mirror of
https://github.com/zeldaret/tp
synced 2026-06-28 11:10:47 -04:00
d_a_b_oh2 / d_a_obj_web0 / d_a_obj_web1 (#243)
* d_a_obj_web0 / d_a_obj_web1 * remove asm * d_a_set_bgobj * d_cc_s work * remove asm * build fix * fix tp.py progress check and rel sha1 check * clean up some bg files
This commit is contained in:
@@ -112,13 +112,13 @@ public:
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static u8 mFuncPtr[120];
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//static procFunc mFuncPtr[9];
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static u8 m_cyl_src[68];
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static dCcD_SrcCyl m_cyl_src;
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static s32 m_timer_max;
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/* 0x92C */ s16 field_0x92c;
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/* 0x92E */ u16 field_0x92e;
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/* 0x930 */ cXyz field_0x930;
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/* 0x93C */ u32 field_0x93c;
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/* 0x93C */ int field_0x93c;
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/* 0x940 */ u16 field_0x940;
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/* 0x942 */ s16 field_0x942;
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/* 0x944 */ s16 field_0x944;
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@@ -20,6 +20,14 @@ namespace daItem_prm {
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static inline u8 checkInWater(daItem_c* item) {
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return fopAcM_GetParamBit(item, 0x1C, 4);
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}
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static inline u8 getType(daItem_c* item) {
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return (fopAcM_GetParam(item) >> 0x18) & 0xF;
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}
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static inline u8 getSwitchNo(daItem_c* item) {
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return (fopAcM_GetParam(item) >> 0x10) & 0xFF;
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}
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};
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#endif /* A_OBJ_D_A_OBJ_ITEM_H */
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@@ -63,9 +63,9 @@ public:
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HEAP_TYPE_5,
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};
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/* 80140DCC */ void __defctor(); // supposed to be the ctor?
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/* 80140DCC */ void __defctor(); // compiler generated due to ctor with default param
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daPy_anmHeap_c(u32);
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daPy_anmHeap_c(u32 param_0 = 0);
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~daPy_anmHeap_c();
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void initData();
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void* mallocBuffer();
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@@ -350,6 +350,7 @@ public:
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RFLG0_UNK_8000000 = 0x8000000,
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RFLG0_UNK_4000000 = 0x4000000,
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RFLG0_UNK_4000 = 0x4000,
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RFLG0_FRONT_ROLL_CRASH = 0x2000,
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RFLG0_ENEMY_ATTN_LOCK = 0x1000,
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RFLG0_UNK_400 = 0x400,
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RFLG0_UNK_80 = 0x80,
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@@ -692,6 +693,7 @@ public:
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u16 getSwordAtUpTime() const { return mSwordUpTimer; }
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bool checkWaterInMove() const { return i_checkNoResetFlg0(FLG0_UNDERWATER); }
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bool checkSceneChangeAreaStart() const { return i_checkNoResetFlg2(FLG2_SCN_CHG_START); }
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bool checkFrontRollCrash() const { return i_checkResetFlg0(RFLG0_FRONT_ROLL_CRASH); }
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void offGoronSideMove() {
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if (i_checkGoronSideMove()) {
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@@ -109,5 +109,7 @@ public:
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bool dBgS_CheckBGroundPoly(cBgS_PolyInfo const&);
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bool dBgS_CheckBWallPoly(cBgS_PolyInfo const&);
