move / fix bunch of stuff (#133)

* fix some class structures / d_event wip

* d_event wip

* move gamepad stuff

* move m_Do_main

* move d_bomb / partial m_Do_reset

* format

* remove asm

* add Z2SoundID enum

* move some Z2 classes

* fix

* move more Z2 stuff

* fix fopAc_ac_c more
This commit is contained in:
TakaRikka
2021-06-12 15:22:36 -07:00
committed by GitHub
parent 5be309a186
commit 4448c08ac0
132 changed files with 6755 additions and 3217 deletions
-17
View File
@@ -15,23 +15,6 @@ struct Z2SpeechMgr2 {
/* 802CCF88 */ void isMidnaSpeak();
};
struct Z2CreatureEnemy {
/* 802C0F64 */ Z2CreatureEnemy();
/* 802C0FC4 */ void deleteObject();
/* 802C1094 */ void init(Vec*, Vec*, u8, u8);
/* 802C10B4 */ void init(Vec*, Vec*, Vec*, u8, u8, u8);
/* 802C10D4 */ void framework(u32, s8);
/* 802C110C */ void startCreatureSound(JAISoundID, u32, s8);
/* 802C136C */ void startCreatureSoundLevel(JAISoundID, u32, s8);
/* 802C168C */ void startCreatureVoice(JAISoundID, s8);
/* 802C1948 */ void startCreatureVoiceLevel(JAISoundID, s8);
/* 802C199C */ void startCreatureExtraSound(JAISoundID, u32, s8);
/* 802C19D8 */ void startCreatureExtraSoundLevel(JAISoundID, u32, s8);
/* 802C1A14 */ void startCollisionSE(u32, u32);
/* 802C1B7C */ void setLinkSearch(bool);
/* 802C1B90 */ void setEnemyName(char const*);
};
struct Z2SoundObjMgr {
/* 802C0074 */ void getEnemyID(char const*, JSULink<Z2CreatureEnemy>*);
/* 802C0190 */ void removeEnemy(JSULink<Z2CreatureEnemy>*);