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Add a precompiled header for RELs (#2597)
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@@ -3,9 +3,11 @@
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* BG collision Actor Check
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*/
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#include "d/d_bg_s_acch.h"
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#include "d/dolzel.h"
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#include "d/actor/d_a_player.h"
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#include "d/d_bg_s.h"
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#include "d/d_bg_s_acch.h"
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#include "d/d_com_inf_game.h"
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#include "global.h"
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@@ -660,5 +662,3 @@ bool dBgS_Acch::ChkWallSort() {
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bool dBgS_Acch::ChkLineDown() {
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return m_flags & LINE_DOWN;
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}
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#pragma nosyminline on
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