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https://github.com/zeldaret/tp
synced 2026-06-20 08:13:23 -04:00
move / fix bunch of stuff (#133)
* fix some class structures / d_event wip * d_event wip * move gamepad stuff * move m_Do_main * move d_bomb / partial m_Do_reset * format * remove asm * add Z2SoundID enum * move some Z2 classes * fix * move more Z2 stuff * fix fopAc_ac_c more
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@@ -15,23 +15,6 @@ struct Z2SpeechMgr2 {
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/* 802CCF88 */ void isMidnaSpeak();
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};
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struct Z2CreatureEnemy {
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/* 802C0F64 */ Z2CreatureEnemy();
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/* 802C0FC4 */ void deleteObject();
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/* 802C1094 */ void init(Vec*, Vec*, u8, u8);
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/* 802C10B4 */ void init(Vec*, Vec*, Vec*, u8, u8, u8);
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/* 802C10D4 */ void framework(u32, s8);
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/* 802C110C */ void startCreatureSound(JAISoundID, u32, s8);
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/* 802C136C */ void startCreatureSoundLevel(JAISoundID, u32, s8);
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/* 802C168C */ void startCreatureVoice(JAISoundID, s8);
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/* 802C1948 */ void startCreatureVoiceLevel(JAISoundID, s8);
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/* 802C199C */ void startCreatureExtraSound(JAISoundID, u32, s8);
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/* 802C19D8 */ void startCreatureExtraSoundLevel(JAISoundID, u32, s8);
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/* 802C1A14 */ void startCollisionSE(u32, u32);
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/* 802C1B7C */ void setLinkSearch(bool);
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/* 802C1B90 */ void setEnemyName(char const*);
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};
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struct Z2SoundObjMgr {
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/* 802C0074 */ void getEnemyID(char const*, JSULink<Z2CreatureEnemy>*);
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/* 802C0190 */ void removeEnemy(JSULink<Z2CreatureEnemy>*);
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