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d_a_b_oh2 / d_a_obj_web0 / d_a_obj_web1 (#243)
* d_a_obj_web0 / d_a_obj_web1 * remove asm * d_a_set_bgobj * d_cc_s work * remove asm * build fix * fix tp.py progress check and rel sha1 check * clean up some bg files
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@@ -80,6 +80,7 @@ public:
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void setUserArea(u32 area) { mUserArea = area; }
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u32 getUserArea() const { return mUserArea; }
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Vec* getBaseScale() { return &mBaseScale; }
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void setAnmMtx(int i, Mtx m) { mMtxBuffer->setAnmMtx(i, m); }
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// is there a better way to handle inlines with same name as non-inlines?
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MtxP i_getAnmMtx(int p1) { return mMtxBuffer->getAnmMtx(p1); }
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