d_a_b_oh2 / d_a_obj_web0 / d_a_obj_web1 (#243)

* d_a_obj_web0 / d_a_obj_web1

* remove asm

* d_a_set_bgobj

* d_cc_s work

* remove asm

* build fix

* fix tp.py progress check and rel sha1 check

* clean up some bg files
This commit is contained in:
TakaRikka
2023-01-15 11:10:23 -08:00
committed by GitHub
parent c90f9dfde9
commit 5e05ae38f8
126 changed files with 2217 additions and 6277 deletions
@@ -80,6 +80,7 @@ public:
void setUserArea(u32 area) { mUserArea = area; }
u32 getUserArea() const { return mUserArea; }
Vec* getBaseScale() { return &mBaseScale; }
void setAnmMtx(int i, Mtx m) { mMtxBuffer->setAnmMtx(i, m); }
// is there a better way to handle inlines with same name as non-inlines?
MtxP i_getAnmMtx(int p1) { return mMtxBuffer->getAnmMtx(p1); }
@@ -25,6 +25,7 @@ public:
/* 80326EF0 */ void calcBBoardMtx();
MtxP getAnmMtx(int idx) const { return mpAnmMtx[idx]; }
void setAnmMtx(int i, Mtx m) { PSMTXCopy(m, (MtxP)mpAnmMtx[i]); }
void setScaleFlag(int idx, u8 flag) { mpScaleFlagArr[idx] = flag; }
u32* getCurrentViewNoPtr() { return &mCurrentViewNo; }
+1 -1
View File
@@ -13,7 +13,7 @@ public:
/* 802681D4 */ bool ChkUsed() const;
/* 802681C0 */ void Regist(int);
/* 8007E5F8 */ virtual ~cBgW_BgId();
/* 8007E5F8 */ virtual ~cBgW_BgId() {}
cBgW_BgId() { Ct(); }
void Ct() { m_id = 0x100; }
+30 -16
View File
@@ -30,7 +30,10 @@ enum cCcD_ObjAtType {
/* 0x00000010 */ AT_TYPE_SHIELD_ATTACK = (1 << 4),
/* 0x00000020 */ AT_TYPE_BOMB = (1 << 5),
/* 0x00000080 */ AT_TYPE_SLINGSHOT = (1 << 7),
/* 0x00000200 */ AT_TYPE_LANTERN_SWING = (1 << 9),
/* 0x00000400 */ AT_TYPE_CSTATUE_SWING = (1 << 10),
/* 0x00000800 */ AT_TYPE_800 = (1 << 11),
/* 0x00001000 */ AT_TYPE_1000 = (1 << 12),
/* 0x00002000 */ AT_TYPE_ARROW = (1 << 13),
/* 0x00004000 */ AT_TYPE_HOOKSHOT = (1 << 14),
/* 0x00010000 */ AT_TYPE_BOOMERANG = (1 << 16),
@@ -41,6 +44,7 @@ enum cCcD_ObjAtType {
/* 0x00800000 */ AT_TYPE_COPY_ROD = (1 << 23),
/* 0x04000000 */ AT_TYPE_MASTER_SWORD = (1 << 26),
/* 0x08000000 */ AT_TYPE_MIDNA_LOCK = (1 << 27),
/* 0x10000000 */ AT_TYPE_10000000 = (1 << 28),
/* 0x40000000 */ AT_TYPE_WOLF_CUT_TURN = (1 << 30),
/* 0x80000000 */ AT_TYPE_WOLF_ATTACK = (1 << 31),
};
@@ -53,7 +57,7 @@ public:
struct Shape {
/* 80167BBC */ ~Shape();
/* 0x00 */ u32 _0;
/* 0x00 */ int _0;
/* 0x04 */ f32 _4;
/* 0x08 */ f32 _8;
/* 0x0C */ f32 _C;
@@ -146,9 +150,15 @@ public:
STATIC_ASSERT(0x40 == sizeof(cCcD_CpsAttr));
class cCcD_SrcSphAttr : public cM3dGSphS {};
class cCcD_SphAttr : public cCcD_ShapeAttr, public cM3dGSph {
public:
cCcD_SphAttr() {}
void Set(const cCcD_SrcSphAttr& src) {
cM3dGSph::Set(src);
}
/* 8008721C */ virtual ~cCcD_SphAttr() {}
/* 80084B44 */ virtual const cXyz& GetCoCP() const { return mCenter; }
/* 80037A54 */ virtual cXyz& GetCoCP() { return mCenter; }
@@ -248,26 +258,26 @@ public:
STATIC_ASSERT(0x40 == sizeof(cCcD_DivideArea));
struct cCcD_SrcObjTg {
s32 mType;
s32 mSPrm;
};
/* 0x0 */ s32 mType;
/* 0x4 */ s32 mSPrm;
}; // Size: 0x8
struct cCcD_SrcObjAt {
s32 mType;
u8 mAtp;
s32 mSPrm;
};
/* 0x0 */ s32 mType;
/* 0x4 */ u8 mAtp;
/* 0x8 */ s32 mSPrm;
}; // Size: 0xC
struct cCcD_SrcObjHitInf {
cCcD_SrcObjAt mObjAt;
cCcD_SrcObjTg mObjTg;
s32 mSPrm;
};
/* 0x00 */ cCcD_SrcObjAt mObjAt;
/* 0x0C */ cCcD_SrcObjTg mObjTg;
/* 0x14 */ s32 mSPrm;
}; // Size: 0x18
struct cCcD_SrcObj {
int field_0x0;
cCcD_SrcObjHitInf mSrcObjHitInf;
};
/* 0x0 */ int field_0x0;
/* 0x4 */ cCcD_SrcObjHitInf mSrcObjHitInf;
}; // Size: 0x1C
class cCcD_GStts {
public:
@@ -299,11 +309,14 @@ public:
/* 80263984 */ f32 GetWeightF() const;
/* 802649E8 vt[7] */ virtual void ClrAt() {}
/* 802649EC vt[8] */ virtual void ClrTg() { mTg = 0; }
u8 GetWeightUc() const { return mWeight; }
