Do some work on f_op_actor_mng (#328)

* decompctx - try without shiftjis and write utf8 as output

* Do some work on f_op_actor_mng

* Remove duplicated includes

* Add fopAcM_setEffectMtx

* Match dShopSystem_searchCameraActor

* fopAcM_setEffectMtx now matches with literals

* Remove unnecessary inline in headers
This commit is contained in:
hatal175
2023-05-09 01:10:22 +03:00
committed by GitHub
parent 85827b28ff
commit 44b0fdbb0d
26 changed files with 225 additions and 569 deletions
+9
View File
@@ -3205,6 +3205,15 @@ inline JPABaseEmitter* dComIfGp_particle_getEmitter(u32 param_0) {
return g_dComIfG_gameInfo.play.getParticle()->getEmitter(param_0);
}
inline u32 dComIfGp_particle_setSimpleFoot(u32 param_0, u32* param_1, cBgS_PolyInfo& param_2,
cXyz const* param_3, dKy_tevstr_c const* param_4, int param_5,
csXyz const* param_6, cXyz const* param_7,
dPa_levelEcallBack* param_8, s8 param_9,
cXyz const* param_10) {
return g_dComIfG_gameInfo.play.getParticle()->setSimpleFoot(param_0, param_1, param_2, param_3, param_4, param_5,
param_6, param_7, param_8, param_9, param_10);
}
inline u32 dComIfGp_particle_setPolyColor(u32 param_0, u16 param_1, cBgS_PolyInfo& param_2,
const cXyz* param_3, const dKy_tevstr_c* param_4,
const csXyz* param_5, const cXyz* param_6, int param_7,