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synced 2026-08-01 00:08:51 -04:00
b_bq done (except weak funcs) (#2110)
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@@ -722,6 +722,8 @@ public:
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mDemo.setDemoMode(1);
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}
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u8 getCutCount() const { return mComboCutCount; }
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bool checkStatusWindowDraw() { return checkNoResetFlg2(FLG2_STATUS_WINDOW_DRAW); }
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bool checkCargoCarry() const { return mSpecialMode == SMODE_CARGO_CARRY; }
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bool getHeavyStateAndBoots() { return checkNoResetFlg0(FLG0_HVY_STATE); }
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@@ -805,6 +807,7 @@ public:
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u32 checkWolf() const { return checkNoResetFlg1(FLG1_IS_WOLF); }
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BOOL checkEquipHeavyBoots() const { return checkNoResetFlg0(FLG0_EQUIP_HVY_BOOTS); }
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BOOL checkMagneBootsOn() const { return checkNoResetFlg0(FLG0_MAGNE_BOOTS_ON); }
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BOOL checkFastSwordCut() const { return checkNoResetFlg0(FLG0_UNK_80000); }
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bool checkMidnaRide() const { return checkNoResetFlg0(FLG0_MIDNA_RIDE); }
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void onPlayerNoDraw() { onNoResetFlg0(FLG0_PLAYER_NO_DRAW); }
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void offPlayerNoDraw() { offNoResetFlg0(FLG0_PLAYER_NO_DRAW); }
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