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Add a precompiled header for RELs (#2597)
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@@ -3,6 +3,8 @@
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* @brief Actor - Various carriable objects
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*/
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#include "d/dolzel_rel.h"
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#include "d/actor/d_a_obj_carry.h"
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#include "d/actor/d_a_player.h"
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#include <cmath.h>
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@@ -716,8 +718,6 @@ const static dCcD_SrcCyl l_tg_cyl = {
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/* 8047A350-8047A354 000A44 0004+00 0/0 0/0 0/0 .rodata l_light_color */
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static const GXColor l_light_color = {0xFF, 0xFF, 0xFF, 0xFF};
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UNK_REL_DATA;
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/* 8047A670-8047A6A8 -00001 0038+00 1/1 0/0 0/0 .data l_arcName */
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static char* l_arcName[] = {
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"J_tubo_00", "J_tubo_01", "Kkiba_00", "Y_ironbal", "J_taru00", "J_doku00", "Obj_bkl",
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