Add a precompiled header for RELs (#2597)

This commit is contained in:
Max Roncace
2025-08-24 02:52:08 -04:00
committed by GitHub
parent 8a30030dc7
commit 513816ce5c
1085 changed files with 4491 additions and 12588 deletions
+3 -3
View File
@@ -1,8 +1,10 @@
/**
* @file d_a_obj_bmshutter.cpp
* @file d_a_obj_bmshutter.cpp
*
*/
#include "d/dolzel_rel.h"
#include "d/actor/d_a_obj_bmshutter.h"
#include "d/actor/d_a_player.h"
#include "d/d_com_inf_game.h"
@@ -12,8 +14,6 @@
// External References:
//
UNK_REL_DATA;
static const char* l_arcName = "K_saku00";
static const f32 l_cull_box[6] = {-200.f, -100.f, -200.f, 200.f, 100.f, 200.f};