void SetWeight(u8 weight) { mWeight = weight; }
fopAc_ac_c* GetAc() { return mActor; }
fopAc_ac_c* GetActor() const { return mActor; }
void SetActor(void* ac) { mActor = (fopAc_ac_c*)ac; }
cXyz* GetCCMoveP() { return &mXyz; }
unsigned int GetApid() const { return mApid; }
}; // Size = 0x1C
STATIC_ASSERT(0x1C == sizeof(cCcD_Stts));
@@ -409,7 +422,7 @@ public:
u32 GetAtGrp() const { return mObjAt.GetGrp(); }
u32 GetCoGrp() const { return mObjCo.GetGrp(); }
int GetTgType() const { return mObjTg.GetType(); }
int GetAtType() const { return mObjAt.GetType(); }
u32 GetAtType() const { return mObjAt.GetType(); }
bool ChkTgSet() const { return mObjTg.ChkSet(); }
bool ChkAtSet() const { return mObjAt.ChkSet(); }
bool ChkCoSet() const { return mObjCo.ChkSet(); }
@@ -463,6 +476,7 @@ public:
cCcD_Stts* GetStts() { return mStts; }
void SetStts(cCcD_Stts* stts) { mStts = stts; }
cCcD_DivideInfo& GetDivideInfo() { return mDivideInfo; }
cCcD_DivideInfo* GetPDivideInfo() { return &mDivideInfo; }
int ChkBsRevHit() const { return field_0x40 & 2; }
private:
+1 -2
View File
@@ -11,7 +11,7 @@ enum WeightType {
};
class cCcS {
private:
public:
/* 0x0000 */ cCcD_Obj* mpObjAt[0x100];
/* 0x0400 */ cCcD_Obj* mpObjTg[0x300];
/* 0x1000 */ cCcD_Obj* mpObjCo[0x100];
@@ -23,7 +23,6 @@ private:
/* 0x2808 */ cCcD_DivideArea mDivideArea;
/* 0x2848 vtable */
public:
/* 80264A6C */ cCcS();
/* 80264A94 */ void Ct();
/* 80264B60 */ void Dt();
+4 -4
View File
@@ -7,10 +7,10 @@
#include "dolphin/types.h"
struct cM3dGCpsS {
Vec mStart;
Vec mEnd;
f32 mRadius;
};
/* 0x00 */ Vec mStart;
/* 0x0C */ Vec mEnd;
/* 0x18 */ f32 mRadius;
}; // Size: 0x1C
class cM3dGCps : public cM3dGLin {
public:
+3 -3
View File
@@ -7,9 +7,9 @@
#include "dolphin/types.h"
struct cM3dGSphS {
Vec mCenter;
f32 mRadius;
};
/* 0x0 */ Vec mCenter;
/* 0xC */ f32 mRadius;
}; // Size: 0x10
class cM3dGSph {
private:
+1
View File
@@ -136,6 +136,7 @@ struct cXyz : Vec {
f32 getMagXZ() const { return cXyz(this->x, 0, this->z).getSquareMag(); }
f32 getDotProduct(const Vec& other) const { return PSVECDotProduct(this, &other); }
f32 inprod(const Vec& other) const { return getDotProduct(other); }
};
#endif /* C_XYZ_H */
+8 -1
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@@ -143,6 +143,13 @@ public:
/* 802C1A14 */ virtual void startCollisionSE(u32, u32);
/* 802C1B7C */ void setLinkSearch(bool);
/* 802C1B90 */ void setEnemyName(char const*);
};
private:
/* 0x90 */ JSULink<Z2CreatureEnemy> mLink;
/* 0xA0 */ u8 mEnemyID;
/* 0xA1 */ u8 field_0xa1;
/* 0xA2 */ bool mLinkSearch;
/* 0xA3 */ u8 field_0xa3;
}; // Size: 0xA4
#endif /* Z2CREATURE_H */
+4
View File
@@ -3,4 +3,8 @@
#include "dolphin/types.h"
BOOL cDmrNowMidnaTalk();
extern u8 cDmr_SkipInfo;
#endif /* C_C_DAMAGEREACTION_H */
+2 -2
View File
@@ -112,13 +112,13 @@ public:
static u8 mFuncPtr[120];
//static procFunc mFuncPtr[9];
static u8 m_cyl_src[68];
static dCcD_SrcCyl m_cyl_src;
static s32 m_timer_max;
/* 0x92C */ s16 field_0x92c;
/* 0x92E */ u16 field_0x92e;
/* 0x930 */ cXyz field_0x930;
/* 0x93C */ u32 field_0x93c;
/* 0x93C */ int field_0x93c;
/* 0x940 */ u16 field_0x940;
/* 0x942 */ s16 field_0x942;
/* 0x944 */ s16 field_0x944;
+8
View File
@@ -20,6 +20,14 @@ namespace daItem_prm {
static inline u8 checkInWater(daItem_c* item) {
return fopAcM_GetParamBit(item, 0x1C, 4);
}
static inline u8 getType(daItem_c* item) {
return (fopAcM_GetParam(item) >> 0x18) & 0xF;
}
static inline u8 getSwitchNo(daItem_c* item) {
return (fopAcM_GetParam(item) >> 0x10) & 0xFF;
}
};
#endif /* A_OBJ_D_A_OBJ_ITEM_H */
+4 -2
View File
@@ -63,9 +63,9 @@ public:
HEAP_TYPE_5,
};
/* 80140DCC */ void __defctor(); // supposed to be the ctor?
