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https://github.com/zeldaret/tp
synced 2026-09-02 01:52:44 -04:00
GCN pal / jpn support, some debug work (#2375)
* d_save debug cleanup / d_s_menu debug * gameinfo / kankyo struct debug fixes * pal building ok * jp building ok * some tests with jp * some more pal/jp tests
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@@ -72,7 +72,7 @@ static dCcD_SrcSph l_ccDSph = {
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/* 80BA56EC-80BA5990 0000EC 02A4+00 1/0 0/0 0/0 .text __dt__16daObj_AutoMata_cFv */
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daObj_AutoMata_c::~daObj_AutoMata_c() {
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OS_REPORT("|%06d:%x|daObj_AutoMata_c -> デストラクト\n", g_Counter, this);
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OS_REPORT("|%06d:%x|daObj_AutoMata_c -> デストラクト\n", g_Counter.mCounter0, this);
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if (mpMorf != NULL) {
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mpMorf->stopZelAnime();
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}
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@@ -131,7 +131,7 @@ int daObj_AutoMata_c::CreateHeap() {
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/* 80BA60A0-80BA60D4 000AA0 0034+00 1/1 0/0 0/0 .text Delete__16daObj_AutoMata_cFv */
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int daObj_AutoMata_c::Delete() {
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OS_REPORT("|%06d:%x|daObj_AutoMata_c -> Delete\n", g_Counter, this);
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OS_REPORT("|%06d:%x|daObj_AutoMata_c -> Delete\n", g_Counter.mCounter0, this);
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this->~daObj_AutoMata_c();
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return 1;
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}
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