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Do some work on f_op_actor_mng (#328)
* decompctx - try without shiftjis and write utf8 as output * Do some work on f_op_actor_mng * Remove duplicated includes * Add fopAcM_setEffectMtx * Match dShopSystem_searchCameraActor * fopAcM_setEffectMtx now matches with literals * Remove unnecessary inline in headers
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@@ -98,7 +98,7 @@ T_0029 = 0x0380, // Ordon Village - Succeed at
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T_0030 = 0x0340, // Ordon Village - Rusl, Press button to "take"
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T_0031 = 0x0320, // Ordon Village - Borrow Rusl's sword
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T_0032 = 0x0310, // Ordon Village - Return Rusl's sword
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T_0033 = 0x0308, // Ordon Village - Press A and ↑ during rampaging goat game
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T_0033 = 0x0308, // Ordon Village - Press A and up during rampaging goat game
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T_0034 = 0x0304, // Ordon Village - Rusl sword failure count 1
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T_0035 = 0x0302, // Ordon Village - Rusl sword failure count 2
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T_0036 = 0x0301, // Ordon Village - Rusl sword failure count 3
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