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Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers (#115)
* data for c_angle * data c_sxyz * partially migrated c_xyz data * c_xyz data * c_xyz data decomp * c_math data * c_math data * c_lib data, some cleanup * rename some unnamed functions and create header for them * header for string functions * format and fix fabsf * cleanup * remove more unneded function prototypes * move fpclassify to math.h
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@@ -1,5 +1,6 @@
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#include "JSystem/JUtility/JUTGamePad/JUTGamePad.h"
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#include "global.h"
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#include "msl_c/math.h"
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extern "C" {
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u32 OSGetResetSwitchState(void);
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@@ -17,7 +18,6 @@ void clear__10JUTGamePadFv(void);
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void clear__Q210JUTGamePad6CStickFv(void);
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void clear__Q210JUTGamePad7CButtonFv(void);
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void clear__Q210JUTGamePad7CRumbleFP10JUTGamePad(void);
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void func_8036C720(void);
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void getButton__Q210JUTGamePad6CStickFUl(void);
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void initList__10JUTGamePadFv(void);
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void remove__10JSUPtrListFP10JSUPtrLink(void);
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