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d_event_debug equivalent & modifications to dEvLib_callback_c (#2359)
* WIP d_event_debug * Implemented most functions close to matching * Removed erroneous comment in d_com_inf_game.h * Implemented getEventP in dEvDtBase_c * Retyped dEvLib_callback_c function returns from BOOL to bool * Implemented getHeader, getEventList, and setDbgData in dEvent_manager_c * Moved relevant dEvDb_* classes from d_event.h to d_event_debug.h and changed to structs * Extended JORFile mFilename character array from 8 to 256 characters * Implemented combo boxes and update slider functionalities in JORMContext * Named field_0xC of JORProperyEvent as id, based on use of field in d_event_debug.cpp * Corrected debug event tables and created missing table * Debug tables explicitly pasted in d_event_debug.cpp to circumvent ShiftJIS not properly encoding tables via #include directive * Change return types for implemented virtual functions of actors that inherit from dEvLib_callback_c * Add const modifier to several d_com_inf_game functions called in d_event_debug, and change respective fields in dEvDb_bit & reg_c to be const * d_event_debug Equivalent * Changed configure.py entry to equivalent instead of matching * Preliminary documentation * Remove debug tables from d_event.cpp
This commit is contained in:
@@ -0,0 +1,126 @@
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{
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"SHA_DBG",
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"184 占い師デバッグ", // Fortune teller debugging
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"住吉", // Sumiyoshi
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0xF2FF,
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"F_SP116:城下街", // Castle town
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0x2,
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0xE,
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},
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{
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"PACHITUTORIAL_INF",
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"115 パチチュ−、ヒット情報", // Slingshot tutorial, hit information
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"住吉", // Sumiyoshi
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0xF3FF,
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"F_SP103:トアル村", // Ordon Village
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0x1,
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0x7,
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},
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{
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"PACHITUTORIAL_CNT",
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"114 パチチュ−、壊した的の数", // Slingshot tutorial, number of targets broken
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"住吉", // Sumiyoshi
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0xF4FF,
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"F_SP103:トアル村", // Ordon Village
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0x1,
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0x7,
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},
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{
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"SHA_LOVEFORTUNE_05",
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"106 恋愛運シ−ン切り替え先記憶用", // Love fortune scene change destination
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"住吉", // Sumiyoshi
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0xF5FF,
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"F_SP116:城下街", // Castle town
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0x2,
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0xE,
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},
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{
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"SHA_LOVEFORTUNE_04",
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"105 恋愛運シ−ン切り替え先記憶用", // Love fortune scene change destination
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"住吉", // Sumiyoshi
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0xF6FF,
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"F_SP116:城下街", // Castle town
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0x2,
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0xE,
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},
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{
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"SHA_LOVEFORTUNE_03",
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"104 恋愛運シ−ン切り替え先記憶用", // Love fortune scene change destination
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"住吉", // Sumiyoshi
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0xF7FF,
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"F_SP116:城下街", // Castle town
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0x2,
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0xE,
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},
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{
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"SHA_LOVEFORTUNE_02",
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"103 恋愛運シ−ン切り替え先記憶用", // Love fortune scene change destination
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"住吉", // Sumiyoshi
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0xF8FF,
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"F_SP116:城下街", // Castle town
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0x2,
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0xE,
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},
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{
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"SHA_LOVEFORTUNE_01",
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"102 恋愛運シ−ン切り替え先記憶用", // Love fortune scene change destination
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"住吉", // Sumiyoshi
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0xF9FF,
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"F_SP116:城下街", // Castle town
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0x2,
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0xE,
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},
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{
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"SHA_LOVEFORTUNE_00",
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"101 恋愛運シ−ン切り替え先記憶用", // Love fortune scene change destination
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"住吉", // Sumiyoshi
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0xFAFF,
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"F_SP116:城下街", // Castle town
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0x2,
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0xE,
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},
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{
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"TREG_000",
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"34 キュリ−の会話で使います", // Used in Pergie's conversation
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"住吉", // Sumiyoshi
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0xFBFF,
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"F_SP103:トアル村", // Ordon Village
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0x1,
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0x7,
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},
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{
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"T_0006",
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"6 戻り先のレイヤ−番号", // Destination layer number
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"住吉", // Sumiyoshi
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0xFCFF,
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"仮デモ", // Temporary demo
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0x3,
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0x14,
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},
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{
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"T_0005",
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"5 実行デモNo受け渡し", // Executing demo No. receipt
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"住吉", // Sumiyoshi
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0xFDFF,
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"仮デモ", // Temporary demo
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0x3,
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0x14,
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},
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{
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"T_0003",
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"3 剣チュ−トリアル・斬った回数", // Sword tutorial・number of slashes
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"住吉", // Sumiyoshi
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0xFEFF,
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"F_SP103:トアル村", // Ordon Village
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0x1,
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0x7,
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},
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{
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"T_0002",
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"2 剣チュ−トリアル・ステップ", // Sword tutorial・step
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"住吉", // Sumiyoshi
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0xFF0F,
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"F_SP103:トアル村", // Ordon Village
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0x1,
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0x7,
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},
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