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https://github.com/zeldaret/tp
synced 2026-06-11 05:08:39 -04:00
make gameinfo members private
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@@ -58,7 +58,7 @@ BOOL fpcM_IsCreating(u32 pID) {
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typedef void (*fpcM_ManagementFunc)(void);
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void fpcM_Management(fpcM_ManagementFunc pFunc1, fpcM_ManagementFunc pFunc2) {
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MtxInit();
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dDlst_peekZ_c_NS_peekData(&g_dComIfG_gameInfo.draw_list_list.dlstPeekZ);
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dDlst_peekZ_c_NS_peekData(&g_dComIfG_gameInfo.getdlstPeekZ());
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if (!dShutdownErrorMsg_c_NS_execute()) {
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if (lbl_80450D39 == 0) {
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lbl_80450D38 = 0;
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@@ -86,7 +86,7 @@ void fpcM_Management(fpcM_ManagementFunc pFunc1, fpcM_ManagementFunc pFunc2) {
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if (pFunc2 != NULL) {
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pFunc2();
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}
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dComIfG_play_c_NS_drawSimpleModel(&g_dComIfG_gameInfo.play);
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dComIfG_play_c_NS_drawSimpleModel(&g_dComIfG_gameInfo.getPlay());
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} else if (lbl_80450D38 == 0) {
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dLib_time_c::stopTime();
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Z2SoundMgr_NS_pauseAllGameSound(lbl_80450B60, true);
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