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void dBgS_MoveBGProc_Typical(dBgW* param_0, void* param_1, cBgS_PolyInfo const& param_2,
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bool param_3, cXyz* param_4, csXyz* param_5, csXyz* param_6);
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#endif /* D_BG_D_BG_S_H */
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@@ -312,6 +312,7 @@ public:
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/* 8007E3D8 */ virtual bool ChkGrpThrough(int, cBgS_GrpPassChk*, int);
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void SetCrrFunc(dBgW_CrrFunc func) { m_crr_func = func; }
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void SetRideCallback(dBgW_RideCallback func) { m_ride_callback = func; }
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void OnMoveFlag() { m_flags |= 1; }
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private:
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+131
-36
@@ -4,51 +4,88 @@
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#include "SSystem/SComponent/c_cc_d.h"
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#include "dolphin/types.h"
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struct dCcD_SrcGAtTgCoCommonBase {
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/* 0x00 */ u32 mGFlag;
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enum dCcD_hitSe {
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/* 0 */ dCcD_SE_NONE,
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/* 1 */ dCcD_SE_SWORD,
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/* 2 */ dCcD_SE_SHIELD_ATTACK,
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/* 3 */ dCcD_SE_WOLF_KICK,
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/* 4 */ dCcD_SE_WOLF_BITE,
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/* 5 */ dCcD_SE_WOOD,
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/* 6 */ dCcD_SE_HAMMER,
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/* 7 */ dCcD_SE_ARROW_STICK,
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/* 8 */ dCcD_SE_HOOKSHOT_STICK,
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/* 9 */ dCcD_SE_METAL,
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/* 10 */ dCcD_SE_STONE,
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/* 11 */ dCcD_SE_HARD_BODY,
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/* 12 */ dCcD_SE_SOFT_BODY,
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/* 13 */ dCcD_SE_13,
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/* 14 */ dCcD_SE_SWORD_STAB,
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/* 15 */ dCcD_SE_15,
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/* 16 */ dCcD_SE_SWORD_RUN,
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/* 17 */ dCcD_SE_17,
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/* 18 */ dCcD_SE_THROW_OBJ,
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/* 19 */ dCcD_SE_SPINNER,
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/* 20 */ dCcD_SE_COPYROD,
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/* 21 */ dCcD_SE_STATUE_HAMMER,
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/* 22 */ dCcD_SE_PACHINKO,
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/* 23 */ dCcD_SE_23,
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};
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enum dCcG_At_Spl {
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/* 0x0 */ dCcG_At_Spl_UNK_0,
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/* 0x1 */ dCcG_At_Spl_UNK_1,
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};
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enum dCcG_Tg_Spl {
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/* 0x0 */ dCcG_Tg_Spl_UNK_0,
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/* 0x1 */ dCcG_Tg_Spl_UNK_1,
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};
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struct dCcD_SrcGAtTgCoCommonBase {
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/* 0x0 */ u32 mGFlag;
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}; // Size: 0x4
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struct dCcD_SrcGObjAt {
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u8 mSe;
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u8 mHitMark;
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u8 mSpl;
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u8 mMtrl;
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dCcD_SrcGAtTgCoCommonBase mBase;
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};
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/* 0x0 */ u8 mSe; // Sound Effect ID
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/* 0x1 */ u8 mHitMark; // Hit Mark particle ID
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/* 0x2 */ u8 mSpl;
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/* 0x3 */ u8 mMtrl;
