Add a precompiled header for RELs (#2597)

This commit is contained in:
Max Roncace
2025-08-24 02:52:08 -04:00
committed by GitHub
parent 8a30030dc7
commit 513816ce5c
1085 changed files with 4491 additions and 12588 deletions
+2 -2
View File
@@ -3,6 +3,8 @@
*
*/
#include "d/dolzel_rel.h"
#include "d/actor/d_a_ppolamp.h"
#include "Z2AudioLib/Z2Instances.h"
#include "d/d_com_inf_game.h"
@@ -55,8 +57,6 @@ int daPPolamp_c::execute() {
return 1;
}
UNK_REL_BSS
/* 80D4CB84-80D4CCF0 0002C4 016C+00 1/1 0/0 0/0 .text draw__11daPPolamp_cFv */
int daPPolamp_c::draw() {
g_env_light.settingTevStruct(0, &current.pos, &tevStr);