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fix setLightTevColorType_MAJI usage (#2103)
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@@ -1847,13 +1847,13 @@ int daNpcT_c::draw(int param_0, int i_setEffMtx, f32 param_2, GXColorS10* i_colo
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drawGhost();
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} else if (field_0xa89 != 0) {
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g_env_light.settingTevStruct(4, ¤t.pos, &tevStr);
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g_env_light.setLightTevColorType_MAJI(model->getModelData(), &tevStr);
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g_env_light.setLightTevColorType_MAJI(model, &tevStr);
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dComIfGd_setListDark();
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mMcaMorfAnm[0]->entryDL();
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dComIfGd_setList();
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} else {
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g_env_light.settingTevStruct(0, ¤t.pos, &tevStr);
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g_env_light.setLightTevColorType_MAJI(model->getModelData(), &tevStr);
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g_env_light.setLightTevColorType_MAJI(model, &tevStr);
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mMcaMorfAnm[0]->entryDL();
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}
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