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a little work on d_a_obj_crope (#2159)
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@@ -2,16 +2,17 @@
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#define D_A_OBJ_CROPE_H
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#include "f_op/f_op_actor_mng.h"
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#include "d/cc/d_cc_d.h"
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class daObjCrope_c : public fopAc_ac_c {
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public:
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/* 80BCCCD8 */ void createHeap();
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/* 80BCCD64 */ void create();
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/* 80BCCCD8 */ int createHeap();
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/* 80BCCD64 */ int create();
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/* 80BCD524 */ ~daObjCrope_c();
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/* 80BCD6C4 */ void setNormalRopePos();
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/* 80BCD9EC */ void setRideRopePos();
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/* 80BCE4FC */ void execute();
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/* 80BCE9BC */ void draw();
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/* 80BCE4FC */ int execute();
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/* 80BCE9BC */ int draw();
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cXyz* getRopeStartPos() { return mLineMat.getPos(0); }
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cXyz* getRopeEndPos() { return &mLineMat.getPos(0)[99]; }
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@@ -31,6 +32,11 @@ public:
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setBackJoint(-1);
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}
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void offRide() {
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setFrontJoint(-1);
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setBackJoint(-1);
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}
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/* 0x0568 */ request_of_phase_process_class mPhase;
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/* 0x0570 */ dCcD_Stts mCcStts;
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/* 0x05AC */ dCcD_Sph mCollider;
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