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https://github.com/zeldaret/tp
synced 2026-07-27 06:45:34 -04:00
more d_save funcs OK, initial map out of dcomifg_play_c and it's classes
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#ifndef __C_M3D_H_
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#define __C_M3D_H_
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#include "SComponent/c_xyz/c_xyz.h"
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#include "global.h"
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class cM3dGLin_members {
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public:
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private:
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cXyz start;
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cXyz end;
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};
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class cM3dGCps {
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public:
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private:
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cM3dGLin_members base;
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void* vtable;
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float field_0x1c;
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};
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class cM3dGCyl { /* Cylinder class */
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public:
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private:
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cXyz center;
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float radius;
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float height;
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void* vtable;
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};
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class cM3dGAab { /* Axis-aligned bounding box */
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public:
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private:
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cXyz min;
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cXyz max;
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void* vtable;
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};
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#endif
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