Add a precompiled header for RELs (#2597)

This commit is contained in:
Max Roncace
2025-08-24 02:52:08 -04:00
committed by GitHub
parent 8a30030dc7
commit 513816ce5c
1085 changed files with 4491 additions and 12588 deletions
+2 -2
View File
@@ -3,6 +3,8 @@
*
*/
#include "d/dolzel_rel.h"
#include "d/actor/d_a_obj_rw.h"
#include "dol2asm.h"
@@ -104,11 +106,9 @@ extern "C" extern void* __vt__14cCcD_ShapeAttr[22];
extern "C" extern void* __vt__9cCcD_Stts[8];
extern "C" u8 now__14mDoMtx_stack_c[48];
extern "C" u8 mGndCheck__11fopAcM_gc_c[84];
extern "C" extern u8 g_dComIfG_gameInfo[122384];
extern "C" u8 mSimpleTexObj__21dDlst_shadowControl_c[32];
extern "C" u8 mCurrentMtx__6J3DSys[48];
extern "C" u8 sincosTable___5JMath[65536];
extern "C" extern void* calc_mtx[1 + 1 /* padding */];
extern "C" void __register_global_object();
//