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/* 0x4 */ dCcD_SrcGAtTgCoCommonBase mBase;
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}; // Size: 0x8
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struct dCcD_SrcGObjTg {
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u8 mSe;
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u8 mHitMark;
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u8 mSpl;
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u8 mMtrl;
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dCcD_SrcGAtTgCoCommonBase mBase;
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};
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/* 0x0 */ u8 mSe; // Sound Effect ID
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/* 0x1 */ u8 mHitMark; // Hit Mark particle ID
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/* 0x2 */ u8 mSpl;
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/* 0x3 */ u8 mMtrl;
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/* 0x4 */ dCcD_SrcGAtTgCoCommonBase mBase;
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}; // Size: 0x8
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struct dCcD_SrcGObjInf {
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cCcD_SrcObj mObj;
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dCcD_SrcGObjAt mGObjAt;
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dCcD_SrcGObjTg mGObjTg;
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dCcD_SrcGAtTgCoCommonBase mGObjCo;
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};
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/* 0x00 */ cCcD_SrcObj mObj;
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/* 0x1C */ dCcD_SrcGObjAt mGObjAt;
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/* 0x24 */ dCcD_SrcGObjTg mGObjTg;
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/* 0x2C */ dCcD_SrcGAtTgCoCommonBase mGObjCo;
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}; // Size: 0x30
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struct dCcD_SrcSph {
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dCcD_SrcGObjInf mObjInf;
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cM3dGSphS mSph;
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};
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/* 0x00 */ dCcD_SrcGObjInf mObjInf;
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/* 0x30 */ cM3dGSphS mSph;
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}; // Size: 0x40
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struct dCcD_SrcTri {
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dCcD_SrcGObjInf mObjInf;
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};
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/* 0x00 */ dCcD_SrcGObjInf mObjInf;
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}; // Size: 0x30
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struct dCcD_SrcCyl {
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dCcD_SrcGObjInf mObjInf;
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cM3dGCylS mCyl;
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};
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/* 0x00 */ dCcD_SrcGObjInf mObjInf;
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/* 0x30 */ cM3dGCylS mCyl;
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}; // Size: 0x44
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struct dCcD_SrcCps {
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dCcD_SrcGObjInf mObjInf;
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cM3dGCpsS mCps;
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};
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/* 0x00 */ dCcD_SrcGObjInf mObjInf;
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/* 0x30 */ cM3dGCpsS mCps;
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}; // Size: 0x4C
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class dCcD_GStts : public cCcD_GStts {
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public:
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@@ -58,8 +95,17 @@ public:
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/* 8008523C */ virtual ~dCcD_GStts() {}
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void ClrTg() { mTg = 0; }
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void SetAtApid(unsigned int id) { mAtApid = id; }
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void SetTgApid(unsigned int id) { mTgApid = id; }
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u8 GetRoomId() { return mRoomId; }
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void SetRoomId(int id) { mRoomId = id; }
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unsigned int GetAtOldApid() { return mAtOldApid; }
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unsigned int GetTgOldApid() { return mTgOldApid; }
