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Sakuita rope Matching (#2470)
* Change dComIfGp_getAttention to return a pointer * d_a_obj_sakuita_rope Matching
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@@ -1827,8 +1827,8 @@ void daCow_c::action_angry() {
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}
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int lockedOn = false;
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if (mRunDuration && mForgetCowPTimer && dComIfGp_getAttention().LockonTruth() &&
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(dComIfGp_getAttention().LockonTarget(0) == this) &&
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if (mRunDuration && mForgetCowPTimer && dComIfGp_getAttention()->LockonTruth() &&
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(dComIfGp_getAttention()->LockonTarget(0) == this) &&
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(s16)cLib_distanceAngleS(playerAngle, mSavedAngle.y) < 0x800)
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{
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mTargetAngle = playerAngle;
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