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https://github.com/zeldaret/tp
synced 2026-06-16 06:45:54 -04:00
d_a_obj_gm almost matching (#2750)
* linked some objs * major work * equivalent * almost matching * almost matching * PR cleanup
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+10
-10
@@ -72,9 +72,9 @@ static void cut_line_calc(obj_ito_class* i_this, ito_s* param_2, int param_3) {
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cXyz sp11c(0.0f, 0.0f, 0.0f);
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cXyz sp128;
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if (param_2 == &i_this->field_0x103c && actor_p != NULL && actor_p->field_0x60a == 2) {
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sp11c = *pos - actor_p->current.pos;
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sp11c *= (XREG_F(2) + 0.0018f) * actor_p->speedF;
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if (param_2 == &i_this->field_0x103c && actor_p != NULL && actor_p->mAction == 2) {
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sp11c = *pos - actor_p->actor.current.pos;
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sp11c *= (XREG_F(2) + 0.0018f) * actor_p->actor.speedF;
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}
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cXyz sp134;
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@@ -89,7 +89,7 @@ static void cut_line_calc(obj_ito_class* i_this, ito_s* param_2, int param_3) {
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cXyz sp140;
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sp104.y = sp104.z = 0.0f;
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if (actor_p != NULL && actor_p->field_0x60a == 1) {
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if (actor_p != NULL && actor_p->mAction == 1) {
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bVar1 = true;
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cMtx_YrotS(*calc_mtx, actor_p->field_0x64c[0] + param_3 * (hREG_S(3) + 18000));
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sp104.x = hREG_F(8) + 2.0f;
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@@ -248,7 +248,7 @@ static void action(obj_ito_class* i_this) {
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spe8 = i_this->field_0x618 - a_this->current.pos;
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i_this->field_0x624 = a_this->current.pos + (spe8 * 0.5f);
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if (actor_p->field_0x60a == 0) {
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if (actor_p->mAction == 0) {
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spe8 = actor_p->field_0x654[i_this->field_0x570] - actor_p->field_0x66c[i_this->field_0x570];
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i_this->field_0x624 += spe8 * (TREG_F(5) + 0.25f);
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}
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@@ -342,14 +342,14 @@ static void action(obj_ito_class* i_this) {
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if (i_this->field_0x678[i].ChkCoHit()) {
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fopAc_ac_c* var_r25 = i_this->field_0x678[i].GetCoHitObj()->GetAc();
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if (actor_p != NULL && var_r25 != actor_p) {
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if (actor_p != NULL && var_r25 != &actor_p->actor) {
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actor_p->field_0xae4 |= 0x4;
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}
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}
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}
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if (actor_p != NULL && actor_p->field_0x567 != 0) {
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actor_p->field_0x567 = 0;
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if (actor_p != NULL && actor_p->actor.field_0x567 != 0) {
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actor_p->actor.field_0x567 = 0;
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actor_p->field_0xae4 |= 2;
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cut_set(i_this, 100);
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}
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@@ -403,7 +403,7 @@ static void action(obj_ito_class* i_this) {
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}
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}
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if (i_this->field_0x570 == 0 && actor_p->field_0x60a == 2 && i_this->field_0x1038 == 0) {
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if (i_this->field_0x570 == 0 && actor_p->mAction == 2 && i_this->field_0x1038 == 0) {
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cut_set(i_this, 100);
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}
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}
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@@ -430,7 +430,7 @@ static void action(obj_ito_class* i_this) {
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i_this->field_0x1038 = 2;
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}
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a_this->current.angle = actor_p->current.angle;
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a_this->current.angle = actor_p->actor.current.angle;
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cMtx_YrotS(*calc_mtx, a_this->current.angle.y);
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cMtx_XrotM(*calc_mtx, a_this->current.angle.x);
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