
void read();
void convert(interface_of_controller_pad*, JUTGamePad*);
void LRlockCheck(interface_of_controller_pad*);
void recalibrate();
static interface_of_controller_pad& getCpadInfo(u32 pad) { return m_cpadInfo[pad]; }
static JUTGamePad* getGamePad(u32 pad) { return m_gamePad[pad]; }
static u32 getTrig(u32 pad) { return getCpadInfo(pad).mPressedButtonFlags; }
static u32 getTrigLockL(u32 pad) { return getCpadInfo(pad).mTrigLockL; }
static u32 getTrigLockR(u32 pad) { return getCpadInfo(pad).mTrigLockR; }
static u32 getTrigUp(u32 pad) { return getTrig(pad) & CButton::DPAD_UP; }
static u32 getTrigDown(u32 pad) { return getTrig(pad) & CButton::DPAD_DOWN; }
static u32 getTrigLeft(u32 pad) { return getTrig(pad) & CButton::DPAD_LEFT; }
static u32 getTrigRight(u32 pad) { return getTrig(pad) & CButton::DPAD_RIGHT; }
static u32 getTrigL(u32 pad) { return getTrig(pad) & CButton::L; }
static u32 getTrigR(u32 pad) { return getTrig(pad) & CButton::R; }
static u32 getTrigA(u32 pad) { return getTrig(pad) & CButton::A; }
static u32 getTrigB(u32 pad) { return getTrig(pad) & CButton::B; }
static u32 getTrigZ(u32 pad) { return getTrig(pad) & CButton::Z; }
static u32 getTrigY(u32 pad) { return getTrig(pad) & CButton::Y; }
static u32 getTrigX(u32 pad) { return getTrig(pad) & CButton::X; }
static u32 getTrigStart(u32 pad) { return getTrig(pad) & CButton::START; }
static u32 getHold(u32 pad) { return getCpadInfo(pad).mButtonFlags; }
static u32 getHoldLockL(u32 pad) { return getCpadInfo(pad).mHoldLockL; }
static u32 getHoldLockR(u32 pad) { return getCpadInfo(pad).mHoldLockR; }
static u32 getHoldUp(u32 pad) { return getHold(pad) & CButton::DPAD_UP; }
static u32 getHoldDown(u32 pad) { return getHold(pad) & CButton::DPAD_DOWN; }
static u32 getHoldLeft(u32 pad) { return getHold(pad) & CButton::DPAD_LEFT; }
static u32 getHoldRight(u32 pad) { return getHold(pad) & CButton::DPAD_RIGHT; }
static u32 getHoldL(u32 pad) { return getHold(pad) & CButton::L; }
static u32 getHoldR(u32 pad) { return getHold(pad) & CButton::R; }
static u32 getHoldA(u32 pad) { return getHold(pad) & CButton::A; }
static u32 getHoldB(u32 pad) { return getHold(pad) & CButton::B; }
static u32 getHoldZ(u32 pad) { return getHold(pad) & CButton::Z; }
static u32 getHoldY(u32 pad) { return getHold(pad) & CButton::Y; }
static u32 getHoldX(u32 pad) { return getHold(pad) & CButton::X; }
static f32 getStickX(u32 pad) { return getCpadInfo(pad).mMainStickPosX; }
static f32 getStickY(u32 pad) { return getCpadInfo(pad).mMainStickPosY; }
static f32 getSubStickX(u32 pad) { return getCpadInfo(pad).mCStickPosX; }
static f32 getSubStickY(u32 pad) { return getCpadInfo(pad).mCStickPosY; }
static f32 getAnalogR(u32 pad) { return getCpadInfo(pad).mTriggerRight; }
static f32 getAnalogL(u32 pad) { return getCpadInfo(pad).mTriggerLeft; }
static JUTGamePad* m_gamePad[4];
static interface_of_controller_pad m_cpadInfo[4];
};
#endif /* M_DO_M_DO_CONTROLLER_PAD_H */
+33
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@@ -1,6 +1,39 @@
#ifndef M_DO_M_DO_MAIN_H
#define M_DO_M_DO_MAIN_H
#include "JSystem/JKernel/JKRExpHeap.h"
#include "dolphin/types.h"
class HeapCheck {
public:
void CheckHeap1(void);
s32 getUsedCount(void) const;
void heapDisplay(void) const;
u32& getUsedCountRef() { return mUsedCount; }
u32& getTotalUsedSizeRef() { return mTotalUsedSize; }
JKRExpHeap* getHeap() { return mHeap; }
void setHeap(JKRExpHeap* i_heap) { mHeap = i_heap; }
void setHeapSize(u32 i_size) { mTargetHeapSize = i_size; }
s32 getMaxTotalUsedSize() { return mMaxTotalUsedSize; }
s32 getMaxTotalFreeSize() { return mMaxTotalFreeSize; }
private:
/* 0x00 */ char* mName;
/* 0x04 */ char* mJName;
/* 0x08 */ JKRExpHeap* mHeap;
/* 0x0C */ s32 mMaxTotalUsedSize;
/* 0x10 */ s32 mMaxTotalFreeSize;
/* 0x14 */ u8 unk20[8];
/* 0x1C */ u32 mTargetHeapSize;
/* 0x20 */ u32 mUsedCount;
/* 0x24 */ u32 mTotalUsedSize;
};
struct mDoMain {
static u8 COPYDATE_STRING[18 + 2 /* padding */];
static u32 memMargin;
static u8 sPowerOnTime[4]; // should be OSTime
static u8 sHungUpTime[4]; // should be OSTime
};
#endif /* M_DO_M_DO_MAIN_H */