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bool ChkNoActor() { return field_0x1C & 1;}
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bool ChkNoneActorPerfTblId() { return field_0x08 == 0xFFFF; }
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dCcG_At_Spl GetAtSpl() { return (dCcG_At_Spl)mAt; }
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void SetAtSpl(dCcG_At_Spl spl) { mAt = spl; }
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dCcG_Tg_Spl GetTgSpl() { return (dCcG_Tg_Spl)mTg; }
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void SetTgSpl(dCcG_Tg_Spl spl) { mTg = spl; }
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// private:
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/* 0x04 */ u8 mAt;
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@@ -85,11 +131,6 @@ public:
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}; // Size = 0x3C
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enum dCcG_At_Spl {
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/* 0x0 */ dCcG_At_Spl_UNK_0,
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/* 0x1 */ dCcG_At_Spl_UNK_1,
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};
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class dCcD_GObjInf;
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typedef void (*dCcD_HitCallback)(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*);
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@@ -115,6 +156,7 @@ public:
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/* 80083724 */ void SubtractEffCounter();
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/* 80083748 */ bool ChkEffCounter();
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/* 80083CA0 */ virtual ~dCcD_GAtTgCoCommonBase() {}
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void ResetEffCounter() { mEffCounter = 0; }
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u32 GetGFlag() const { return mGFlag; }
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u32 GetRPrm() const { return mRPrm; }
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@@ -122,9 +164,11 @@ public:
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u32 MskRPrm(u32 mask) const { return mRPrm & mask; }
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bool ChkSPrm(u32 mask) const { return MskSPrm(mask); }
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void OnSPrm(u32 flag) { mGFlag |= flag; }
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void OnRPrm(u32 flag) { mRPrm |= flag; }
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void OffSPrm(u32 flag) { mGFlag &= ~flag; }
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bool ChkRPrm(u32 flag) const { return MskRPrm(flag); }
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void SetHitCallback(dCcD_HitCallback callback) { mHitCallback = callback; }
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dCcD_HitCallback GetHitCallback() { return mHitCallback; }
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}; // Size = 0x1C
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class dCcD_GObjAt : public dCcD_GAtTgCoCommonBase {
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@@ -141,6 +185,9 @@ public:
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u8 GetSe() { return mSe; }
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u8 GetSpl() { return mSpl; }
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u8 GetMtrl() { return mMtrl; }
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u8 GetHitMark() { return mHitMark; }
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void SetRVec(cXyz& vec) { mRVec = vec; }
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void SetHitPos(cXyz& pos) { mHitPos = pos; }
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// private:
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/* 0x1C */ u8 mSe;
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@@ -160,7 +207,15 @@ public:
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cXyz& GetVec() { return mVec; }
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void SetShieldFrontRangeYAngle(s16* angle) { mShieldFrontRangeYAngle = angle; }
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void SetMtrl(u8 mtrl) { mMtrl = mtrl; }
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u8 GetMtrl() { return mMtrl; }
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void SetHitMark(CcG_Tg_HitMark mark) { mHitMark = mark; }
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s16* GetShieldFrontRangeYAngle() { return mShieldFrontRangeYAngle; }
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s16 GetShieldRange() { return mShieldRange; }
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u8 GetSpl() { return mSpl; }
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u8 GetHitMark() { return mHitMark; }
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void SetRVec(cXyz& vec) { mRVec = vec; }