/* 80140DCC */ void __defctor(); // compiler generated due to ctor with default param
daPy_anmHeap_c(u32);
daPy_anmHeap_c(u32 param_0 = 0);
~daPy_anmHeap_c();
void initData();
void* mallocBuffer();
@@ -350,6 +350,7 @@ public:
RFLG0_UNK_8000000 = 0x8000000,
RFLG0_UNK_4000000 = 0x4000000,
RFLG0_UNK_4000 = 0x4000,
RFLG0_FRONT_ROLL_CRASH = 0x2000,
RFLG0_ENEMY_ATTN_LOCK = 0x1000,
RFLG0_UNK_400 = 0x400,
RFLG0_UNK_80 = 0x80,
@@ -692,6 +693,7 @@ public:
u16 getSwordAtUpTime() const { return mSwordUpTimer; }
bool checkWaterInMove() const { return i_checkNoResetFlg0(FLG0_UNDERWATER); }
bool checkSceneChangeAreaStart() const { return i_checkNoResetFlg2(FLG2_SCN_CHG_START); }
bool checkFrontRollCrash() const { return i_checkResetFlg0(RFLG0_FRONT_ROLL_CRASH); }
void offGoronSideMove() {
if (i_checkGoronSideMove()) {
+2
View File
@@ -109,5 +109,7 @@ public:
bool dBgS_CheckBGroundPoly(cBgS_PolyInfo const&);
bool dBgS_CheckBWallPoly(cBgS_PolyInfo const&);
void dBgS_MoveBGProc_Typical(dBgW* param_0, void* param_1, cBgS_PolyInfo const& param_2,
bool param_3, cXyz* param_4, csXyz* param_5, csXyz* param_6);
#endif /* D_BG_D_BG_S_H */
+1
View File
@@ -312,6 +312,7 @@ public:
/* 8007E3D8 */ virtual bool ChkGrpThrough(int, cBgS_GrpPassChk*, int);
void SetCrrFunc(dBgW_CrrFunc func) { m_crr_func = func; }
void SetRideCallback(dBgW_RideCallback func) { m_ride_callback = func; }
void OnMoveFlag() { m_flags |= 1; }
private:
+131 -36
View File
@@ -4,51 +4,88 @@
#include "SSystem/SComponent/c_cc_d.h"
#include "dolphin/types.h"
struct dCcD_SrcGAtTgCoCommonBase {
/* 0x00 */ u32 mGFlag;
enum dCcD_hitSe {
/* 0 */ dCcD_SE_NONE,
/* 1 */ dCcD_SE_SWORD,
/* 2 */ dCcD_SE_SHIELD_ATTACK,
/* 3 */ dCcD_SE_WOLF_KICK,
/* 4 */ dCcD_SE_WOLF_BITE,
/* 5 */ dCcD_SE_WOOD,
/* 6 */ dCcD_SE_HAMMER,
/* 7 */ dCcD_SE_ARROW_STICK,
/* 8 */ dCcD_SE_HOOKSHOT_STICK,
/* 9 */ dCcD_SE_METAL,
/* 10 */ dCcD_SE_STONE,
/* 11 */ dCcD_SE_HARD_BODY,
/* 12 */ dCcD_SE_SOFT_BODY,
/* 13 */ dCcD_SE_13,
/* 14 */ dCcD_SE_SWORD_STAB,
/* 15 */ dCcD_SE_15,
/* 16 */ dCcD_SE_SWORD_RUN,
/* 17 */ dCcD_SE_17,
/* 18 */ dCcD_SE_THROW_OBJ,
/* 19 */ dCcD_SE_SPINNER,
/* 20 */ dCcD_SE_COPYROD,
/* 21 */ dCcD_SE_STATUE_HAMMER,
/* 22 */ dCcD_SE_PACHINKO,
/* 23 */ dCcD_SE_23,
};
enum dCcG_At_Spl {
/* 0x0 */ dCcG_At_Spl_UNK_0,
/* 0x1 */ dCcG_At_Spl_UNK_1,
};
enum dCcG_Tg_Spl {
/* 0x0 */ dCcG_Tg_Spl_UNK_0,
/* 0x1 */ dCcG_Tg_Spl_UNK_1,
};
struct dCcD_SrcGAtTgCoCommonBase {
/* 0x0 */ u32 mGFlag;
}; // Size: 0x4
struct dCcD_SrcGObjAt {
u8 mSe;
u8 mHitMark;
u8 mSpl;
u8 mMtrl;
dCcD_SrcGAtTgCoCommonBase mBase;
};
/* 0x0 */ u8 mSe; // Sound Effect ID
/* 0x1 */ u8 mHitMark; // Hit Mark particle ID
/* 0x2 */ u8 mSpl;
/* 0x3 */ u8 mMtrl;
/* 0x4 */ dCcD_SrcGAtTgCoCommonBase mBase;
}; // Size: 0x8
struct dCcD_SrcGObjTg {
u8 mSe;
u8 mHitMark;
u8 mSpl;
u8 mMtrl;
dCcD_SrcGAtTgCoCommonBase mBase;
};
/* 0x0 */ u8 mSe; // Sound Effect ID
/* 0x1 */ u8 mHitMark; // Hit Mark particle ID
/* 0x2 */ u8 mSpl;
/* 0x3 */ u8 mMtrl;
/* 0x4 */ dCcD_SrcGAtTgCoCommonBase mBase;
}; // Size: 0x8
struct dCcD_SrcGObjInf {
cCcD_SrcObj mObj;
dCcD_SrcGObjAt mGObjAt;
dCcD_SrcGObjTg mGObjTg;
dCcD_SrcGAtTgCoCommonBase mGObjCo;
};
/* 0x00 */ cCcD_SrcObj mObj;
/* 0x1C */ dCcD_SrcGObjAt mGObjAt;
/* 0x24 */ dCcD_SrcGObjTg mGObjTg;
/* 0x2C */ dCcD_SrcGAtTgCoCommonBase mGObjCo;
}; // Size: 0x30
struct dCcD_SrcSph {
dCcD_SrcGObjInf mObjInf;
cM3dGSphS mSph;
};
/* 0x00 */ dCcD_SrcGObjInf mObjInf;
/* 0x30 */ cM3dGSphS mSph;
}; // Size: 0x40
struct dCcD_SrcTri {
dCcD_SrcGObjInf mObjInf;
};
/* 0x00 */ dCcD_SrcGObjInf mObjInf;
}; // Size: 0x30
struct dCcD_SrcCyl {
dCcD_SrcGObjInf mObjInf;
cM3dGCylS mCyl;
};
/* 0x00 */ dCcD_SrcGObjInf mObjInf;
/* 0x30 */ cM3dGCylS mCyl;
}; // Size: 0x44
struct dCcD_SrcCps {
dCcD_SrcGObjInf mObjInf;
cM3dGCpsS mCps;
};
/* 0x00 */ dCcD_SrcGObjInf mObjInf;
/* 0x30 */ cM3dGCpsS mCps;
}; // Size: 0x4C
class dCcD_GStts : public cCcD_GStts {
public:
@@ -58,8 +95,17 @@ public:
/* 8008523C */ virtual ~dCcD_GStts() {}
void ClrTg() { mTg = 0; }
void SetAtApid(unsigned int id) { mAtApid = id; }
void SetTgApid(unsigned int id) { mTgApid = id; }
u8 GetRoomId() { return mRoomId; }
void SetRoomId(int id) { mRoomId = id; }
unsigned int GetAtOldApid() { return mAtOldApid; }
unsigned int GetTgOldApid() { return mTgOldApid; }
bool ChkNoActor() { return field_0x1C & 1;}
bool ChkNoneActorPerfTblId() { return field_0x08 == 0xFFFF; }
dCcG_At_Spl GetAtSpl() { return (dCcG_At_Spl)mAt; }
void SetAtSpl(dCcG_At_Spl spl) { mAt = spl; }
dCcG_Tg_Spl GetTgSpl() { return (dCcG_Tg_Spl)mTg; }
void SetTgSpl(dCcG_Tg_Spl spl) { mTg = spl; }
// private:
/* 0x04 */ u8 mAt;
@@ -85,11 +131,6 @@ public:
}; // Size = 0x3C
enum dCcG_At_Spl {
