Sakuita rope Matching (#2470)

* Change dComIfGp_getAttention to return a pointer

* d_a_obj_sakuita_rope Matching
This commit is contained in:
hatal175
2025-06-02 06:36:19 +03:00
committed by GitHub
parent 8e91607e55
commit 588b20679d
32 changed files with 561 additions and 534 deletions
+2 -2
View File
@@ -347,10 +347,10 @@ static void drawDepth2(view_class* param_0, view_port_class* param_1, int param_
if (dCam_getBody()->Mode() != 4 && dCam_getBody()->Mode() != 7) {
camera_class* temp_r4 = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
dAttention_c& local_12c = dComIfGp_getAttention();
dAttention_c* attention = dComIfGp_getAttention();
f32 temp_f31 = 60.0f / (temp_r4 ? fopCamM_GetFovy(temp_r4) : 48.0f);
if (local_12c.LockonTruth()) {
if (attention->LockonTruth()) {
fopAc_ac_c* atn_actor =
fopAcM_SearchByID(daPy_getLinkPlayerActorClass()->getAtnActorID());