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cXyz* GetVecP() { return &mVec; }
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void SetHitPos(cXyz& pos) { mHitPos = pos; }
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private:
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/* 0x1C */ u8 mSe;
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@@ -220,13 +275,15 @@ public:
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fopAc_ac_c* GetAtHitAc() { return mGObjAt.GetAc(); }
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bool ChkAtShieldHit() { return mGObjAt.ChkRPrm(1); }
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cXyz* GetAtVecP() { return mGObjAt.GetVecP(); }
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cXyz* GetTgVecP() { return mGObjTg.GetVecP(); }
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void SetAtSpl(dCcG_At_Spl spl) { mGObjAt.SetAtSpl(spl); }
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void SetAtHitCallback(dCcD_HitCallback callback) { mGObjAt.SetHitCallback(callback); }
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void SetTgHitCallback(dCcD_HitCallback callback) { mGObjTg.SetHitCallback(callback); }
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void SetCoHitCallback(dCcD_HitCallback callback) { mGObjCo.SetHitCallback(callback); }
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u8 GetAtSe() { return mGObjAt.GetSe(); }
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s32 GetAtSpl() { return mGObjAt.GetSpl(); }
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dCcG_At_Spl GetAtSpl() { return (dCcG_At_Spl)mGObjAt.GetSpl(); }
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u8 GetAtMtrl() { return mGObjAt.GetMtrl(); }
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u8 GetTgMtrl() { return mGObjTg.GetMtrl(); }
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fopAc_ac_c* GetTgHitAc() { return mGObjTg.GetAc(); }
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void SetTgShieldFrontRangeYAngle(s16* angle) { mGObjTg.SetShieldFrontRangeYAngle(angle); }
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void OffTgWolfSpNoDamage() { mGObjTg.OffSPrm(0x800); }
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@@ -239,6 +296,44 @@ public:
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void OnTgShieldFrontRange() { mGObjTg.OnSPrm(0x8); }
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void OffTgShieldFrontRange() { mGObjTg.OffSPrm(0x8); }
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bool ChkTgIronBallRebound() { return mGObjTg.ChkSPrm(0x100); }
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s16* GetTgShieldFrontRangeYAngle() { return mGObjTg.GetShieldFrontRangeYAngle(); }
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s16 GetTgShieldRange() { return mGObjTg.GetShieldRange(); }
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bool ChkTgShield() { return mGObjTg.ChkSPrm(1); }
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bool ChkTgSpShield() { return mGObjTg.ChkSPrm(0x40); }
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bool ChkTgSmallShield() { return mGObjTg.ChkSPrm(0x10); }
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bool ChkTgShieldFrontRange() { return mGObjTg.ChkSPrm(8); }
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bool ChkAtNoConHit() { return mGObjAt.ChkSPrm(1); }
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bool ChkAtStopNoConHit() { return mGObjAt.ChkSPrm(0x4); }
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bool ChkTgNoConHit() { return mGObjTg.ChkSPrm(2); }
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bool ChkTgStopNoConHit() { return mGObjTg.ChkSPrm(0x2000); }
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bool ChkCoNoCamHit() { return mGObjCo.ChkSPrm(2); }
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dCcD_HitCallback GetCoHitCallback() { return mGObjCo.GetHitCallback(); }
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dCcD_HitCallback GetAtHitCallback() { return mGObjAt.GetHitCallback(); }
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dCcD_HitCallback GetTgHitCallback() { return mGObjTg.GetHitCallback(); }
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void SetCoHitApid(unsigned int apid) { mGObjCo.SetHitApid(apid); }
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void SetAtHitApid(unsigned int apid) { mGObjAt.SetHitApid(apid); }
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void SetTgHitApid(unsigned int apid) { mGObjTg.SetHitApid(apid); }
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void OnCoHitNoActor() { mGObjCo.OnRPrm(1); }
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void OnAtHitNoActor() { mGObjAt.OnRPrm(2); }
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void OnTgHitNoActor() { mGObjTg.OnRPrm(1); }
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bool ChkTgWolfSpNoDamage() { return mGObjTg.ChkSPrm(0x800); }
