Add a precompiled header for RELs (#2597)

This commit is contained in:
Max Roncace
2025-08-24 02:52:08 -04:00
committed by GitHub
parent 8a30030dc7
commit 513816ce5c
1085 changed files with 4491 additions and 12588 deletions
+3 -20
View File
@@ -1,38 +1,21 @@
/**
* @file d_a_obj_glowSphere.cpp
* @file d_a_obj_glowSphere.cpp
*
*/
#include "d/dolzel_rel.h"
#include "d/actor/d_a_obj_glowSphere.h"
#include "Z2AudioLib/Z2Instances.h"
#include "d/actor/d_a_player.h"
#include "d/d_com_inf_game.h"
UNK_REL_DATA
/* 80BF934C-80BF938C 0000EC 0040+00 1/1 0/0 0/0 .text __ct__14daGlwSph_HIO_cFv */
daGlwSph_HIO_c::daGlwSph_HIO_c() {
speed = 50.0f;
speed2 = 4.0f;
}
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/* 80BFABF4-80BFAC00 000054 000C+00 2/3 0/0 0/0 .bss l_HIO */
static daGlwSph_HIO_c l_HIO;