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https://github.com/zeldaret/tp
synced 2026-06-24 01:31:37 -04:00
d_a_obj_bhbridge equivalent (#2518)
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@@ -211,13 +211,13 @@ public:
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/* 0x0C */ f32 field_0xc; // リーダーサイズ比 (Leader size ratio)
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/* 0x10 */ f32 movement_speed; // 移動速度 (Movement speed)
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/* 〜〜 こん棒兵の場合 〜〜 (In the case of the club soldier) */
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/* こん棒兵の場合 (In the case of the club soldier) */
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/* 0x14 */ f32 dash_speed; // 突進速度 (Rush speed)
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/* 0x18 */ f32 battle_init_range; // 戦闘開始範囲 (Battle starting range)
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/* 0x1C */ f32 attack_init_range; // 攻撃開始範囲 (Attack starting range)
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/* 0x20 */ f32 swing_speed; // 振り速さ (Swing speed)
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/* 〜〜 矢兵の場合 〜〜 (In the case of arrow soldiers) */
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/* 矢兵の場合 (In the case of arrow soldiers) */
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/* 0x24 */ s16 field_0x24; // 号令→構えの間 (Command → Preparation)
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/* 0x26 */ u8 padding[2];
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/* 0x28 */ f32 attack_range; // 攻撃範囲 (Attack range)
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@@ -1,7 +1,8 @@
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#ifndef D_A_OBJ_BHBRIDGE_H
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#define D_A_OBJ_BHBRIDGE_H
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#include "f_op/f_op_actor_mng.h"
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#include "d/d_bg_s_movebg_actor.h"
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#include "d/d_bg_s_acch.h"
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/**
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* @ingroup actors-objects
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@@ -11,20 +12,41 @@
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* @details
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*
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*/
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class daObjBhbridge_c : public fopAc_ac_c {
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class daObjBhbridge_c : public dBgS_MoveBgActor {
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public:
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/* 80BB5318 */ void RideOn_Angle(s16&, f32, s16, f32);
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/* 80BB5380 */ void Check_RideOn();
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/* 80BB5380 */ int Check_RideOn();
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/* 80BB558C */ void initBaseMtx();
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/* 80BB55B8 */ void setBaseMtx();
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/* 80BB5934 */ void CreateHeap();
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/* 80BB59AC */ void Create();
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/* 80BB5A14 */ void Execute(f32 (**)[3][4]);
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/* 80BB5E10 */ void Draw();
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/* 80BB5EB4 */ void Delete();
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/* 80BB5934 */ int CreateHeap();
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/* 80BB59AC */ int Create();
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/* 80BB5A14 */ int Execute(f32 (**)[3][4]);
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/* 80BB5E10 */ int Draw();
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/* 80BB5EB4 */ int Delete();
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private:
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/* 0x568 */ u8 field_0x568[0x810 - 0x568];
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inline int create();
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/* 0x5A0 */ f32 field_0x5a0;
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/* 0x5A4 */ bool field_0x5a4;
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/* 0x5A8 */ f32 field_0x5a8;
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/* 0x5AC */ f32 field_0x5ac;
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/* 0x5B0 */ s16 field_0x5b0;
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/* 0x5B2 */ u8 field_0x5b2[0x5c0 - 0x5b2];
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/* 0x5C0 */ csXyz field_0x5c0;
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/* 0x5C6 */ bool field_0x5c6;
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/* 0x5C7 */ u8 field_0x5c7[0x5ca - 0x5c7];
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/* 0x5CA */ s16 field_0x5ca;
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/* 0x5CC */ s16 field_0x5cc;
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/* 0x5CE */ csXyz field_0x5ce;
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/* 0x5D4 */ f32 field_0x5d4;
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/* 0x5D8 */ u8 field_0x5d8[0x5dc - 0x5d8];
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/* 0x5DC */ s16 field_0x5dc;
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/* 0x5DE */ bool field_0x5de;
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/* 0x5E0 */ cXyz field_0x5e0;
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/* 0x5EC */ J3DModel* mModel;
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/* 0x5F0 */ request_of_phase_process_class mPhase;
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/* 0x5F8 */ dBgS_ObjAcch mAcch;
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/* 0x7D0 */ dBgS_AcchCir mAcchCir;
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};
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STATIC_ASSERT(sizeof(daObjBhbridge_c) == 0x810);
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