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bool ChkAtNoHitMark() { return mGObjAt.ChkSPrm(2); }
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bool ChkTgNoHitMark() { return mGObjTg.ChkSPrm(4); }
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bool ChkTgHookShotNoHitMark() { return mGObjTg.ChkSPrm(0x400); }
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bool ChkTgArrowNoHitMark() { return mGObjTg.ChkSPrm(0x1000); }
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dCcG_Tg_Spl GetTgSpl() { return (dCcG_Tg_Spl)mGObjTg.GetSpl(); }
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int GetTgHitMark() { return mGObjTg.GetHitMark(); }
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int GetAtHitMark() { return mGObjAt.GetHitMark(); }
|
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bool ChkAtEffCounter() { return mGObjAt.ChkEffCounter(); }
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bool ChkTgEffCounter() { return mGObjTg.ChkEffCounter(); }
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void SetAtEffCounterTimer() { mGObjAt.SetEffCounterTimer(); }
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void SetTgEffCounterTimer() { mGObjTg.SetEffCounterTimer(); }
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void OnTgShieldHit() { mGObjTg.OnRPrm(2); }
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void OnAtShieldHit() { mGObjAt.OnRPrm(1); }
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void SetTgRVec(cXyz& vec) { mGObjTg.SetRVec(vec); }
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void SetAtRVec(cXyz& vec) { mGObjAt.SetRVec(vec); }
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void SetTgHitPos(cXyz& pos) { mGObjTg.SetHitPos(pos); }
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void SetAtHitPos(cXyz& pos) { mGObjAt.SetHitPos(pos); }
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static u32 const m_hitSeID[24];
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@@ -11,21 +11,21 @@ public:
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dCcS() {}
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/* 80085ED4 */ void Ct();
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||||
/* 80085F08 */ void Dt();
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/* 80085F28 */ void ChkShieldFrontRange(cCcD_Obj*, cCcD_Obj*, int, cXyz const*);
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/* 800860F8 */ void ChkShield(cCcD_Obj*, cCcD_Obj*, dCcD_GObjInf*, dCcD_GObjInf*, cXyz const*);
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/* 80085F28 */ bool ChkShieldFrontRange(cCcD_Obj*, cCcD_Obj*, int, cXyz const*);
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/* 800860F8 */ bool ChkShield(cCcD_Obj*, cCcD_Obj*, dCcD_GObjInf*, dCcD_GObjInf*, cXyz const*);
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/* 800861B0 */ void CalcTgPlusDmg(cCcD_Obj*, cCcD_Obj*, cCcD_Stts*, cCcD_Stts*);
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||||
/* 80086360 */ void GetRank(u8);
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||||
/* 80086360 */ int GetRank(u8);
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/* 8008685C */ void ProcAtTgHitmark(bool, bool, cCcD_Obj*, cCcD_Obj*, dCcD_GObjInf*,
|
||||
dCcD_GObjInf*, cCcD_Stts*, cCcD_Stts*, dCcD_GStts*,
|
||||
dCcD_GStts*, cXyz*, bool);
|
||||
/* 80086D8C */ void ChkCamera(cXyz&, cXyz&, f32, fopAc_ac_c*, fopAc_ac_c*, fopAc_ac_c*);
|
||||
/* 80086FBC */ void chkCameraPoint(cXyz const&, cCcD_ShapeAttr::Shape*, fopAc_ac_c*,
|
||||
/* 80086D8C */ bool ChkCamera(cXyz&, cXyz&, f32, fopAc_ac_c*, fopAc_ac_c*, fopAc_ac_c*);
|
||||
/* 80086FBC */ bool chkCameraPoint(cXyz const&, cCcD_ShapeAttr::Shape*, fopAc_ac_c*,
|
||||
fopAc_ac_c*);
|
||||
/* 800872AC */ void DrawAfter();
|
||||
/* 800872B0 */ void Move();
|
||||
/* 800872D0 */ void Draw();
|
||||
/* 8008730C */ void MassClear();
|
||||
/* 80087330 */ void ChkAtTgMtrlHit(u8, u8);
|
||||
/* 80087330 */ int ChkAtTgMtrlHit(u8, u8);
|
||||
|
||||
/* 8008640C */ virtual void SetPosCorrect(cCcD_Obj*, cXyz*, cCcD_Obj*, cXyz*, f32);
|
||||
/* 80086240 */ virtual void SetCoGObjInf(bool, bool, cCcD_GObjInf*, cCcD_GObjInf*, cCcD_Stts*,
|
||||
|
||||
@@ -388,7 +388,9 @@ public:
|
||||
}
|
||||
void setCameraAttentionStatus(int i, u32 flag) { mCameraInfo[i].mCameraAttentionStatus = flag; }
|
||||
void onCameraAttentionStatus(int i, u32 flag) { mCameraInfo[i].mCameraAttentionStatus |= flag; }
|
||||
void offCameraAttentionStatus(int i, u32 flag) { mCameraInfo[i].mCameraAttentionStatus &= ~flag; }
|
||||
void offCameraAttentionStatus(int i, u32 flag) {
|
||||
mCameraInfo[i].mCameraAttentionStatus &= ~flag;
|
||||
}
|
||||
void setCameraInfo(int camIdx, camera_class* p_cam, int param_2, int param_3, int param_4) {
|
||||
mCameraInfo[camIdx].mCamera = p_cam;
|
||||
mCameraInfo[camIdx].field_0x4 = param_2;
|
||||
