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https://github.com/zeldaret/tp
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fopVw_Draw OK
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@@ -2,6 +2,7 @@
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#define F_F_OP_SCENE_H_
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#include "dolphin/types.h"
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#include "f/f_op/f_op_scene_tag.h"
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#include "f/f_pc/f_pc_node.h"
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class scene_class {
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@@ -12,6 +13,7 @@ public:
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/* 0x02C */ int* field_0x2C;
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/* 0x030 */ u8 field_0x30[0x17C];
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/* 0x1AC */ process_method_class* mpProcessMtd;
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/* 0x1B0 */ scene_tag_class* field_0x1b0;
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};
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#endif
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@@ -5,4 +5,8 @@
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class scene_tag_class;
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void fopScnTg_QueueTo(scene_tag_class* pSceneTag);
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void fopScnTg_ToQueue(scene_tag_class* pSceneTag);
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void fopScnTg_Init(scene_tag_class* pSceneTag, void* pData);
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#endif
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@@ -0,0 +1,13 @@
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#ifndef F_F_OP_VIEW_H_
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#define F_F_OP_VIEW_H_
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#include "dolphin/types.h"
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#include "f/f_pc/f_pc_leaf.h"
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class view_class {
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public:
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/* 0x00 */ u8 field_0x00[0xc0];
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/* 0xC0 */ leafdraw_method_class* pmLeafdrawMtd;
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};
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#endif
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