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d_event_debug equivalent & modifications to dEvLib_callback_c (#2359)
* WIP d_event_debug * Implemented most functions close to matching * Removed erroneous comment in d_com_inf_game.h * Implemented getEventP in dEvDtBase_c * Retyped dEvLib_callback_c function returns from BOOL to bool * Implemented getHeader, getEventList, and setDbgData in dEvent_manager_c * Moved relevant dEvDb_* classes from d_event.h to d_event_debug.h and changed to structs * Extended JORFile mFilename character array from 8 to 256 characters * Implemented combo boxes and update slider functionalities in JORMContext * Named field_0xC of JORProperyEvent as id, based on use of field in d_event_debug.cpp * Corrected debug event tables and created missing table * Debug tables explicitly pasted in d_event_debug.cpp to circumvent ShiftJIS not properly encoding tables via #include directive * Change return types for implemented virtual functions of actors that inherit from dEvLib_callback_c * Add const modifier to several d_com_inf_game functions called in d_event_debug, and change respective fields in dEvDb_bit & reg_c to be const * d_event_debug Equivalent * Changed configure.py entry to equivalent instead of matching * Preliminary documentation * Remove debug tables from d_event.cpp
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@@ -385,7 +385,7 @@ int daLv3Water_c::Delete() {
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}
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/* 80C59AE0-80C59BA8 001400 00C8+00 2/1 0/0 0/0 .text eventStart__12daLv3Water_cFv */
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BOOL daLv3Water_c::eventStart() {
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bool daLv3Water_c::eventStart() {
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field_0x601 = fpcM_GetParam(this) >> 0x18;
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mSwitch1 = mSwitch2;
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@@ -402,7 +402,7 @@ BOOL daLv3Water_c::eventStart() {
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mode_init_levelCtrl();
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}
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return 1;
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return true;
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}
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/* 80C59BA8-80C59BD4 0014C8 002C+00 1/0 0/0 0/0 .text daLv3Water_Draw__FP12daLv3Water_c
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