@@ -932,7 +934,8 @@ inline void dComIfGs_setEmptyBombBagItemIn(u8 i_newBomb, bool i_setNum) {
|
||||
}
|
||||
|
||||
inline void dComIfGs_setEmptyBombBagItemIn(u8 i_newBomb, u8 i_bombNum, bool i_setNum) {
|
||||
g_dComIfG_gameInfo.info.getPlayer().getItem().setEmptyBombBagItemIn(i_newBomb, i_bombNum, i_setNum);
|
||||
g_dComIfG_gameInfo.info.getPlayer().getItem().setEmptyBombBagItemIn(i_newBomb, i_bombNum,
|
||||
i_setNum);
|
||||
}
|
||||
|
||||
inline void dComIfGs_setEmptyBottle() {
|
||||
@@ -1374,10 +1377,10 @@ inline bool dComIfGs_isPlayerFieldLastStayFieldDataExistFlag() {
|
||||
return g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().isFieldDataExistFlag();
|
||||
}
|
||||
|
||||
inline void dComIfGs_setPlayerFieldLastStayInfo(const char* i_stage, cXyz& i_pos, s16 i_angle, s8 i_point,
|
||||
u8 i_region) {
|
||||
g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().set(i_stage, i_pos, i_angle, i_point,
|
||||
i_region);
|
||||
inline void dComIfGs_setPlayerFieldLastStayInfo(const char* i_stage, cXyz& i_pos, s16 i_angle,
|
||||
s8 i_point, u8 i_region) {
|
||||
g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().set(i_stage, i_pos, i_angle,
|
||||
i_point, i_region);
|
||||
}
|
||||
|
||||
inline void dComIfGs_setStartPoint(s16 i_point) {
|
||||
@@ -1528,7 +1531,6 @@ inline int dComIfGs_createZone(int roomNo) {
|
||||
return g_dComIfG_gameInfo.info.createZone(roomNo);
|
||||
}
|
||||
|
||||
|
||||
void dComIfGp_setSelectItem(int index);
|
||||
s32 dComIfGp_offHeapLockFlag(int flag);
|
||||
void dComIfGp_createSubExpHeap2D();
|
||||
@@ -2350,6 +2352,12 @@ inline void dComIfGp_createSimpleModel() {
|
||||
g_dComIfG_gameInfo.play.createSimpleModel();
|
||||
}
|
||||
|
||||
inline void i_dComIfGp_setHitMark(u16 i_hitmark, fopAc_ac_c* param_1, const cXyz* param_2,
|
||||
const csXyz* param_3, const cXyz* param_4, u32 i_atType) {
|
||||
g_dComIfG_gameInfo.play.getParticle()->setHitMark(i_hitmark, param_1, param_2, param_3, param_4,
|
||||
i_atType);
|
||||
}
|
||||
|
||||
inline s32 dComIfGp_roomControl_getStayNo() {
|
||||
return dStage_roomControl_c::getStayNo();
|
||||
}
|
||||
@@ -2626,36 +2634,42 @@ inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2,
|
||||
param_9, param_10, 1.0f);
|
||||
}
|
||||
|
||||
inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2, const dKy_tevstr_c* param_3) {
|
||||
return dComIfGp_particle_set(param_0,param_1,param_2,param_3,0,0,0xFF,0,0xFFFFFFFF,0,0,0);
|
||||
inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2,
|
||||
const dKy_tevstr_c* param_3) {
|
||||
return dComIfGp_particle_set(param_0, param_1, param_2, param_3, 0, 0, 0xFF, 0, 0xFFFFFFFF, 0,
|
||||
0, 0);
|
||||
}
|
||||
|
||||
inline JPABaseEmitter* dComIfGp_particle_set(u16 param_1, const cXyz* param_2, const dKy_tevstr_c* param_3,
|
||||
const csXyz* param_4, const cXyz* param_5, u8 param_6,
|
||||
dPa_levelEcallBack* param_7, s8 param_8, const GXColor* param_9,
|
||||
const GXColor* param_10, const cXyz* param_11) {
|
||||
inline JPABaseEmitter* dComIfGp_particle_set(u16 param_1, const cXyz* param_2,
|
||||
const dKy_tevstr_c* param_3, const csXyz* param_4,
|
||||
const cXyz* param_5, u8 param_6,
|
||||
dPa_levelEcallBack* param_7, s8 param_8,
|
||||
const GXColor* param_9, const GXColor* param_10,
|
||||
const cXyz* param_11) {
|
||||
return g_dComIfG_gameInfo.play.getParticle()->setNormal(param_1, param_2, param_3, param_4,
|
||||
param_5, param_6, param_7, param_8,
|
||||
param_9, param_10, param_11, 1.0f);
|
||||
}
|
||||
|
||||
inline JPABaseEmitter* dComIfGp_particle_set(u16 param_1, const cXyz* param_2, const csXyz* param_3,
|
||||
const cXyz* param_4, u8 param_5, dPa_levelEcallBack* param_6,
|
||||
s8 param_7, const GXColor* param_8, const GXColor* param_9,
|
||||
const cXyz* param_10) {
|
||||
const cXyz* param_4, u8 param_5,
|
||||
dPa_levelEcallBack* param_6, s8 param_7,
|
||||
const GXColor* param_8, const GXColor* param_9,
|
||||
const cXyz* param_10) {
|
||||
return g_dComIfG_gameInfo.play.getParticle()->setNormal(param_1, param_2, NULL, param_3,
|
||||
param_4, param_5, param_6, param_7,
|
||||
param_8, param_9, param_10, 1.0f);
|
||||
}
|
||||
|
||||
inline JPABaseEmitter* dComIfGp_particle_set(u16 param_0, const cXyz* param_1, const csXyz* param_2,
|
||||
const cXyz* param_3) {
|
||||
const cXyz* param_3) {
|
||||
return dComIfGp_particle_set(param_0, param_1, NULL, param_2, param_3, 0xFF, NULL, -1, NULL,
|
||||
NULL, NULL);
|
||||
}
|
||||
|
||||
inline JPABaseEmitter* dComIfGp_particle_set(u16 param_0, const cXyz* param_1, const dKy_tevstr_c* param_2,
|
||||
const csXyz* param_3, const cXyz* param_4) {
|
||||
inline JPABaseEmitter* dComIfGp_particle_set(u16 param_0, const cXyz* param_1,
|
||||
const dKy_tevstr_c* param_2, const csXyz* param_3,
|
||||
const cXyz* param_4) {
|
||||
return dComIfGp_particle_set(param_0, param_1, param_2, param_3, param_4, 0xFF, NULL, -1, NULL,
|
||||
NULL, NULL);
|
||||
}
|
||||