/* 0x0 */ dCcG_At_Spl_UNK_0,
/* 0x1 */ dCcG_At_Spl_UNK_1,
};
class dCcD_GObjInf;
typedef void (*dCcD_HitCallback)(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*);
@@ -115,6 +156,7 @@ public:
/* 80083724 */ void SubtractEffCounter();
/* 80083748 */ bool ChkEffCounter();
/* 80083CA0 */ virtual ~dCcD_GAtTgCoCommonBase() {}
void ResetEffCounter() { mEffCounter = 0; }
u32 GetGFlag() const { return mGFlag; }
u32 GetRPrm() const { return mRPrm; }
@@ -122,9 +164,11 @@ public:
u32 MskRPrm(u32 mask) const { return mRPrm & mask; }
bool ChkSPrm(u32 mask) const { return MskSPrm(mask); }
void OnSPrm(u32 flag) { mGFlag |= flag; }
void OnRPrm(u32 flag) { mRPrm |= flag; }
void OffSPrm(u32 flag) { mGFlag &= ~flag; }
bool ChkRPrm(u32 flag) const { return MskRPrm(flag); }
void SetHitCallback(dCcD_HitCallback callback) { mHitCallback = callback; }
dCcD_HitCallback GetHitCallback() { return mHitCallback; }
}; // Size = 0x1C
class dCcD_GObjAt : public dCcD_GAtTgCoCommonBase {
@@ -141,6 +185,9 @@ public:
u8 GetSe() { return mSe; }
u8 GetSpl() { return mSpl; }
u8 GetMtrl() { return mMtrl; }
u8 GetHitMark() { return mHitMark; }
void SetRVec(cXyz& vec) { mRVec = vec; }
void SetHitPos(cXyz& pos) { mHitPos = pos; }
// private:
/* 0x1C */ u8 mSe;
@@ -160,7 +207,15 @@ public:
cXyz& GetVec() { return mVec; }
void SetShieldFrontRangeYAngle(s16* angle) { mShieldFrontRangeYAngle = angle; }
void SetMtrl(u8 mtrl) { mMtrl = mtrl; }
u8 GetMtrl() { return mMtrl; }
void SetHitMark(CcG_Tg_HitMark mark) { mHitMark = mark; }
s16* GetShieldFrontRangeYAngle() { return mShieldFrontRangeYAngle; }
s16 GetShieldRange() { return mShieldRange; }
u8 GetSpl() { return mSpl; }
u8 GetHitMark() { return mHitMark; }
void SetRVec(cXyz& vec) { mRVec = vec; }
cXyz* GetVecP() { return &mVec; }
void SetHitPos(cXyz& pos) { mHitPos = pos; }
private:
/* 0x1C */ u8 mSe;
@@ -220,13 +275,15 @@ public:
fopAc_ac_c* GetAtHitAc() { return mGObjAt.GetAc(); }
bool ChkAtShieldHit() { return mGObjAt.ChkRPrm(1); }
cXyz* GetAtVecP() { return mGObjAt.GetVecP(); }
cXyz* GetTgVecP() { return mGObjTg.GetVecP(); }
void SetAtSpl(dCcG_At_Spl spl) { mGObjAt.SetAtSpl(spl); }
void SetAtHitCallback(dCcD_HitCallback callback) { mGObjAt.SetHitCallback(callback); }
void SetTgHitCallback(dCcD_HitCallback callback) { mGObjTg.SetHitCallback(callback); }
void SetCoHitCallback(dCcD_HitCallback callback) { mGObjCo.SetHitCallback(callback); }
u8 GetAtSe() { return mGObjAt.GetSe(); }
s32 GetAtSpl() { return mGObjAt.GetSpl(); }
dCcG_At_Spl GetAtSpl() { return (dCcG_At_Spl)mGObjAt.GetSpl(); }
u8 GetAtMtrl() { return mGObjAt.GetMtrl(); }
u8 GetTgMtrl() { return mGObjTg.GetMtrl(); }
fopAc_ac_c* GetTgHitAc() { return mGObjTg.GetAc(); }
void SetTgShieldFrontRangeYAngle(s16* angle) { mGObjTg.SetShieldFrontRangeYAngle(angle); }
void OffTgWolfSpNoDamage() { mGObjTg.OffSPrm(0x800); }
@@ -239,6 +296,44 @@ public:
void OnTgShieldFrontRange() { mGObjTg.OnSPrm(0x8); }
void OffTgShieldFrontRange() { mGObjTg.OffSPrm(0x8); }
bool ChkTgIronBallRebound() { return mGObjTg.ChkSPrm(0x100); }
s16* GetTgShieldFrontRangeYAngle() { return mGObjTg.GetShieldFrontRangeYAngle(); }
s16 GetTgShieldRange() { return mGObjTg.GetShieldRange(); }
bool ChkTgShield() { return mGObjTg.ChkSPrm(1); }
bool ChkTgSpShield() { return mGObjTg.ChkSPrm(0x40); }
bool ChkTgSmallShield() { return mGObjTg.ChkSPrm(0x10); }
bool ChkTgShieldFrontRange() { return mGObjTg.ChkSPrm(8); }
bool ChkAtNoConHit() { return mGObjAt.ChkSPrm(1); }
bool ChkAtStopNoConHit() { return mGObjAt.ChkSPrm(0x4); }
bool ChkTgNoConHit() { return mGObjTg.ChkSPrm(2); }
bool ChkTgStopNoConHit() { return mGObjTg.ChkSPrm(0x2000); }
bool ChkCoNoCamHit() { return mGObjCo.ChkSPrm(2); }
dCcD_HitCallback GetCoHitCallback() { return mGObjCo.GetHitCallback(); }
dCcD_HitCallback GetAtHitCallback() { return mGObjAt.GetHitCallback(); }
dCcD_HitCallback GetTgHitCallback() { return mGObjTg.GetHitCallback(); }
void SetCoHitApid(unsigned int apid) { mGObjCo.SetHitApid(apid); }
void SetAtHitApid(unsigned int apid) { mGObjAt.SetHitApid(apid); }
void SetTgHitApid(unsigned int apid) { mGObjTg.SetHitApid(apid); }
void OnCoHitNoActor() { mGObjCo.OnRPrm(1); }
void OnAtHitNoActor() { mGObjAt.OnRPrm(2); }
void OnTgHitNoActor() { mGObjTg.OnRPrm(1); }
bool ChkTgWolfSpNoDamage() { return mGObjTg.ChkSPrm(0x800); }
bool ChkAtNoHitMark() { return mGObjAt.ChkSPrm(2); }
bool ChkTgNoHitMark() { return mGObjTg.ChkSPrm(4); }
bool ChkTgHookShotNoHitMark() { return mGObjTg.ChkSPrm(0x400); }
bool ChkTgArrowNoHitMark() { return mGObjTg.ChkSPrm(0x1000); }
dCcG_Tg_Spl GetTgSpl() { return (dCcG_Tg_Spl)mGObjTg.GetSpl(); }
int GetTgHitMark() { return mGObjTg.GetHitMark(); }
int GetAtHitMark() { return mGObjAt.GetHitMark(); }
