GCN pal / jpn support, some debug work (#2375)

* d_save debug cleanup / d_s_menu debug

* gameinfo / kankyo struct debug fixes

* pal building ok

* jp building ok

* some tests with jp

* some more pal/jp tests
This commit is contained in:
TakaRikka
2025-04-06 11:08:25 -07:00
committed by GitHub
parent 4361019959
commit 54dd764096
3082 changed files with 262786 additions and 1577 deletions
+2 -2
View File
@@ -72,7 +72,7 @@ static dCcD_SrcSph l_ccDSph = {
/* 80BA56EC-80BA5990 0000EC 02A4+00 1/0 0/0 0/0 .text __dt__16daObj_AutoMata_cFv */
daObj_AutoMata_c::~daObj_AutoMata_c() {
OS_REPORT("|%06d:%x|daObj_AutoMata_c -> デストラクト\n", g_Counter, this);
OS_REPORT("|%06d:%x|daObj_AutoMata_c -> デストラクト\n", g_Counter.mCounter0, this);
if (mpMorf != NULL) {
mpMorf->stopZelAnime();
}
@@ -131,7 +131,7 @@ int daObj_AutoMata_c::CreateHeap() {
/* 80BA60A0-80BA60D4 000AA0 0034+00 1/1 0/0 0/0 .text Delete__16daObj_AutoMata_cFv */
int daObj_AutoMata_c::Delete() {
OS_REPORT("|%06d:%x|daObj_AutoMata_c -> Delete\n", g_Counter, this);
OS_REPORT("|%06d:%x|daObj_AutoMata_c -> Delete\n", g_Counter.mCounter0, this);
this->~daObj_AutoMata_c();
return 1;
}