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https://github.com/zeldaret/tp
synced 2026-07-29 15:43:25 -04:00
clang-format
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@@ -13,7 +13,7 @@
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#include "d/d_stage/d_stage.h"
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#include "d/d_vibration/d_vibration.h"
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#pragma pack(push,1)
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#pragma pack(push, 1)
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struct item_func {
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float hearts; // bf80
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u32 rupees; // bf84
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@@ -36,7 +36,7 @@ struct item_func {
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};
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#pragma pack(pop)
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#pragma pack(push,1)
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#pragma pack(push, 1)
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class dComIfG_camera_info_class {
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public:
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private:
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@@ -46,7 +46,7 @@ private:
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};
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#pragma pack(pop)
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#pragma pack(push,1)
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#pragma pack(push, 1)
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class dDlst_window_c {
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public:
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private:
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@@ -64,7 +64,7 @@ private:
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};
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#pragma pack(pop)
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#pragma pack(push,1)
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#pragma pack(push, 1)
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class dComIfG_play_c {
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public:
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void ct(void);
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@@ -92,6 +92,7 @@ public:
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void setItemMaxLifeCount(short max) { give_item.max_life += max; }
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void setOxygen(long oxygen) { give_item.oxygen = oxygen; }
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void setMaxOxygen(long max) { give_item.max_oxygen = max; }
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private:
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/* 0x00000 */ dBgS dbgs;
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/* 0x0143C */ u8 field_0x143c[0x2A8C];
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@@ -139,7 +140,7 @@ private:
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};
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#pragma pack(pop)
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#pragma pack(push,1)
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#pragma pack(push, 1)
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class dComIfG_inf_c {
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public:
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// temp until we map the item short function names
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@@ -164,7 +165,7 @@ private:
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/* 0x00F28 */ u32 saveStartTime;
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/* 0x00F2C */ u32 field_0xf30;
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/* 0x00F30 */ u32 field_0xf34;
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u8 unk[3];
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u8 unk[3];
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/* 0x00F34 */ dComIfG_play_c play;
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/* 0x05F60 */ u8 field_0x5f60[0x10];
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/* 0x05F70 */ dDlst_list_c draw_list_list;
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