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d_event_debug equivalent & modifications to dEvLib_callback_c (#2359)
* WIP d_event_debug * Implemented most functions close to matching * Removed erroneous comment in d_com_inf_game.h * Implemented getEventP in dEvDtBase_c * Retyped dEvLib_callback_c function returns from BOOL to bool * Implemented getHeader, getEventList, and setDbgData in dEvent_manager_c * Moved relevant dEvDb_* classes from d_event.h to d_event_debug.h and changed to structs * Extended JORFile mFilename character array from 8 to 256 characters * Implemented combo boxes and update slider functionalities in JORMContext * Named field_0xC of JORProperyEvent as id, based on use of field in d_event_debug.cpp * Corrected debug event tables and created missing table * Debug tables explicitly pasted in d_event_debug.cpp to circumvent ShiftJIS not properly encoding tables via #include directive * Change return types for implemented virtual functions of actors that inherit from dEvLib_callback_c * Add const modifier to several d_com_inf_game functions called in d_event_debug, and change respective fields in dEvDb_bit & reg_c to be const * d_event_debug Equivalent * Changed configure.py entry to equivalent instead of matching * Preliminary documentation * Remove debug tables from d_event.cpp
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@@ -97,6 +97,13 @@ void* dEvent_manager_c::getSubstance(dEvDtData_c* p_data, int type) {
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}
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}
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void dEvent_manager_c::setDbgData(const char* buffer) {
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if(buffer) {
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char* writableBuffer = const_cast<char*>(buffer);
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mEventList[11].init(writableBuffer, -1);
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}
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}
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dEvent_manager_c::dEvent_manager_c() {
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mDataLoaded = false;
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}
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