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https://github.com/zeldaret/tp
synced 2026-08-08 10:34:08 -04:00
b_bq done (except weak funcs) (#2110)
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@@ -722,6 +722,8 @@ public:
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mDemo.setDemoMode(1);
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}
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u8 getCutCount() const { return mComboCutCount; }
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bool checkStatusWindowDraw() { return checkNoResetFlg2(FLG2_STATUS_WINDOW_DRAW); }
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bool checkCargoCarry() const { return mSpecialMode == SMODE_CARGO_CARRY; }
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bool getHeavyStateAndBoots() { return checkNoResetFlg0(FLG0_HVY_STATE); }
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@@ -805,6 +807,7 @@ public:
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u32 checkWolf() const { return checkNoResetFlg1(FLG1_IS_WOLF); }
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BOOL checkEquipHeavyBoots() const { return checkNoResetFlg0(FLG0_EQUIP_HVY_BOOTS); }
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BOOL checkMagneBootsOn() const { return checkNoResetFlg0(FLG0_MAGNE_BOOTS_ON); }
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BOOL checkFastSwordCut() const { return checkNoResetFlg0(FLG0_UNK_80000); }
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bool checkMidnaRide() const { return checkNoResetFlg0(FLG0_MIDNA_RIDE); }
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void onPlayerNoDraw() { onNoResetFlg0(FLG0_PLAYER_NO_DRAW); }
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void offPlayerNoDraw() { offNoResetFlg0(FLG0_PLAYER_NO_DRAW); }
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@@ -129,7 +129,7 @@ public:
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dVibration_c& getVibration() { return mVibration; }
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camera_class* getCamera(int idx) { return mCameraInfo[idx].mCamera; }
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void* getPlayerPtr(int ptrIdx) { return mPlayerPtr[ptrIdx]; }
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fopAc_ac_c* getPlayer(int idx) { return (fopAc_ac_c*)mPlayer[idx]; }
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fopAc_ac_c* getPlayer(int idx) { return (fopAc_ac_c*)mPlayer[idx * 2]; }
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dPa_control_c* getParticle() { return mParticle; }
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dEvent_manager_c& getEvtManager() { return mEvtManager; }
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dAttention_c& getAttention() { return mAttention; }
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@@ -489,7 +489,7 @@ public:
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void clearPlayerStatus(int param_0, int i, u32 flag) { mPlayerStatus[i] &= ~flag; }
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bool checkPlayerStatus(int param_0, int i, u32 flag) { return flag & mPlayerStatus[i]; }
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int getPlayerCameraID(int i) { return mPlayerCameraID[i]; }
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int getPlayerCameraID(int i) { return mPlayerCameraID[i * 8]; }
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void setCameraParamFileName(int i, char* name) { mCameraInfo[i].mCameraParamFileName = name; }
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void setCamera(int i, camera_class* cam) { mCameraInfo[i].mCamera = cam; }
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const char* getCameraParamFileName(int i) { return mCameraInfo[i].mCameraParamFileName; }
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