d_camera / m_Do_ext / d_particle + minor various wip (#210)

This commit is contained in:
TakaRikka
2022-10-03 15:26:26 -07:00
committed by GitHub
parent 0309490521
commit 4913395dbd
267 changed files with 5153 additions and 8112 deletions
+3 -3
View File
@@ -1806,10 +1806,10 @@ int dMsgFlow_c::event018(mesg_flow_node_event* flow_node, fopAc_ac_c* actor) {
if (actor != NULL) {
int stayNo = dComIfGp_roomControl_getStayNo();
if (stayNo != 0) {
mDoAud_messageSePlay(field_0x45, &actor->mCurrent.mPosition,
mDoAud_messageSePlay(field_0x45, &actor->current.pos,
dComIfGp_getReverb(stayNo));
} else {
mDoAud_messageSePlay(field_0x45, &actor->mCurrent.mPosition, 0);
mDoAud_messageSePlay(field_0x45, &actor->current.pos, 0);
}
} else {
int stayNo = dComIfGp_roomControl_getStayNo();
@@ -1839,7 +1839,7 @@ int dMsgFlow_c::event020(mesg_flow_node_event* flow_node, fopAc_ac_c* actor) {
for (int i = 0; i < room->mRoomDt.getPlayerNum(); i++, actor_data++) {
if ((u8)actor_data->mAngle.z == prm0) {
player->setPlayerPosAndAngle(&actor_data->mSpawnPos, player->mCurrent.mAngle.y, 0);
player->setPlayerPosAndAngle(&actor_data->mSpawnPos, player->current.angle.y, 0);
break;
}
}