@@ -2666,28 +2680,34 @@ inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2,
|
||||
NULL, NULL);
|
||||
}
|
||||
|
||||
inline u32 dComIfGp_particle_setColor(u32 param_0, u16 param_1, const cXyz* param_2, const dKy_tevstr_c* param_3,
|
||||
const GXColor* param_4, const GXColor* param_5, f32 param_6, u8 param_7,
|
||||
const csXyz* param_8, const cXyz* param_9, dPa_levelEcallBack* param_10,
|
||||
s8 param_11, const cXyz* param_12) {
|
||||
return g_dComIfG_gameInfo.play.getParticle()->setNormal(param_0, param_1, param_2, param_3,
|
||||
param_8, param_9, param_7, param_10,
|
||||
param_11, param_4, param_5, param_12,
|
||||
param_6);
|
||||
inline u32 dComIfGp_particle_setColor(u32 param_0, u16 param_1, const cXyz* param_2,
|
||||
const dKy_tevstr_c* param_3, const GXColor* param_4,
|
||||
const GXColor* param_5, f32 param_6, u8 param_7,
|
||||
const csXyz* param_8, const cXyz* param_9,
|
||||
dPa_levelEcallBack* param_10, s8 param_11,
|
||||
const cXyz* param_12) {
|
||||
return g_dComIfG_gameInfo.play.getParticle()->setNormal(
|
||||
param_0, param_1, param_2, param_3, param_8, param_9, param_7, param_10, param_11, param_4,
|
||||
param_5, param_12, param_6);
|
||||
}
|
||||
|
||||
inline JPABaseEmitter* dComIfGp_particle_setColor(u16 param_0, const cXyz* param_1, const dKy_tevstr_c* param_2,
|
||||
const GXColor* param_3, const GXColor* param_4, f32 param_5, u8 param_6,
|
||||
const csXyz* param_7, const cXyz* param_8, dPa_levelEcallBack* param_9,
|
||||
inline JPABaseEmitter* dComIfGp_particle_setColor(u16 param_0, const cXyz* param_1,
|
||||
const dKy_tevstr_c* param_2,
|
||||
const GXColor* param_3, const GXColor* param_4,
|
||||
f32 param_5, u8 param_6, const csXyz* param_7,
|
||||
const cXyz* param_8, dPa_levelEcallBack* param_9,
|
||||
s8 param_10, const cXyz* param_11) {
|
||||
return g_dComIfG_gameInfo.play.getParticle()->setNormal(param_0, param_1, param_2, param_7,
|
||||
param_8, param_6, param_9, param_10,
|
||||
param_3, param_4, param_11, param_5);
|
||||
}
|
||||
|
||||
inline JPABaseEmitter* dComIfGp_particle_setColor(u16 param_0, const cXyz* param_1, const dKy_tevstr_c* param_2,
|
||||
const GXColor* param_3, const GXColor* param_4, f32 param_5, u8 param_6) {
|
||||
return dComIfGp_particle_setColor(param_0, param_1, param_2, param_3, param_4, param_5, param_6, NULL, NULL, NULL, -1, NULL);
|
||||
inline JPABaseEmitter* dComIfGp_particle_setColor(u16 param_0, const cXyz* param_1,
|
||||
const dKy_tevstr_c* param_2,
|
||||
const GXColor* param_3, const GXColor* param_4,
|
||||
f32 param_5, u8 param_6) {
|
||||
return dComIfGp_particle_setColor(param_0, param_1, param_2, param_3, param_4, param_5, param_6,
|
||||
NULL, NULL, NULL, -1, NULL);
|
||||
}
|
||||
|
||||
inline void dComIfGp_particle_levelEmitterOnEventMove(u32 param_0) {
|
||||
|
||||
@@ -76,9 +76,9 @@ struct dItem_data {
|
||||
|
||||
static u8 getShadowSize(u8 index) { return item_info[index].mShadowSize; }
|
||||
|
||||
static u8 getH(u8 index) { return item_info[index].mH; }
|
||||
static const u8 getH(u8 index) { return item_info[index].mH; }
|
||||
|
||||
static u8 getR(u8 index) { return item_info[index].mR; }
|
||||
static const u8 getR(u8 index) { return item_info[index].mR; }
|
||||
|
||||
static u16 getFieldHeapSize(u8 index) { return field_item_res[index].mHeapSize; }
|
||||
|
||||
|
||||
+10
-2
@@ -6,7 +6,12 @@
|
||||
#include "dolphin/types.h"
|
||||
#include "f_op/f_op_actor.h"
|
||||
|
||||
class dJntColData_c {};
|
||||
class dJntColData_c {
|
||||
public:
|
||||
u8 field_0x0;
|
||||
s8 mType;
|
||||
u8 field_0x2[0xC - 0x2];
|
||||
};
|
||||
|
||||
class dJntCol_c {
|
||||
public:
|
||||
@@ -15,12 +20,15 @@ public:
|
||||
/* 80035CC8 */ void setNowLine(cM3dGLin*, cXyz const*, csXyz const*, cXyz*);
|
||||
/* 80035DC8 */ void searchNearPos(cM3dGLin const*, cXyz const*, cXyz*, int) const;
|
||||
/* 80036AEC */ void getArrowOffsetPosAndAngle(cXyz const*, csXyz const*, cXyz*, cXyz*) const;
|
||||
/* 80036C44 */ void getHitmarkPosAndAngle(cXyz const*, csXyz const*, cXyz*, csXyz*, int) const;
|
||||
/* 80036C44 */ int getHitmarkPosAndAngle(cXyz const*, csXyz const*, cXyz*, csXyz*, int) const;
|
||||
/* 80036FA8 */ void setArrowPosAndAngle(cXyz const*, cXyz const*, int, cXyz*, csXyz*);
|
||||
|
||||
bool checkPassNum(int bit) { return field_0xc & (1 << bit); }
|
||||
void onPassNum(int num) { field_0xc |= (1 << num); }
|
||||
void offPassNum(int num) { field_0xc &= ~(1 << num); }
|
||||
bool checkShieldType(int i) { return getType(i) == 3; }
|
||||
|
||||
s8 getType(int i) { return mData[i].mType; }
|
||||
|
||||
/* 0x00 */ dJntColData_c* mData;
|
||||
/* 0x04 */ J3DModel* mModel;
|
||||
|
||||
@@ -67,6 +67,7 @@ public:
|
||||
/* 8004974C */ virtual void end();
|
||||
|
||||
void remove() { end(); }
|
||||
JPABaseEmitter* getEmitter() { return mpEmitter; }
|
||||
|
||||
/* 0x04 */ JPABaseEmitter* mpEmitter;
|
||||
/* 0x08 */ const cXyz* field_0x8;
|
||||
|
||||
Reference in New Issue
Block a user