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Add a precompiled header for RELs (#2597)
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+7
-5
@@ -3,15 +3,17 @@
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* Save File Manager
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*/
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#include "d/d_save.h"
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#include "d/d_save_init.h"
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#include "d/dolzel.h"
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#include "JSystem/JHostIO/JORFile.h"
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#include "JSystem/JUtility/JUTGamePad.h"
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#include "stdio.h"
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#include "d/actor/d_a_obj_carry.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_meter2_info.h"
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#include "d/actor/d_a_obj_carry.h"
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#include "d/d_save.h"
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#include "d/d_save_init.h"
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#include "f_op/f_op_scene_mng.h"
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#include "JSystem/JHostIO/JORFile.h"
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#include "stdio.h"
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/* 80032918-80032958 02D258 0040+00 4/4 0/0 0/0 .text dSv_item_rename__FUc */
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static u8 dSv_item_rename(u8 i_itemNo) {
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