Do some work on f_op_actor_mng (#328)

* decompctx - try without shiftjis and write utf8 as output

* Do some work on f_op_actor_mng

* Remove duplicated includes

* Add fopAcM_setEffectMtx

* Match dShopSystem_searchCameraActor

* fopAcM_setEffectMtx now matches with literals

* Remove unnecessary inline in headers
This commit is contained in:
hatal175
2023-05-09 01:10:22 +03:00
committed by GitHub
parent 85827b28ff
commit 44b0fdbb0d
26 changed files with 225 additions and 569 deletions
+1
View File
@@ -18,5 +18,6 @@ inline int dPath_ChkClose(dPath* i_path) { return (i_path->m_closed & 1); }
dPath* dPath_GetRoomPath(int path_index, int room_no);
dStage_dPnt_c* dPath_GetPnt(dPath const* path, int pnt_index);
u8 dPath_GetPolyRoomPathVec(cBgS_PolyInfo const& poly, cXyz* p_pathVec, int* param_2);
#endif /* D_D_PATH_H */