bool ChkAtEffCounter() { return mGObjAt.ChkEffCounter(); }
bool ChkTgEffCounter() { return mGObjTg.ChkEffCounter(); }
void SetAtEffCounterTimer() { mGObjAt.SetEffCounterTimer(); }
void SetTgEffCounterTimer() { mGObjTg.SetEffCounterTimer(); }
void OnTgShieldHit() { mGObjTg.OnRPrm(2); }
void OnAtShieldHit() { mGObjAt.OnRPrm(1); }
void SetTgRVec(cXyz& vec) { mGObjTg.SetRVec(vec); }
void SetAtRVec(cXyz& vec) { mGObjAt.SetRVec(vec); }
void SetTgHitPos(cXyz& pos) { mGObjTg.SetHitPos(pos); }
void SetAtHitPos(cXyz& pos) { mGObjAt.SetHitPos(pos); }
static u32 const m_hitSeID[24];
+6 -6
View File
@@ -11,21 +11,21 @@ public:
dCcS() {}
/* 80085ED4 */ void Ct();
/* 80085F08 */ void Dt();
/* 80085F28 */ void ChkShieldFrontRange(cCcD_Obj*, cCcD_Obj*, int, cXyz const*);
/* 800860F8 */ void ChkShield(cCcD_Obj*, cCcD_Obj*, dCcD_GObjInf*, dCcD_GObjInf*, cXyz const*);
/* 80085F28 */ bool ChkShieldFrontRange(cCcD_Obj*, cCcD_Obj*, int, cXyz const*);
/* 800860F8 */ bool ChkShield(cCcD_Obj*, cCcD_Obj*, dCcD_GObjInf*, dCcD_GObjInf*, cXyz const*);
/* 800861B0 */ void CalcTgPlusDmg(cCcD_Obj*, cCcD_Obj*, cCcD_Stts*, cCcD_Stts*);
/* 80086360 */ void GetRank(u8);
/* 80086360 */ int GetRank(u8);
/* 8008685C */ void ProcAtTgHitmark(bool, bool, cCcD_Obj*, cCcD_Obj*, dCcD_GObjInf*,
dCcD_GObjInf*, cCcD_Stts*, cCcD_Stts*, dCcD_GStts*,
dCcD_GStts*, cXyz*, bool);
/* 80086D8C */ void ChkCamera(cXyz&, cXyz&, f32, fopAc_ac_c*, fopAc_ac_c*, fopAc_ac_c*);
/* 80086FBC */ void chkCameraPoint(cXyz const&, cCcD_ShapeAttr::Shape*, fopAc_ac_c*,
/* 80086D8C */ bool ChkCamera(cXyz&, cXyz&, f32, fopAc_ac_c*, fopAc_ac_c*, fopAc_ac_c*);
/* 80086FBC */ bool chkCameraPoint(cXyz const&, cCcD_ShapeAttr::Shape*, fopAc_ac_c*,
fopAc_ac_c*);
/* 800872AC */ void DrawAfter();
/* 800872B0 */ void Move();
/* 800872D0 */ void Draw();
/* 8008730C */ void MassClear();
/* 80087330 */ void ChkAtTgMtrlHit(u8, u8);
/* 80087330 */ int ChkAtTgMtrlHit(u8, u8);
/* 8008640C */ virtual void SetPosCorrect(cCcD_Obj*, cXyz*, cCcD_Obj*, cXyz*, f32);
/* 80086240 */ virtual void SetCoGObjInf(bool, bool, cCcD_GObjInf*, cCcD_GObjInf*, cCcD_Stts*,
+53 -33
View File
@@ -388,7 +388,9 @@ public:
}
void setCameraAttentionStatus(int i, u32 flag) { mCameraInfo[i].mCameraAttentionStatus = flag; }
void onCameraAttentionStatus(int i, u32 flag) { mCameraInfo[i].mCameraAttentionStatus |= flag; }
void offCameraAttentionStatus(int i, u32 flag) { mCameraInfo[i].mCameraAttentionStatus &= ~flag; }
void offCameraAttentionStatus(int i, u32 flag) {
mCameraInfo[i].mCameraAttentionStatus &= ~flag;
}
void setCameraInfo(int camIdx, camera_class* p_cam, int param_2, int param_3, int param_4) {
mCameraInfo[camIdx].mCamera = p_cam;
mCameraInfo[camIdx].field_0x4 = param_2;
@@ -932,7 +934,8 @@ inline void dComIfGs_setEmptyBombBagItemIn(u8 i_newBomb, bool i_setNum) {
}
inline void dComIfGs_setEmptyBombBagItemIn(u8 i_newBomb, u8 i_bombNum, bool i_setNum) {
g_dComIfG_gameInfo.info.getPlayer().getItem().setEmptyBombBagItemIn(i_newBomb, i_bombNum, i_setNum);
g_dComIfG_gameInfo.info.getPlayer().getItem().setEmptyBombBagItemIn(i_newBomb, i_bombNum,
i_setNum);
}
inline void dComIfGs_setEmptyBottle() {
@@ -1374,10 +1377,10 @@ inline bool dComIfGs_isPlayerFieldLastStayFieldDataExistFlag() {
return g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().isFieldDataExistFlag();
}
inline void dComIfGs_setPlayerFieldLastStayInfo(const char* i_stage, cXyz& i_pos, s16 i_angle, s8 i_point,
u8 i_region) {
g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().set(i_stage, i_pos, i_angle, i_point,
i_region);
inline void dComIfGs_setPlayerFieldLastStayInfo(const char* i_stage, cXyz& i_pos, s16 i_angle,
s8 i_point, u8 i_region) {
g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().set(i_stage, i_pos, i_angle,
i_point, i_region);
}
inline void dComIfGs_setStartPoint(s16 i_point) {
@@ -1528,7 +1531,6 @@ inline int dComIfGs_createZone(int roomNo) {
return g_dComIfG_gameInfo.info.createZone(roomNo);
}
void dComIfGp_setSelectItem(int index);
s32 dComIfGp_offHeapLockFlag(int flag);
void dComIfGp_createSubExpHeap2D();
@@ -2350,6 +2352,12 @@ inline void dComIfGp_createSimpleModel() {
g_dComIfG_gameInfo.play.createSimpleModel();
}
inline void i_dComIfGp_setHitMark(u16 i_hitmark, fopAc_ac_c* param_1, const cXyz* param_2,
const csXyz* param_3, const cXyz* param_4, u32 i_atType) {
g_dComIfG_gameInfo.play.getParticle()->setHitMark(i_hitmark, param_1, param_2, param_3, param_4,
i_atType);
}
inline s32 dComIfGp_roomControl_getStayNo() {
return dStage_roomControl_c::getStayNo();
}
@@ -2626,36 +2634,42 @@ inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2,
param_9, param_10, 1.0f);
}
inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2, const dKy_tevstr_c* param_3) {
return dComIfGp_particle_set(param_0,param_1,param_2,param_3,0,0,0xFF,0,0xFFFFFFFF,0,0,0);
inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2,
const dKy_tevstr_c* param_3) {
return dComIfGp_particle_set(param_0, param_1, param_2, param_3, 0, 0, 0xFF, 0, 0xFFFFFFFF, 0,
0, 0);
}
inline JPABaseEmitter* dComIfGp_particle_set(u16 param_1, const cXyz* param_2, const dKy_tevstr_c* param_3,
const csXyz* param_4, const cXyz* param_5, u8 param_6,
dPa_levelEcallBack* param_7, s8 param_8, const GXColor* param_9,
const GXColor* param_10, const cXyz* param_11) {
inline JPABaseEmitter* dComIfGp_particle_set(u16 param_1, const cXyz* param_2,
const dKy_tevstr_c* param_3, const csXyz* param_4,
const cXyz* param_5, u8 param_6,
dPa_levelEcallBack* param_7, s8 param_8,
const GXColor* param_9, const GXColor* param_10,
const cXyz* param_11) {
return g_dComIfG_gameInfo.play.getParticle()->setNormal(param_1, param_2, param_3, param_4,
param_5, param_6, param_7, param_8,
param_9, param_10, param_11, 1.0f);
}
inline JPABaseEmitter* dComIfGp_particle_set(u16 param_1, const cXyz* param_2, const csXyz* param_3,
const cXyz* param_4, u8 param_5, dPa_levelEcallBack* param_6,
s8 param_7, const GXColor* param_8, const GXColor* param_9,
const cXyz* param_10) {
const cXyz* param_4, u8 param_5,
dPa_levelEcallBack* param_6, s8 param_7,
const GXColor* param_8, const GXColor* param_9,
const cXyz* param_10) {
return g_dComIfG_gameInfo.play.getParticle()->setNormal(param_1, param_2, NULL, param_3,
param_4, param_5, param_6, param_7,
param_8, param_9, param_10, 1.0f);
}
inline JPABaseEmitter* dComIfGp_particle_set(u16 param_0, const cXyz* param_1, const csXyz* param_2,
const cXyz* param_3) {
const cXyz* param_3) {
return dComIfGp_particle_set(param_0, param_1, NULL, param_2, param_3, 0xFF, NULL, -1, NULL,
NULL, NULL);
}
inline JPABaseEmitter* dComIfGp_particle_set(u16 param_0, const cXyz* param_1, const dKy_tevstr_c* param_2,
const csXyz* param_3, const cXyz* param_4) {
inline JPABaseEmitter* dComIfGp_particle_set(u16 param_0, const cXyz* param_1,
const dKy_tevstr_c* param_2, const csXyz* param_3,
const cXyz* param_4) {
return dComIfGp_particle_set(param_0, param_1, param_2, param_3, param_4, 0xFF, NULL, -1, NULL,
NULL, NULL);
}
@@ -2666,28 +2680,34 @@ inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2,
NULL, NULL);
}
inline u32 dComIfGp_particle_setColor(u32 param_0, u16 param_1, const cXyz* param_2, const dKy_tevstr_c* param_3,
const GXColor* param_4, const GXColor* param_5, f32 param_6, u8 param_7,
const csXyz* param_8, const cXyz* param_9, dPa_levelEcallBack* param_10,
s8 param_11, const cXyz* param_12) {
return g_dComIfG_gameInfo.play.getParticle()->setNormal(param_0, param_1, param_2, param_3,
param_8, param_9, param_7, param_10,
param_11, param_4, param_5, param_12,
param_6);
inline u32 dComIfGp_particle_setColor(u32 param_0, u16 param_1, const cXyz* param_2,
const dKy_tevstr_c* param_3, const GXColor* param_4,
const GXColor* param_5, f32 param_6, u8 param_7,
const csXyz* param_8, const cXyz* param_9,
dPa_levelEcallBack* param_10, s8 param_11,
const cXyz* param_12) {
return g_dComIfG_gameInfo.play.getParticle()->setNormal(
param_0, param_1, param_2, param_3, param_8, param_9, param_7, param_10, param_11, param_4,
param_5, param_12, param_6);
}
inline JPABaseEmitter* dComIfGp_particle_setColor(u16 param_0, const cXyz* param_1, const dKy_tevstr_c* param_2,
const GXColor* param_3, const GXColor* param_4, f32 param_5, u8 param_6,
const csXyz* param_7, const cXyz* param_8, dPa_levelEcallBack* param_9,
inline JPABaseEmitter* dComIfGp_particle_setColor(u16 param_0, const cXyz* param_1,
const dKy_tevstr_c* param_2,
const GXColor* param_3, const GXColor* param_4,
f32 param_5, u8 param_6, const csXyz* param_7,
const cXyz* param_8, dPa_levelEcallBack* param_9,
s8 param_10, const cXyz* param_11) {
return g_dComIfG_gameInfo.play.getParticle()->setNormal(param_0, param_1, param_2, param_7,
param_8, param_6, param_9, param_10,
param_3, param_4, param_11, param_5);
}
inline JPABaseEmitter* dComIfGp_particle_setColor(u16 param_0, const cXyz* param_1, const dKy_tevstr_c* param_2,
const GXColor* param_3, const GXColor* param_4, f32 param_5, u8 param_6) {
return dComIfGp_particle_setColor(param_0, param_1, param_2, param_3, param_4, param_5, param_6, NULL, NULL, NULL, -1, NULL);
inline JPABaseEmitter* dComIfGp_particle_setColor(u16 param_0, const cXyz* param_1,
const dKy_tevstr_c* param_2,
const GXColor* param_3, const GXColor* param_4,
f32 param_5, u8 param_6) {
return dComIfGp_particle_setColor(param_0, param_1, param_2, param_3, param_4, param_5, param_6,
