Add a precompiled header for RELs (#2597)

This commit is contained in:
Max Roncace
2025-08-24 02:52:08 -04:00
committed by GitHub
parent 8a30030dc7
commit 513816ce5c
1085 changed files with 4491 additions and 12588 deletions
+2 -16
View File
@@ -3,26 +3,12 @@
* Arbiter's Grounds Poe Gate
*/
#include "d/dolzel_rel.h"
#include "d/actor/d_a_obj_lv4PoGate.h"
#include "d/d_com_inf_game.h"
#include "d/d_procname.h"
/* 80C60854-80C60860 000000 000C+00 1/1 0/0 0/0 .data cNullVec__6Z2Calc */
static u8 cNullVec__6Z2Calc[12] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
/* 80C60860-80C60874 00000C 0004+10 0/0 0/0 0/0 .data @1787 */
// unused data ?
static u32 lit_1787[1 + 4 /* padding */] = {
0x02000201,
/* padding */
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
};
/* 80C5FBEC-80C5FC5C 0000EC 0070+00 1/1 0/0 0/0 .text __ct__17daLv4PoGate_HIO_cFv */
daLv4PoGate_HIO_c::daLv4PoGate_HIO_c() {
mOpenSpeed = 10.0f;