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https://github.com/zeldaret/tp
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@@ -1,20 +1,20 @@
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#include "global.h"
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#include "JSystem/JAudio2/JAISe/JAISe.h"
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#include "Z2AudioLib/Z2SeqMgr/Z2SeqMgr.h"
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#include "global.h"
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struct JAISoundParamsMove{
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struct JAISoundParamsMove {
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void moveVolume(float param_1, u32 param_2);
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float unk_1;
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};
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struct Z2SoundMgr{
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struct Z2SoundMgr {
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void resetFilterAll();
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u8 p1[0x3ec];
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JAISoundParamsMove* JAISoundParamsMove;
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};
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struct Z2SceneMgr{
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struct Z2SceneMgr {
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long BGM_ID;
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int sceneNum;
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int timer;
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