NULL, NULL, NULL, -1, NULL);
}
inline void dComIfGp_particle_levelEmitterOnEventMove(u32 param_0) {
+2 -2
View File
@@ -76,9 +76,9 @@ struct dItem_data {
static u8 getShadowSize(u8 index) { return item_info[index].mShadowSize; }
static u8 getH(u8 index) { return item_info[index].mH; }
static const u8 getH(u8 index) { return item_info[index].mH; }
static u8 getR(u8 index) { return item_info[index].mR; }
static const u8 getR(u8 index) { return item_info[index].mR; }
static u16 getFieldHeapSize(u8 index) { return field_item_res[index].mHeapSize; }
+10 -2
View File
@@ -6,7 +6,12 @@
#include "dolphin/types.h"
#include "f_op/f_op_actor.h"
class dJntColData_c {};
class dJntColData_c {
public:
u8 field_0x0;
s8 mType;
u8 field_0x2[0xC - 0x2];
};
class dJntCol_c {
public:
@@ -15,12 +20,15 @@ public:
/* 80035CC8 */ void setNowLine(cM3dGLin*, cXyz const*, csXyz const*, cXyz*);
/* 80035DC8 */ void searchNearPos(cM3dGLin const*, cXyz const*, cXyz*, int) const;
/* 80036AEC */ void getArrowOffsetPosAndAngle(cXyz const*, csXyz const*, cXyz*, cXyz*) const;
/* 80036C44 */ void getHitmarkPosAndAngle(cXyz const*, csXyz const*, cXyz*, csXyz*, int) const;
/* 80036C44 */ int getHitmarkPosAndAngle(cXyz const*, csXyz const*, cXyz*, csXyz*, int) const;
/* 80036FA8 */ void setArrowPosAndAngle(cXyz const*, cXyz const*, int, cXyz*, csXyz*);
bool checkPassNum(int bit) { return field_0xc & (1 << bit); }
void onPassNum(int num) { field_0xc |= (1 << num); }
void offPassNum(int num) { field_0xc &= ~(1 << num); }
bool checkShieldType(int i) { return getType(i) == 3; }
s8 getType(int i) { return mData[i].mType; }
/* 0x00 */ dJntColData_c* mData;
/* 0x04 */ J3DModel* mModel;
+1
View File
@@ -67,6 +67,7 @@ public:
/* 8004974C */ virtual void end();
void remove() { end(); }
JPABaseEmitter* getEmitter() { return mpEmitter; }
/* 0x04 */ JPABaseEmitter* mpEmitter;
/* 0x08 */ const cXyz* field_0x8;
+4
View File
@@ -73,6 +73,10 @@ inline void GXPosition1x16(u16 x) {
GFX_FIFO(u16) = x;
}
inline void GXPosition1x8(u8 x) {
GFX_FIFO(u8) = x;
}
inline void GXPosition3s8(s8 x, s8 y, s8 z) {
GFX_FIFO(s8) = x;
GFX_FIFO(s8) = y;
+18
View File
@@ -286,6 +286,10 @@ inline const cXyz& fopAcM_GetPosition_p(const fopAc_ac_c* p_actor) {
return p_actor->current.pos;
}
inline dJntCol_c* fopAcM_GetJntCol(fopAc_ac_c* i_actor) {
return i_actor->mJntCol;
}
inline void dComIfGs_onSwitch(int i_no, int i_roomNo);
inline void dComIfGs_offSwitch(int i_no, int i_roomNo);
inline BOOL dComIfGs_isSwitch(int i_no, int i_roomNo);
@@ -544,6 +548,10 @@ inline f32 fopAcM_searchPlayerDistanceXZ2(const fopAc_ac_c* actor) {
return fopAcM_searchActorDistanceXZ2(actor, (fopAc_ac_c*)dComIfGp_getPlayer(0));
}
inline f32 fopAcM_searchPlayerDistanceXZ(const fopAc_ac_c* actor) {
return fopAcM_searchActorDistanceXZ(actor, (fopAc_ac_c*)dComIfGp_getPlayer(0));
}
inline f32 fopAcM_searchPlayerDistance(const fopAc_ac_c* actor) {
return fopAcM_searchActorDistance(actor, (fopAc_ac_c*)dComIfGp_getPlayer(0));
}
@@ -555,6 +563,16 @@ inline void fopAcM_seStartCurrent(const fopAc_ac_c* actor, u32 sfxID, u32 param_
mDoAud_seStart(sfxID, &actor->current.pos, param_2, dComIfGp_getReverb(roomNo));
}
inline void fopAcM_seStart(const fopAc_ac_c* actor, u32 sfxID, u32 param_2) {
s8 roomNo = fopAcM_GetRoomNo(actor);
mDoAud_seStart(sfxID, &actor->mEyePos, param_2, dComIfGp_getReverb(roomNo));
}
inline void fopAcM_seStartLevel(const fopAc_ac_c* actor, u32 sfxID, u32 param_2) {
s8 roomNo = fopAcM_GetRoomNo(actor);
i_mDoAud_seStartLevel(sfxID, &actor->mEyePos, param_2, dComIfGp_getReverb(roomNo));
}
extern "C" {
void fopAcM_initManager__Fv(void);
void fopAcM_CreateAppend__Fv(void);
+10 -6
View File
@@ -20,6 +20,7 @@ void mDoMtx_YrotM(Mtx, s16);
void mDoMtx_MtxToRot(CMtxP, csXyz*);
void mDoMtx_lookAt(f32 (*param_0)[4], Vec const* param_1, Vec const* param_2, s16 param_3);
void mDoMtx_concatProjView(f32 const (*param_0)[4], f32 const (*param_1)[4], f32 (*param_2)[4]);
void mDoMtx_ZrotM(Mtx mtx, s16 z);
inline void mDoMtx_multVecSR(Mtx m, const Vec* src, Vec* dst) {
PSMTXMultVecSR(m, src, dst);
@@ -37,6 +38,12 @@ inline void mDoMtx_trans(Mtx m, f32 x, f32 y, f32 z) {
PSMTXTrans(m,x,y,z);
}
inline void mDoMtx_multVecZero(MtxP param_0, Vec* param_1) {
param_1->x = param_0[0][3];
param_1->y = param_0[1][3];
param_1->z = param_0[2][3];
}
class mDoMtx_stack_c {
public:
/* 8000CCC8 */ static bool push();
@@ -59,6 +66,7 @@ public:
static void scaleS(f32 x, f32 y, f32 z) { PSMTXScale(now, x, y, z); }
static void multVec(const Vec* a, Vec* b) { PSMTXMultVec(now, a, b); }
static void multVecSR(const Vec* a, Vec* b) { PSMTXMultVecSR(now, a, b); }
static void multVecZero(Vec* v) { mDoMtx_multVecZero(now, v); }
static void XYZrotS(s16 x, s16 y, s16 z) { mDoMtx_XYZrotS(now, x, y, z); }
static void XYZrotM(s16 x, s16 y, s16 z) { mDoMtx_XYZrotM(now, x, y, z); }
static void ZXYrotS(s16 x, s16 y, s16 z) { mDoMtx_ZXYrotS(now, x, y, z); }
@@ -66,8 +74,10 @@ public:
static void YrotM(s16 y) { mDoMtx_YrotM(now, y); }
static void YrotS(s16 y) { mDoMtx_YrotS(now, y); }
static void XrotM(s16 x) { mDoMtx_XrotM(now, x); }
static void ZrotM(s16 z) { mDoMtx_ZrotM(now, z); }
static void inverse() { PSMTXInverse(now, now); }
static void concat(const Mtx m) { PSMTXConcat(now, m, now); }
static void revConcat(const Mtx m) { PSMTXConcat(m, now, now); }
static void copy(const Mtx m) { PSMTXCopy(m, now); }
static Mtx now;
@@ -91,10 +101,4 @@ public:
/* 0x118 */ mDoMtx_quatStack_c* field_0x118;
}; // Size: 0x11C
inline void mDoMtx_multVecZero(MtxP param_0, Vec* param_1) {
param_1->x = param_0[0][3];
param_1->y = param_0[1][3];
param_1->z = param_0[2][3];
}
#endif /* M_DO_M_DO_MTX_H */
+38 -1
View File
@@ -1,6 +1,43 @@
#ifndef D_A_B_OH2_H
#define D_A_B_OH2_H
#include "dolphin/types.h"
#include "d/com/d_com_inf_game.h"
// fix/move to d_a_b_ob later
class b_ob_class : public fopEn_enemy_c {
public:
/* 0x05AC */ u8 field_0x5ac[0x5c0 - 0x5ac];
/* 0x05C0 */ mDoExt_McaMorf* field_0x5c0;
/* 0x05C4 */ u8 field_0x5c4[0x4752 - 0x5c4];
/* 0x4752 */ s16 field_0x4752;
/* 0x4754 */ u8 field_0x4754[0x47a0 - 0x4754];
/* 0x47A0 */ f32 field_0x47a0;
/* 0x47A4 */ u8 field_0x47a4[0x5d04 - 0x47a4];
/* 0x5D04 */ f32 field_0x5d04;
};
class b_oh2_class : public fopEn_enemy_c {
public:
/* 0x5AC */ request_of_phase_process_class mPhase;
/* 0x5B4 */ mDoExt_McaMorfSO* mpMorf;
/* 0x5B8 */ mDoExt_invisibleModel mInvisModel;
/* 0x5C0 */ mDoExt_btkAnm* mpBtk;
/* 0x5C4 */ mDoExt_brkAnm* mpBrk;
/* 0x5C8 */ int field_0x5c8;
/* 0x5CC */ s16 field_0x5cc;
/* 0x5CE */ s16 field_0x5ce;
/* 0x5D0 */ u8 field_0x5d0;
/* 0x5D2 */ s16 field_0x5d2[4];
/* 0x5DA */ s16 field_0x5da;
/* 0x5DC */ s16 field_0x5dc;
/* 0x5E0 */ f32 field_0x5e0;
/* 0x5E4 */ f32 field_0x5e4;
/* 0x5E8 */ f32 field_0x5e8[30];
/* 0x660 */ cXyz field_0x660[31];
/* 0x7D4 */ csXyz field_0x7d4[31];
/* 0x88E */ u8 field_0x88e[0x898 - 0x88e];
/* 0x898 */ Z2CreatureEnemy mZ2Enemy;
/* 0x93C */ u8 field_0x93c[0x948 - 0x93C];
};
#endif /* D_A_B_OH2_H */
+12 -1
View File
@@ -1,6 +1,17 @@
#ifndef D_A_SET_BGOBJ_H
#define D_A_SET_BGOBJ_H
#include "dolphin/types.h"
#include "d/com/d_com_inf_game.h"
class daSetBgObj_c : public fopAc_ac_c {
public:
/* 80031870 */ static const char* getArcName(fopAc_ac_c*);
/* 80485D78 */ int CreateInit();
/* 80485DFC */ int create();
/* 80485E88 */ int Delete();
/* 0x568 */ request_of_phase_process_class mPhase;
/* 0x570 */ const char mArcName[16];
};
#endif /* D_A_SET_BGOBJ_H */
@@ -1,6 +1,35 @@
#ifndef D_A_OBJ_WEB0_H
#define D_A_OBJ_WEB0_H
#include "dolphin/types.h"
#include "d/com/d_com_inf_game.h"
class obj_web0_class : public fopAc_ac_c {
public:
/* 0x568 */ request_of_phase_process_class mPhase;
/* 0x570 */ u8 mPrm0;
/* 0x571 */ u8 mScaleXY;
/* 0x574 */ J3DModel* mpModel;
/* 0x578 */ mDoExt_brkAnm* mpBrk;
/* 0x57C */ s16 field_0x57c;
/* 0x57E */ u8 field_0x57e[0x582 - 0x57e];
/* 0x582 */ s16 mReboundTimer;
/* 0x584 */ s16 field_0x584[2];
/* 0x588 */ s16 mHitTimer;
/* 0x58A */ u8 field_0x58a[0x590 - 0x58a];
/* 0x590 */ Mtx mMtx;
/* 0x5C0 */ dBgW* mpBgW;
/* 0x5C4 */ dCcD_Stts mStts;
/* 0x600 */ dCcD_Sph mSphCc;
/* 0x738 */ u8 mDeleteTimer;
/* 0x739 */ u8 field_0x739;
}; // Size: 0x73C
class daObj_Web0_HIO_c {
public:
/* 80D3452C */ daObj_Web0_HIO_c();
/* 80D350E4 */ virtual ~daObj_Web0_HIO_c() {}
/* 0x4 */ s8 field_0x4;
};
#endif /* D_A_OBJ_WEB0_H */
@@ -1,6 +1,40 @@
#ifndef D_A_OBJ_WEB1_H
#define D_A_OBJ_WEB1_H
#include "dolphin/types.h"
#include "d/com/d_com_inf_game.h"
class obj_web1_class : public fopAc_ac_c {
public:
/* 0x568 */ request_of_phase_process_class mPhase;
/* 0x570 */ u8 mPrm0;
/* 0x571 */ u8 mScaleX;
/* 0x574 */ J3DModel* mpModel;
/* 0x578 */ mDoExt_brkAnm* mpBrk;
/* 0x57C */ Z2SoundObjSimple mZ2SoundObj;
/* 0x59C */ s16 field_0x59c;
/* 0x59E */ s16 mActionMode;
/* 0x5A0 */ u8 field_0x5a0[2];
/* 0x5A2 */ s16 field_0x5a2[2];
/* 0x5A6 */ s16 mHitTimer;
/* 0x5A8 */ s16 mReboundTimer;
/* 0x5AA */ s16 field_0x5aa;
/* 0x5AC */ f32 mDistToActor;
/* 0x5B0 */ f32 field_0x5b0;
/* 0x5B4 */ s8 mDeleteTimer;
/* 0x5B5 */ u8 field_0x5b5[0x5C0 - 0x5B5];
/* 0x5C0 */ Mtx mMtx;
/* 0x5F0 */ dBgW* mpBgW;
/* 0x5F4 */ dCcD_Stts mStts;
/* 0x630 */ dCcD_Cyl mCylCc;
/* 0x76C */ u8 field_0x76c;
}; // Size: 0x770
class daObj_Web1_HIO_c {
public:
/* 80D353AC */ daObj_Web1_HIO_c();
/* 80D36028 */ virtual ~daObj_Web1_HIO_c() {}
/* 0x4 */ s8 field_0x4;
};
#endif /* D_A_OBJ_WEB1_H */